feat(battle-engine): EffectType full enum + collection/card/vfx extension copies

Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
This commit is contained in:
gamer147
2026-06-05 20:38:56 -04:00
parent c3bd39f2cb
commit 0455ff649e
196 changed files with 16452 additions and 19 deletions

View File

@@ -0,0 +1,21 @@
using AnimationOrTween;
public static class TweenAlphaExtension
{
public static void PlayPingPong(this TweenAlpha tweenAlpha, bool isIncreaseAlpha)
{
float num = tweenAlpha.from;
float num2 = tweenAlpha.to;
if ((isIncreaseAlpha && num > num2) || (!isIncreaseAlpha && num < num2))
{
float num3 = num;
num = num2;
num2 = num3;
}
bool flag = tweenAlpha.direction == Direction.Forward;
tweenAlpha.from = (flag ? num : num2);
tweenAlpha.to = (flag ? num2 : num);
tweenAlpha.ResetToBeginning();
tweenAlpha.PlayForward();
}
}