feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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125
SVSim.BattleEngine/Engine/SpecialCrystalBuyFinishDialog.cs
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125
SVSim.BattleEngine/Engine/SpecialCrystalBuyFinishDialog.cs
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using System.Collections;
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using System.Collections.Generic;
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using Cute;
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using UnityEngine;
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using Wizard;
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public class SpecialCrystalBuyFinishDialog : MonoBehaviour
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{
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[SerializeField]
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private UILabel _label;
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[SerializeField]
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private UITexture _tipsTexture;
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[SerializeField]
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private GameObject _begginerRoot;
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[SerializeField]
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private UIButton _goToShopButton;
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[SerializeField]
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private UIButton _goToShopButton2;
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[SerializeField]
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private UILabel _nextSceneLabel;
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private List<string> _assetList = new List<string>();
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private SpecialCrystalInfo _specialCrystalInfo;
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private DialogBase _dialog;
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private string _productName;
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private static bool NeedExtraResultDialog(SpecialCrystalInfo info)
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{
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if (!info.EnableExtraResult)
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{
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return false;
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}
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return info.ExtraResultPurchaseCount == info.AvailablePurchaseCount;
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}
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public static void Create(GameObject prefab, SpecialCrystalInfo info, string productName)
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{
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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SystemText systemText = Data.SystemText;
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dialogBase.SetTitleLabel(systemText.Get("MyPage_0051"));
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if (NeedExtraResultDialog(info))
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{
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SpecialCrystalBuyFinishDialog component = Object.Instantiate(prefab).GetComponent<SpecialCrystalBuyFinishDialog>();
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dialogBase.SetSize(DialogBase.Size.M);
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
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dialogBase.onPushButton1 = delegate
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{
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ReloadMyPage();
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};
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dialogBase.SetObj(component.gameObject);
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component._dialog = dialogBase;
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component._specialCrystalInfo = info;
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component._productName = productName;
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}
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else
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{
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dialogBase.SetSize(DialogBase.Size.S);
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if (info.Status.StartsWith("80"))
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{
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dialogBase.SetText(Data.SystemText.Get("MyPage_0116", productName));
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}
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else
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{
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dialogBase.SetText(Data.SystemText.Get("MyPage_0059", productName));
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}
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn);
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dialogBase.onPushButton1 = delegate
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{
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ReloadMyPage();
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};
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}
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dialogBase.onCloseWithoutSelect = delegate
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{
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ReloadMyPage();
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};
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}
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public static void ReloadMyPage()
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{
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if (UIManager.GetInstance().GetCurrentScene() == UIManager.ViewScene.MyPage)
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{
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UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage);
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}
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}
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private IEnumerator Start()
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{
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_label.text = Data.SystemText.Get("MyPage_0059", _productName);
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_nextSceneLabel.text = SceneTransition.TransitionData.GetTransitionText(_specialCrystalInfo.ResultDialogNextSceneClick);
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ResourcesManager resourceManager = Toolbox.ResourcesManager;
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string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath(_specialCrystalInfo.ExtraResultDialogBGImageFileName, ResourcesManager.AssetLoadPathType.SpecialCrystal);
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_assetList.Add(assetTypePath);
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yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(assetTypePath, null));
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_tipsTexture.mainTexture = resourceManager.LoadObject(resourceManager.GetAssetTypePath(_specialCrystalInfo.ExtraResultDialogBGImageFileName, ResourcesManager.AssetLoadPathType.SpecialCrystal, isfetch: true)) as Texture;
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UIEventListener.Get(_goToShopButton.gameObject).onClick = delegate
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{
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OnClickNextSceneButton();
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};
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UIEventListener.Get(_goToShopButton2.gameObject).onClick = delegate
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{
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OnClickNextSceneButton();
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};
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}
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private void OnDestroy()
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{
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Toolbox.ResourcesManager.RemoveAssetGroup(_assetList);
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_assetList.Clear();
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}
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private void OnClickNextSceneButton()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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MyPageBannerBase.SceneChangeBySetting(_specialCrystalInfo.ResultDialogNextSceneClick, _specialCrystalInfo.ResultDialogNextSceneStatus);
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_dialog.Close();
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}
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}
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