feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
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SVSim.BattleEngine/Engine/Cute/IEnumerableExtensions.cs
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12
SVSim.BattleEngine/Engine/Cute/IEnumerableExtensions.cs
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using System.Collections.Generic;
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using System.Linq;
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namespace Cute;
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public static class IEnumerableExtensions
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{
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public static bool IsNotNullOrEmpty<T>(this IEnumerable<T> enumerable)
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{
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return enumerable?.Any() ?? false;
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}
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}
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