feat(battle-node): thread MatchContext through bridge to BattleSession

IMatchingBridge.RegisterPendingBattle now takes a MatchContext; PendingBattle
carries it; BattleSession stores it. ArenaTwoPickBattleController builds ctx
from IMatchContextBuilder. ScriptedLifecycle still uses ScriptedProfiles for
the player half — Tasks 5/6 migrate the lifecycle.

Existing tests updated: MatchingBridgeTests, BattleNodeFlowTests,
InMemoryBattleSessionStoreTests, BattleSessionDispatchTests, BattleSession
PumpTests, ArenaTwoPickBattleControllerTests (which now seeds a TK2 run +
adds a no-active-run 400 case).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-01 12:44:42 -04:00
parent a0fdb0f3c5
commit 01f9bb722a
12 changed files with 144 additions and 44 deletions

View File

@@ -1,4 +1,5 @@
using NUnit.Framework;
using SVSim.BattleNode.Bridge;
using SVSim.BattleNode.Sessions;
namespace SVSim.UnitTests.BattleNode.Sessions;
@@ -13,7 +14,7 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void RegisterThenGet_ReturnsRegisteredBattle()
{
var battle = new PendingBattle("bid-1", 906243102);
var battle = new PendingBattle("bid-1", 906243102, FixtureCtx());
_store.RegisterPending(battle);
Assert.That(_store.TryGetPending("bid-1"), Is.EqualTo(battle));
@@ -28,7 +29,7 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void Remove_ReturnsTrueWhenPresent_FalseWhenAbsent()
{
_store.RegisterPending(new PendingBattle("bid", 1));
_store.RegisterPending(new PendingBattle("bid", 1, FixtureCtx()));
Assert.That(_store.RemovePending("bid"), Is.True);
Assert.That(_store.RemovePending("bid"), Is.False);
}
@@ -36,8 +37,15 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void Register_DuplicateBattleId_OverwritesPrior()
{
_store.RegisterPending(new PendingBattle("bid", 1));
_store.RegisterPending(new PendingBattle("bid", 2));
_store.RegisterPending(new PendingBattle("bid", 1, FixtureCtx()));
_store.RegisterPending(new PendingBattle("bid", 2, FixtureCtx()));
Assert.That(_store.TryGetPending("bid")!.ViewerId, Is.EqualTo(2));
}
private static MatchContext FixtureCtx() => new(
SelfDeckCardIds: Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
ClassId: "1", CharaId: "1", CardMasterName: "card_master_node_10015",
CountryCode: "KOR", UserName: "Player", SleeveId: "3000011",
EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
BattleType: 11);
}