feat(battle-node): thread MatchContext through bridge to BattleSession
IMatchingBridge.RegisterPendingBattle now takes a MatchContext; PendingBattle carries it; BattleSession stores it. ArenaTwoPickBattleController builds ctx from IMatchContextBuilder. ScriptedLifecycle still uses ScriptedProfiles for the player half — Tasks 5/6 migrate the lifecycle. Existing tests updated: MatchingBridgeTests, BattleNodeFlowTests, InMemoryBattleSessionStoreTests, BattleSessionDispatchTests, BattleSession PumpTests, ArenaTwoPickBattleControllerTests (which now seeds a TK2 run + adds a no-active-run 400 case). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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using NUnit.Framework;
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using SVSim.BattleNode.Bridge;
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using SVSim.BattleNode.Sessions;
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namespace SVSim.UnitTests.BattleNode.Sessions;
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@@ -13,7 +14,7 @@ public class InMemoryBattleSessionStoreTests
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[Test]
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public void RegisterThenGet_ReturnsRegisteredBattle()
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{
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var battle = new PendingBattle("bid-1", 906243102);
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var battle = new PendingBattle("bid-1", 906243102, FixtureCtx());
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_store.RegisterPending(battle);
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Assert.That(_store.TryGetPending("bid-1"), Is.EqualTo(battle));
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@@ -28,7 +29,7 @@ public class InMemoryBattleSessionStoreTests
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[Test]
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public void Remove_ReturnsTrueWhenPresent_FalseWhenAbsent()
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{
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_store.RegisterPending(new PendingBattle("bid", 1));
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_store.RegisterPending(new PendingBattle("bid", 1, FixtureCtx()));
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Assert.That(_store.RemovePending("bid"), Is.True);
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Assert.That(_store.RemovePending("bid"), Is.False);
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}
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@@ -36,8 +37,15 @@ public class InMemoryBattleSessionStoreTests
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[Test]
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public void Register_DuplicateBattleId_OverwritesPrior()
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{
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_store.RegisterPending(new PendingBattle("bid", 1));
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_store.RegisterPending(new PendingBattle("bid", 2));
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_store.RegisterPending(new PendingBattle("bid", 1, FixtureCtx()));
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_store.RegisterPending(new PendingBattle("bid", 2, FixtureCtx()));
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Assert.That(_store.TryGetPending("bid")!.ViewerId, Is.EqualTo(2));
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}
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private static MatchContext FixtureCtx() => new(
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SelfDeckCardIds: Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
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ClassId: "1", CharaId: "1", CardMasterName: "card_master_node_10015",
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CountryCode: "KOR", UserName: "Player", SleeveId: "3000011",
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EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
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BattleType: 11);
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}
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