feat(battle-node): thread MatchContext through bridge to BattleSession
IMatchingBridge.RegisterPendingBattle now takes a MatchContext; PendingBattle carries it; BattleSession stores it. ArenaTwoPickBattleController builds ctx from IMatchContextBuilder. ScriptedLifecycle still uses ScriptedProfiles for the player half — Tasks 5/6 migrate the lifecycle. Existing tests updated: MatchingBridgeTests, BattleNodeFlowTests, InMemoryBattleSessionStoreTests, BattleSessionDispatchTests, BattleSession PumpTests, ArenaTwoPickBattleControllerTests (which now seeds a TK2 run + adds a no-active-run 400 case). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -14,10 +14,9 @@ public class BattleNodeFlowTests
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{
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/// <summary>
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/// End-to-end smoke for the v1 scripted lifecycle. Boots the EmulatedEntrypoint via
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/// SVSimTestFactory (in-memory SQLite + reference-data CSV import), mints a battle
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/// through IMatchingBridge, opens a raw Socket.IO v2 client against the in-process
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/// TestServer, and drives InitNetwork → Loaded → Swap, asserting the right scripted
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/// frames come back in order.
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/// SVSimTestFactory, mints a battle through IMatchingBridge with a fixture MatchContext,
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/// opens a raw Socket.IO v2 client against the in-process TestServer, and drives
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/// InitNetwork → Loaded → Swap, asserting the right scripted frames come back in order.
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/// </summary>
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[Test]
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[Timeout(30000)]
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@@ -28,11 +27,10 @@ public class BattleNodeFlowTests
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using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(15));
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var ct = cts.Token;
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var pending = bridge.RegisterPendingBattle(viewerId: 906243102);
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var pending = bridge.RegisterPendingBattle(viewerId: 906243102, context: FixtureCtx());
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var key = MakeKey();
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var encryptedVid = NodeCrypto.EncryptForNode("906243102", key);
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// TestServer ignores the host portion of the URI — only the path + query route.
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var wsUri = new Uri($"ws://localhost/socket.io/?BattleId={pending.BattleId}&viewerId={Uri.EscapeDataString(encryptedVid)}&EIO=3&transport=websocket");
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var wsClient = factory.Server.CreateWebSocketClient();
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@@ -40,20 +38,16 @@ public class BattleNodeFlowTests
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await using var client = new RawSocketIoTestClient(ws);
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await client.ConsumeHandshakeAsync(ct);
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// 1. InitNetwork → expect InitNetwork ack push only.
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await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.InitNetwork, pubSeq: 1), key, ct);
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Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.InitNetwork));
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// 2. InitBattle → expect Matched (handler is now subscribed on the client side).
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await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.InitBattle, pubSeq: 2), key, ct);
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Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.Matched));
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// 3. Loaded → expect BattleStart + Deal.
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await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.Loaded, pubSeq: 3), key, ct);
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Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.BattleStart));
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Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.Deal));
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// 4. Swap with empty idxList → expect Swap response + Ready.
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await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.Swap, pubSeq: 4,
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body: new Dictionary<string, object?> { ["idxList"] = new List<object?>() }), key, ct);
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Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.Swap));
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@@ -62,7 +56,6 @@ public class BattleNodeFlowTests
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private static MsgEnvelope MakeEnvelope(NetworkBattleUri uri, long pubSeq, Dictionary<string, object?>? body = null) =>
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new(uri, ViewerId: 906243102, Uuid: "udid-test", Bid: null, Try: 0,
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// EmitMsgPack: InitNetwork → general(99); other matching URIs → matching(2); else battle(1).
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Cat: uri == NetworkBattleUri.InitNetwork ? EmitCategory.General
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: uri == NetworkBattleUri.InitBattle ? EmitCategory.Matching
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: EmitCategory.Battle,
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@@ -73,4 +66,11 @@ public class BattleNodeFlowTests
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var seq = 0;
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return NodeCrypto.GenerateKey(() => (seq++ * 13) % 16);
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}
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internal static MatchContext FixtureCtx(IReadOnlyList<long>? deck = null) => new(
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SelfDeckCardIds: deck ?? Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
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ClassId: "1", CharaId: "1", CardMasterName: "card_master_node_10015",
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CountryCode: "KOR", UserName: "Player", SleeveId: "3000011",
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EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
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BattleType: 11);
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}
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