cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:51:02 -04:00
parent 57dee92570
commit 006a6ae7ab
48 changed files with 4 additions and 1845 deletions

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@@ -15,10 +15,7 @@ public class FormatChangeUI : MonoBehaviour
Unlimited,
PreRotation,
Crossover,
Hof,
Windfall,
MyRotation,
Avatar,
Other
}
@@ -55,14 +52,6 @@ public class FormatChangeUI : MonoBehaviour
private Action<FormatCategory> _onChangeFormat;
public static FormatChangeUI Create(FormatCategory defaultFormatCategory, FormatCategory anotherFormatCategory, Action<FormatCategory> onChangeFormat)
{
FormatChangeUI component = (UnityEngine.Object.Instantiate(Resources.Load("UI/layoutParts/Guild/FormatChangeUI")) as GameObject).GetComponent<FormatChangeUI>();
component.gameObject.SetActive(value: true);
component.Initialize(defaultFormatCategory, anotherFormatCategory, onChangeFormat);
return component;
}
public void ChangeFormat(FormatCategory inFormatCategory)
{
_currentFormatCategory = inFormatCategory;