cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:51:02 -04:00
parent 57dee92570
commit 006a6ae7ab
48 changed files with 4 additions and 1845 deletions

View File

@@ -47,45 +47,6 @@ public class TopBar : MonoBehaviour
UIManager.SetObjectToGrey(BackButton.gameObject, !enable);
}
public void SetBackButtonEvent(GameObject obj, UIManager.ViewScene backScene, EventDelegate inEvent)
{
BackButton.onClick.Clear();
if (inEvent != null)
{
BackButton.onClick.Add(inEvent);
return;
}
BackButton.onClick.Add(new EventDelegate(delegate
{
UIBase uibase = obj.GetComponent<UIBase>();
Action action = delegate
{
if (backScene == UIManager.ViewScene.None)
{
uibase.PushTurnButton();
}
else
{
UIManager.ViewScene currentScene = UIManager.GetInstance().GetCurrentScene();
if (UIManager.GetInstance().IsCurrentScene(UIManager.ViewScene.Room))
{
(UIManager.GetInstance().GetUIBase(UIManager.ViewScene.Room) as RoomRoot).CreateChangeSceneDialog(uibase.getBackScene(), UIManager.GetInstance().TopBarBackParameterDict[currentScene]);
}
else
{
UIManager.GetInstance().ChangeViewScene(uibase.getBackScene(), UIManager.GetInstance().TopBarBackParameterDict[currentScene], UIManager.GetInstance().GetLastSceneChangeParam(uibase.getBackScene()));
}
}
};
if (uibase.IsGetOutOfScene(action))
{
action();
}
}));
}
private void Awake()
{
TitleObject.SetActive(value: true);