cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:51:02 -04:00
parent 57dee92570
commit 006a6ae7ab
48 changed files with 4 additions and 1845 deletions

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@@ -14,31 +14,22 @@ public class MyPageMenu : UIBase
public static MyPageMenu Instance => null;
public MyPageItemHome HomeMenu => null;
public MyPageItemBattle BattleMenu => null;
public bool IsEnableFooterCurrentMenu => false;
public bool IsVisible => false;
public bool _treasureBoxCpRewardDialogClosed => true;
public bool IsEnableRoomInvite => false;
public bool IsFirstGuid => false;
public TopBar TopBar { get; set; }
public MyPageCustomBGControl CustomBGControl => null;
public List<CampaignRewardInfo> WinnerRewardInfoCopy => new List<CampaignRewardInfo>();
public static void SetEnableReloadCard() { }
public static DialogBase CreateDialogForTutorial() => null;
public void ChangeMenu(int index, bool isCutCardMotion = false) { }
public void ChangeMyPageBG(MyPageDetail.BGType type, string id) { }
public void SetBackButtonEnable() { }
public void RoomInviteClear() { }
public BoxCollider GetNotTouchMypageCollider() => null;
public void SetDefaultBackButtonHandler() { }
public void FinishTutorialMode() { }
public void ResetFirstGuide() { }
public void OnReadGift() { }
public void SpecialWinRewardOpened() { }
public void SetAfterSpecialWinRewardOpened() { }
public void SetGuideEffect(Transform parent, Vector3 localPosition, float rotation) { }
public void SetGuideToOkOnlyDialog(DialogBase dialog) { }
public void UpdateMissionCount() { }