cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemBattle stub
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@@ -8,8 +8,4 @@ using Wizard.RoomMatch;
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// Held alive by MyPageMenu.BattleMenu return-type reference. See Task 2a of PASS8-PLAN.md.
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public class MyPageItemBattle : MyPageItem
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{
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public IEnumerator JoinRoom(RoomConnectController.InitializeParameter param, bool isInvite)
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{
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yield break;
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}
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}
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