// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\BattleLogItem.cs
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Wizard.Battle.Replay;
namespace Wizard.Battle.UI
{
public partial class BattleLogItem
{
        public enum CardTextureOption
        {
        Null}
        private enum FrameType
        {
        Unit,
        Field,
        Spell        }
        private enum DescStyle
        {
        Normal        }
        private delegate string FuncDescText();
        public static void ClearHeaderTextureCache() { }
}
}
