// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\UnitBattleCardView.cs
using System.Collections.Generic;
using Cute;
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.View
{
public partial class UnitBattleCardView
{
        public UnitBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
        public VfxBase LoadAttackEffect(CardParameter.AttackEffectParameter attackEffectParameter, bool isEvolve) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
}
}
