
namespace Wizard
{
}

namespace Wizard.RoomMatch
{
    public partial class RoomBase { }
    public partial class RoomRoot : global::UIBase { public void CreateChangeSceneDialog(UIManager.ViewScene nextScene, UIManager.ChangeViewSceneParam param = null, System.Action moveCallBack = null) { } }
}

namespace Wizard.UIFriend
{
}

namespace Wizard.UI.Common
{
    public partial class Tab : UnityEngine.MonoBehaviour { }
}

namespace Wizard.UI.Dialog.ImageSelection
{
}

namespace Wizard.Battle.UI
{
}

namespace Wizard.UI.ReportToManagement
{
}

namespace Wizard.Dialog.Setting
{
}

namespace Cute
{
}
