using Wizard.BattleMgr;

// PASS-6 STUB: 177-line body dropped. NetworkReplayBattleMgr is the intermediate
// class between NetworkWatchBattleMgr and NewReplayBattleMgr — replay-specific
// UI buttons (stop / forward / skip) and playback state. Never constructed in
// headless; sits only for the inheritance chain NewReplayBattleMgr : NetworkReplay-
// BattleMgr : NetworkWatchBattleMgr : NetworkBattleManagerBase. Grep confirmed
// zero external member accesses to its public surface (StopReplayBtn / ReplayController /
// isStopReplay etc.).
public class NetworkReplayBattleMgr : NetworkWatchBattleMgr
{
    public NetworkReplayBattleMgr(IBattleMgrContentsCreator contentsCreator) : base(contentsCreator) { }
}
