using System.Collections.Generic;
using System.Linq;

namespace Wizard;

public class RankMatchAISettingDataSet
{
	private List<RankMatchAISettingData> _dataTable;

	public RankMatchAISettingDataSet()
	{
		_dataTable = new List<RankMatchAISettingData>();
	}

	public void AddData(RankMatchAISettingData data)
	{
		if (!_dataTable.Any((RankMatchAISettingData d) => d.EnemyAiId == data.EnemyAiId))
		{
			_dataTable.Add(data);
		}
	}

	public RankMatchAISettingData GetSettingData(int enemyAiId)
	{
		return _dataTable.First((RankMatchAISettingData d) => d.EnemyAiId == enemyAiId);
	}
}
