// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\ReplayMoveTurnWindow.cs
using UnityEngine;
namespace Wizard.Battle.UI
{
public partial class ReplayMoveTurnWindow
{
        private static readonly Vector3 WINDOW_POS;
        private UIPanel _mainPanel;
        public GameObject InnerPanel;
        private UIButton _bg;
        private UIScrollBar _scrollBar;
        private void Awake() { }
        private void Start() { }
        public void Show() { }
        public void AdjustScrollPosition(int currentTurn, int allTurn) { }
        public void Hide() { }
}
}
