// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\WaitLoadResourceVfx.cs
using System;
using System.Collections.Generic;
using System.Linq;
using Cute;
namespace Wizard.Battle.View.Vfx
{
public partial class WaitLoadResourceVfx
{
        private bool m_finishedResourcesLoading;
        private readonly Action m_callback;
        private readonly Action _callbackImmediately;
        public List<string> ResourcePaths { get; set; }
        public WaitLoadResourceVfx(string resourcePath, Action callback = null) { }
        public WaitLoadResourceVfx(IEnumerable<string> resourcePathCollection, Action callbackImmediately = null) { }
        private void StartLoad(IEnumerable<string> resourcePathCollection) { }
        public void Update(float dt, List<IEffectVfx> effectVfxList) { }
}
}
