namespace Wizard.Battle.UI;

public enum SkillGainType
{
	Null,
	Drain,
	Guard,
	IgnoreGuard,
	Killer,
	NotBeAttacked,
	Quick,
	Rush,
	Sneak,
	AddDamage,
	HealModifier,
	ShieldAll,
	ShieldSkill,
	ShieldSpell,
	ShieldAttack,
	Untouchable,
	AttackCount,
	RemoveByDestroy,
	Indestructible,
	CantActivateFanfare,
	CantActivateShortageDeckWin,
	ForceAttack,
	ForceSkillTarget,
	AttractSkillTarget,
	Independent,
	NotBeDebuffed,
	DamageMaxClipping,
	LifeLowerLimit,
	TurnStartFixedPP,
	DecreaseTurnPP,
	CantPlayUnit,
	CantSummon,
	RepeatFanfare,
	RepeatLastWord,
	DamageCut,
	AttackByLife,
	Reflection,
	DontConsumeEp,
	RobLastWords,
	ShortageDeckWin,
	NotDecreasePP,
	Max
}
