// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\NullFieldBattleCardView.cs
using System.Collections.Generic;
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.View
{
public partial class NullFieldBattleCardView
{
        public GameObject GameObject { get; set; }
        public NullFieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
        public void UpdateMovability() { }
        public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase LoadChoiceTransformCardsResources(BattleCardBase card) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase GetChoiceTransformCardsResourcePathes(BattleCardBase card, List<BattleManagerBase.ResourceInfo> resourceInfos, bool isRecoveryFinish = false) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public void HideCanPlayEffect() { }
        public void SetupIconAnimations(BattleCardBase card, SkillCollectionBase skills) { }
        public void ShowInHandFrameEffect(bool enable) { }
        public void ShowInHandFrameEffect(bool enable, HandCardFrameEffectType type) { }
        public void ShowFusionMetamorphoseFrameEffect(bool enable) { }
        protected void SetupVoiceObject() { }
        public void UpdateParameterView(int offence, int life, int cost, string name, bool isOnField, bool isRecovery = false, bool useNormalCost = false) { }
        public void UpdateOffence(int offence) { }
        public void UpdateLife(int life) { }
        public void UpdateCost(List<int> costList, bool isGenerateInhand, bool playEffect, bool isForceUpdate, bool isOnlyFixedUseCost) { }
        public void SetNormalLabelEnable(bool isEnable) { }
}
}
