// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\SubChapterStorySectionBtn.cs
using System;
using System.Collections;
using Cute;
using UnityEngine;
namespace Wizard
{
public partial class SubChapterStorySectionBtn
{
        private UILabel _clearLabel;
        private UILabel _titleLabel;
        private UITexture _btnTexture;
        private Texture _textureNormalImage;
        private Texture _texturePressImage;
        public void UnitRead(ScenarioSummary.Data data, StoryChapterData.SubChapterData subChapterData, Action<StoryChapterData.SubChapterData> unitReadAction) { }
        public void AllRead(Action allAction, string allBtnPath, bool isExistMaintenanceSubChapter) { }
        public void Maintenance() { }
        private IEnumerator OnPressImage() => default!;
}
}
