public class ReplayOperationCollection : WatchOperationCollection
{
	public ReplayOperationCollection(NetworkReplayBattleMgr replayBattleMgr, OperateMgr operateMgr, NetworkBattleReceiver.ReceiveData receivedData, NetworkBattleData networkBattleData, bool isPlayer)
		: base(replayBattleMgr, operateMgr, receivedData, networkBattleData, isPlayer)
	{
	}

	public override void SelectObjectOperation()
	{
	}

	protected override void CheckStateAndCancel(PlayHandCardReflection networkPlayCardAction, InPlayCardReflection networkInPlayAction, bool isPlayer)
	{
		if (isPlayer)
		{
			base.CheckStateAndCancel(networkPlayCardAction, networkInPlayAction, isPlayer);
		}
	}

	public override void TurnEndReady()
	{
	}

	public override void SlideObject()
	{
	}
}
