// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartEvolutionChoiceEffectVfx.cs
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class StartEvolutionChoiceEffectVfx
{
        private readonly GameObject _epIconObject;
        private bool _isExeption;
        public StartEvolutionChoiceEffectVfx(GameObject epIconObject, bool isExeption) { }
        public void Play() { }
}
}
