using System.Collections.Generic;

namespace Wizard;

public class AIOtherSummonDestroy : AITriggerAndTargetFiltersTagBase
{
	private const int SELECT_TYPE_ARG_OFFSET = 1;

	public AIScriptTokenArgType SelectType { get; private set; }

	protected override int NON_FILTER_FIRST_OFFSET => 1;

	public AIOtherSummonDestroy(string text)
		: base(text)
	{
	}

	protected override void InitExpressions(string text)
	{
		base.InitExpressions(text);
		SelectType = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - 1], base.LegalSelectTypes);
	}

	protected override void RunTagMethod(List<AIVirtualCard> targets, AIVirtualField field, AIVirtualCard tagOwner, List<int> playPtn, AISituationInfo situation)
	{
		base.RunTagMethod(targets, field, tagOwner, playPtn, situation);
		if (targets != null && targets.Count > 0)
		{
			switch (SelectType)
			{
			case AIScriptTokenArgType.ALL_SELECT:
				AISkillSimulationUtility.DestroyAll(targets, field, situation);
				break;
			case AIScriptTokenArgType.RANDOM_SELECT:
				AISkillSimulationUtility.DestroyRandom(targets, tagOwner, field, playPtn, situation);
				break;
			default:
				AIConsoleUtility.LogError($"AIOtherSummonDestroy: Unsupported select type. type:{SelectType}");
				break;
			}
		}
	}

	protected override List<AIVirtualCard> GetCandidateRange(AIVirtualField field)
	{
		return field.CardListSet.BothInplayCards;
	}
}
