// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\DummyDeckChangeCardVfx.cs
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class DummyDeckChangeCardVfx
{
        private readonly bool m_isPlayer;
        private readonly int _changeCount;
        public DummyDeckChangeCardVfx(bool isPlayer, int changeCount) { }
        public void Play() { }
}
}
