// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\EvolutionConfirmation.cs
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.UI
{
public partial class EvolutionConfirmation
{
        private DialogBase _dialog;
        public bool IsPossibleToClose { get; set; }
        public GameObject ConfirmationButton { get; set; }
        public EvolutionConfirmation(Transform parent) { }
        public DialogBase Show(BattlePlayer battlePlayer) => default!;
        private VfxBase Hide() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
}
}
