// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.Touch\FusionSimpleProcessor.cs
using UnityEngine;
using Wizard.Battle.UI;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.Touch
{
public partial class FusionSimpleProcessor
{
        private BattleManagerBase _battleMgr;
        private BattleCardBase _card;
        private SkillBase _selectSkill;
        private Skill_fusion_metamorphose _fusionMetamorphoseSkill;
        private ITouchProcessor _nextProcessor;
        public FusionSimpleProcessor(BattleManagerBase battleMgr, BattleCardBase card, SkillBase fusionSkill, Skill_fusion_metamorphose fusionMetamorphoseSkill) { }
        public VfxBase Start() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase Update(float dt, Camera camera) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxWith<ITouchProcessor> End() => default!;
        public virtual bool CheckIsEnd() => default!;
}
}
