// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\WaitLoadEffectVfx.cs
using System;
using System.Collections.Generic;
using Cute;
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class WaitLoadEffectVfx
{
        public int NowStep { get; set; }
        public string FileName { get; set; }
        public WaitLoadEffectVfx(string fileName, Action<GameObject> setEffectObject) { }
}
}
