// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\EpChangeVfx.cs
namespace Wizard.Battle.View.Vfx
{
public partial class EpChangeVfx
{
        public EpChangeVfx(BattlePlayerBase battlePlayer, int oldUsableEpAmount, int newUsableEpAmount, int maxEp) { }
}
}
