// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SummonUnitOverflowVfx.cs
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class SummonUnitOverflowVfx
{
        public SummonUnitOverflowVfx(BattleCardBase pickCard, int overflowIndex, bool isToken, IBattleResourceMgr resourceMgr, VfxBase summonEffect = null) { }
}
}
