namespace Wizard;

public enum AIScriptTokenVariableType
{
	NONE,
	NOW_TURN,
	COUNTDOWN,
	REINCARNATION_MAX,
	SPELLBOOST,
	FIELD_SPACE,
	ALLY_UNIT_MIN,
	ALLY_UNIT_MAX,
	ALLY_ATTACKABLE_ATK_MAX,
	ALLY_NON_ATTACKABLE_ATK_MAX,
	ALLY_MAX_ATTACKABLE_LIFE,
	ENEMY_UNIT_MIN,
	ENEMY_UNIT_MAX,
	HAND_COUNT_E,
	DECK_COUNT_E,
	PLAYPTN_COUNT,
	MEMBER_MAX_LIFE,
	MEMBER_ATK_SUM,
	MEMBER_LIFE_SUM,
	INPLAY_ATTACK_SUM_TO_LEADER,
	ATTACK_TARGET_ATK_MAX,
	SUMMON_DRUNKEN_ATK_MAX,
	ENEMY_MIN_ATK,
	ENEMY_MAX_ATK,
	ENEMY_ATK_SUM,
	ALLY_INPLAY_MAX_ATK,
	GRAVE_COUNT,
	ALLY_MAX_PP,
	ENEMY_MAX_PP,
	REST_PP,
	NOW_REST_PP,
	ALLY_EP,
	ENEMY_EP,
	OWN_ATK,
	OWN_LIFE,
	OWN_COST,
	OWN_BASE_ATK,
	OWN_BASE_LIFE,
	KILLER_ATTACK_VALUE,
	ENHANCE_COST,
	PLAY_ACTOR_ENHANCE_COST,
	ACCELERATE_COST,
	CHOICE_TRANSFORM_COST,
	BASE_SKILL_COUNT,
	LAST_LIFE,
	LEADER_DEF_LIFE,
	LEADER_CURRENT_LIFE,
	MAX_ATTACKABLE_COUNT,
	HAND_MIN_COST,
	HAND_MAX_COST,
	UNION_BURST_COUNT,
	CONSUME_EP,
	LAST_HEAL_AMOUNT,
	JUST_BEFORE_TURN_DAMAGE,
	RALLY_COUNT,
	SKYBOUND_ART_COUNT,
	SUPER_SKYBOUND_ART_COUNT,
	USED_EP_COUNT,
	USED_PP_COUNT,
	EARTH_RITE_COUNT,
	NECROMANCE_COUNT,
	USED_STACK_COUNT,
	DEFAULT_DAMAGE,
	NEXT_PLAY_PRIORITY,
	NECROMANCED_COUNT_IN_GAME,
	IS_EVO_TURN,
	IS_ABLE_EVO,
	IS_F_ADV,
	IS_F_DISADV,
	IS_AWAKE,
	IS_BERSERK,
	IS_TO_BE_BERSERK,
	IS_ON_FIELD,
	IS_IN_HAND,
	IS_IN_PLAYPTN,
	IS_OWNER_TURN,
	IS_ALLY,
	IS_ENEMY,
	IS_ALLY_FIRST,
	IS_SNEAK,
	IS_MEDUSA,
	IS_KILLER,
	IS_EVOLVED,
	IS_GUARD,
	IS_RUSH,
	IS_PLAYOUT_ATTACKER,
	IS_ENHANCED,
	IS_ACCELERATE,
	IS_CRYSTALIZE,
	IS_ATTACK_LEADER,
	IS_FANFARE,
	IS_SKILL_REMOVED,
	IS_BARBAROSSA,
	IS_RESONANCE,
	IS_LETHAL,
	IS_USED_EVO,
	IS_FIRST_TURN,
	IS_DAMAGED,
	IS_DELAY_HEAL,
	IS_NOT_ATTACK_YET,
	IS_EVOLVING,
	IS_LEADER,
	IS_GET_ON,
	IS_SKILL_SUMMONED,
	IS_UNTOUCHABLE,
	IS_FORCE_TARGETING,
	IS_QUICK,
	IS_NOT_BE_ATTACKED,
	IS_IN_SIMULATION,
	IS_IGNORE_GUARD,
	IS_ATTACKED,
	IS_ONEMORELASTWORD_TAGGED,
	IS_DRAIN
}
