// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SummonCardPreperationVfx.cs
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class SummonCardPreperationVfx
{
        public SummonCardPreperationVfx(BattleCardBase pickCard) { }
        public SummonCardPreperationVfx(IEnumerable<BattleCardBase> summonedCards, IEnumerable<BattleCardBase> overflowCards) { }
        private void PrepareCardForSummon(BattleCardBase pickCard, bool isOverflow) { }
        private void PrepareCardsForSummon(IEnumerable<BattleCardBase> cards) { }
        private void AttachInPlayView(BattleCardBase card) { }
}
}
