// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\ApplicationFinishManager.cs
using System.Diagnostics;
using Cute;
using UnityEngine;
using Wizard.Battle.View.Vfx;
using Wizard.Dialog.Setting;
namespace Wizard
{
public partial class ApplicationFinishManager
{
        private DialogBase _keyOpenMenuDialog;
        private static bool _canQuit;
        private DialogBase _quitDialog;
        private const int QUIT_DIALOG_SORTING_ORDER = 3;
        public DialogBase QuitDialog { get; set; }
        public static bool CanQuit { get; set; }
        public static void ApplicationQuit() { }
        public bool WantsToQuit() => default!;
        public bool IsQuitDialog() => default!;
        public void HandleEscapeDialog() { }
}
}
