// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.UI.Profile\ClassPage.cs
using System.Collections;
using System.Collections.Generic;
using Cute;
using UnityEngine;
namespace Wizard.UI.Profile
{
public partial class ClassPage
{
        private UIPanel _panel;
        private TweenAlpha _tweenAlpha;
        private GameObject _obj_skinChangeBtn;
        private UILabel _label_skinChangeBtn;
        private UILabel _label_headline_nextExp;
        private UILabel _label_nextExp;
        private UIGauge _sprite_expGauge;
        private UILabel _label_headline_winNum;
        private UILabel _label_winNum;
        private GameObject _obj_itemListRoot;
        private GameObject _partsClassPageItem;
        private ProfileUI _mainScript;
        private Dictionary<int, ClassPageItem> _itemDict;
        private bool _isDestory;
        private void Awake() { }
        public void Create(ProfileUI mainScript) { }
        public void Init() { }
        private void OnDestroy() { }
        private void SetClassInfo(int classId) { }
        public static string GetCharaTexName(int skinId) => default!;
        public IEnumerator Final() => default!;
        private void ResetImageSelection() { }
        private bool IsDuringResetImageSelection() => default!;
}
}
