// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartSummonCardVfx.cs
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class StartSummonCardVfx
{
        private new readonly BattleCardBase _card;
        private new readonly IBattleCardView _cardView;
        private new WaitUntilCardIsQueuedToBePlayedVfx waitUntilCardIsInPlayQueueVfx;
        public StartSummonCardVfx(IBattleCardView cardView, IBattleResourceMgr resourceMgr, BattleCardBase card, NetworkBattleReceiver.CardInfo cardInfo = null) : base(cardView, card) { }
}
}
