// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SpellChargeSkillActivationVfx.cs
using System.Collections.Generic;
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class SpellChargeSkillActivationVfx
{
        private static readonly string SPELL_CHARGE_1_EFFECT;
        private static readonly string SPELL_CHARGE_1_SE;
        private static readonly string SPELL_CHARGE_2_EFFECT;
        private static readonly string SPELL_CHARGE_2_SE;
        public SpellChargeSkillActivationVfx(List<BattleCardBase> targetCardList, List<int> addCountList, List<float> waitIntervalList) { }
}
}
