// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\LoadingViewManager.cs
using Cute;
using UnityEngine;
namespace Wizard
{
public partial class LoadingViewManager
{
        private LoadingInScene _lodingInSceneObj;
        private bool _loadingInSceneForce;
        private bool _loadingInSceneCenterForce;
        private LoadingInScene _lodingInSceneCenterObj;
        private LoadingInScene _lodingInSceneMatchingObj;
        private LoadingInScene _lodingInSceneBattleObj;
        private LoadingBase _loadingInDownLoad;
        private LoadingInScene _loadingInNetworkOffline;
        private GameObject _bgDownloadInfo;
        private int _loadingCnt;
        private const float LOADINGINSCENE_ALPHA = 1f;
        private const float LOADINGINSCENE_PANELFADEINDUR = 0.1f;
        public bool IsLoadingScene { get; set; }
        public void CreateResourceDownload(LoadingDownLoad.eType Type) { }
        public void FadeOutResourceDownload() { }
        public void CloseResourceDownload() { }
        public bool IsOpenAny() => default!;
        public bool IsEnableInSceneCenterObj() => default!;
        public void CreateInScene(bool notBlack = false, bool notCollider = false, bool force = true, int playIndex = -1) { }
        public void CloseInScene(bool force = true) { }
        public LoadingInScene CreateInSceneMatching(bool notBlack = false, bool notCollider = false) => default!;
        public LoadingInScene CloseInSceneMatching() => default!;
        public LoadingInScene CreateInSceneBattle(bool notBlack = false, bool notCollider = false) => default!;
        public LoadingInScene CloseInSceneBattle() => default!;
        public void CreateInSceneCenter(bool notBlack = false, bool notCollider = false, bool force = true, string overrideText = null) { }
        public void CloseInSceneCenter(bool force = true, bool disableCollider = false) { }
        public void CreateInSceneNetworkOffline() { }
        public void CloseInSceneNotNetwork() { }
        public void CreateBackgroundDownloadInfo() { }
        public void DestroyBackgroundDownloadInfo() { }
        public void UpdateLoadingNum(int percent) { }
}
}
