// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\HandEffectLoopStartVfx.cs
using System;
namespace Wizard.Battle.View.Vfx
{
public partial class HandEffectLoopStartVfx
{
        public enum HandEffectType
        {
        SpellCharge
        }
        private readonly IBattleCardView _view;
        private readonly Func<bool> _getIsActionCard;
        private readonly HandEffectType _type;
        public HandEffectLoopStartVfx(IBattleCardView view, Func<bool> getIsActionCard, HandEffectType type) { }
        public void Play() { }
}
}
