namespace Wizard;

public class LoadSceneStoryData
{
	private const string FORMAT_STORY_TITLE_NAME = "StoryTitle_{0:0000}_1";

	private const string FORMAT_STORY_VALUE_NAME = "StoryText_{0:0000}_1";

	private const string STILL_TEXTURE_NAME = "bg_story_section_{0}";

	public int StoryId { get; private set; }

	public string StoryTitle { get; private set; }

	public string StoryValue { get; private set; }

	public string StillImageName { get; private set; }

	public LoadSceneStoryData(int _storyId)
	{
		StoryId = _storyId;
		SystemText systemText = Data.SystemText;
		StoryTitle = systemText.Get($"StoryTitle_{StoryId:0000}_1");
		StoryValue = systemText.Get($"StoryText_{StoryId:0000}_1");
		StillImageName = "Images/Loading/" + $"bg_story_section_{StoryId}";
	}
}
