using UnityEngine;

namespace Wizard;

[RequireComponent(typeof(BoxCollider))]
public class WebViewScreen : MonoBehaviour
{
	[SerializeField]
	private BoxCollider curBoxCollider;

	public BoxCollider CurBoxCollider => curBoxCollider;

	public void EditorSetBoxCollieder(BoxCollider setBoxCollider)
	{
		curBoxCollider = setBoxCollider;
	}
}
