namespace Wizard;

public class BGMManager
{
	private Bgm.BGM_TYPE _nextPlayBGM;

	private readonly Bgm.BGM_TYPE[] BATTLE_LIST = new Bgm.BGM_TYPE[2]
	{
		Bgm.BGM_TYPE.BATTLE,
		Bgm.BGM_TYPE.SYS_WIN_LOOP
	};

	private readonly Bgm.BGM_TYPE[] ARENA_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.BATTLE_STANDBY };

	private readonly Bgm.BGM_TYPE[] COLOSSEUM_FINAL_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.COLOSSEUM_FINAL };

	private readonly Bgm.BGM_TYPE[] GRAND_PRIX_SPECIAL_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.GRANDPRIX_SPECIAL };

	private readonly Bgm.BGM_TYPE[] GRAND_PRIX_SPECIAL_FINAL_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.GRANDPRIX_SPECIAL_FINAL };

	private readonly Bgm.BGM_TYPE[] SEALED_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.SEALED };

	private readonly Bgm.BGM_TYPE[] QUEST_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.QUEST };

	private readonly Bgm.BGM_TYPE[] TITLE_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.TITLE };

	private readonly Bgm.BGM_TYPE[] HOME_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.HOME };

	private readonly Bgm.BGM_TYPE[] COMPETITION_LOBBY_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.COMPETITION_LOBBY };

	private readonly Bgm.BGM_TYPE[] BINGO_LIST = new Bgm.BGM_TYPE[1] { Bgm.BGM_TYPE.BINGO };

	private static BGMManager _instance;

	public static BGMManager Instance
	{
		get
		{
			if (_instance == null)
			{
				_instance = new BGMManager();
			}
			return _instance;
		}
	}

	public static void Dispose()
	{
		if (_instance != null)
		{
			_instance = null;
		}
	}

	private BGMManager()
	{
	}

	public void RegistBgmByScene(UIManager.ViewScene currentScene, UIManager.ViewScene nextScene, UIManager.ChangeViewSceneParam param)
	{
		Bgm.BGM_TYPE[] nowBgmList = GetBgmList(currentScene);
		Bgm.BGM_TYPE[] bgmList = GetBgmList(nextScene);
		if (nowBgmList == bgmList && currentScene != UIManager.ViewScene.Battle && nextScene != UIManager.ViewScene.Battle)
		{
			return;
		}
		SoundMgr soundMgr = GameMgr.GetIns().GetSoundMgr();
		if (bgmList != null)
		{
			_nextPlayBGM = bgmList[0];
			for (int i = 0; i < bgmList.Length; i++)
			{
				UIManager.GetInstance().Increment_LockCountChangeView();
				soundMgr.LoadBGM(bgmList[i], delegate
				{
					UIManager.GetInstance().Decrement_LockCountChangeView();
				});
			}
		}
		if (nowBgmList == null)
		{
			return;
		}
		UIManager.GetInstance().Increment_LockCountChangeView();
		soundMgr.StopBGM(delegate
		{
			for (int j = 0; j < nowBgmList.Length; j++)
			{
				soundMgr.UnloadBGM(nowBgmList[j]);
			}
			UIManager.GetInstance().Decrement_LockCountChangeView();
		});
	}

	public void OnChangeSceneStart()
	{
		_nextPlayBGM = Bgm.BGM_TYPE.NONE;
	}

	public void OnUnLockUIManager()
	{
		GameMgr.GetIns().GetSoundMgr().PlayBGM(_nextPlayBGM);
	}

	private Bgm.BGM_TYPE[] GetBgmList(UIManager.ViewScene scene)
	{
		switch (scene)
		{
		case UIManager.ViewScene.Battle:
			return BATTLE_LIST;
		case UIManager.ViewScene.TwoPick:
			return ARENA_LIST;
		case UIManager.ViewScene.Sealed:
		case UIManager.ViewScene.SealedDeckEdit:
			return SEALED_LIST;
		case UIManager.ViewScene.QuestSelectionPage:
			return QUEST_LIST;
		case UIManager.ViewScene.SealedCardPackOpen:
			return null;
		case UIManager.ViewScene.BossRushLobby:
			return GRAND_PRIX_SPECIAL_LIST;
		case UIManager.ViewScene.Colosseum:
		{
			ArenaColosseum colosseumData = Data.ArenaData.ColosseumData;
			if (colosseumData.GetStageNoFromRoundId(colosseumData.Round) == ArenaColosseum.eStageNo.FinalStage)
			{
				return COLOSSEUM_FINAL_LIST;
			}
			return ARENA_LIST;
		}
		case UIManager.ViewScene.Title:
		case UIManager.ViewScene.Prologue:
		case UIManager.ViewScene.Ending:
		case UIManager.ViewScene.LoginBonus:
		case UIManager.ViewScene.FreePackCampaign:
			return TITLE_LIST;
		case UIManager.ViewScene.Scenario:
		case UIManager.ViewScene.Scenario2:
			return null;
		case UIManager.ViewScene.Competition2Pick:
		case UIManager.ViewScene.CompetitionLobby:
			return COMPETITION_LOBBY_LIST;
		case UIManager.ViewScene.Bingo:
			return BINGO_LIST;
		default:
			return HOME_LIST;
		}
	}
}
