// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\PlayCRISoundVfx.cs
namespace Wizard.Battle.View.Vfx
{
public partial class PlayCRISoundVfx
{
        private readonly IBattleCardView _view;
        private readonly string _cueName;
        private const string VOICE_HEAD_NAME = "vo_";
        public PlayCRISoundVfx(IBattleCardView view, string cueName) { }
        public void Play() { }
}
}
