// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult/Parameter.cs
using System;
using UnityEngine;
namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult
{
public partial class Parameter
{
        public MonoBehaviour CoroutineObject { get; set; }
        public SelectedStoryInfo SelectedStoryInfo { get; set; }
        public Format DeckSelectionDialogDefaultFormat { get; set; }
        public DeckAttributeType DeckSelectionDialogDefaultAttribute { get; set; }
        public Action DeckSelectionDialogCloseCallback { get; set; }
        public Action DeckDecideCallback { get; set; }
        public bool IsPlayVoice { get; set; }
        public ScenarioTemporaryVoice.DownloadInfo TemporaryVoiceDownloadInfo { get; set; }
        public DialogBase DeckSelectionDialog { get; set; }
        public DeckData DeckData { get; set; }
        public ClassCharacterMasterData ChapterCharaData { get; set; }
        public int SectionId { get; set; }
        public int? SectionCharaId { get; set; }
        public int? SectionClassId { get; set; }
        public StoryChapterData ChapterData { get; set; }
        public string ChapterId { get; set; }
        public int? SubChapterId { get; set; }
        public int ChapterCharaId { get; set; }
        public int ChapterClassId { get; set; }
        public ClassCharacterMasterData CharaDataSelectedInSummaryDialog { get; set; }
        public Parameter(MonoBehaviour coroutineObject, SelectedStoryInfo selectedStoryInfo, Format deckSelectionDialogDefaultFormat, DeckAttributeType deckSelectionDialogDefaultAttribute, Action deckSelectionDialogCloseCallback, Action deckDecideCallback) { }
}
}
