// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\SpellBattleCardView.cs
using System.Collections.Generic;
using Cute;
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.View
{
public partial class SpellBattleCardView
{
        public SpellBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
        public void InitializeVoiceInfo(int cardID) { }
        public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase UnloadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public void UpdateParameterView(int offence, int life, int cost, string name, bool isOnField, bool isRecovery = false, bool useNormalCost = false) { }
        public void UpdateOffence(int offence) { }
        public void UpdateLife(int life) { }
        protected InPlayCardFrameEffectControl CreateInPlayCardFrameEffectControl(BuildInfo buildInfo) => default!;
}
}
