// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\ThinkIconShowVfx.cs
using System;
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class ThinkIconShowVfx
{
        public const string MESAGE_PREFAB_PATH = "UI/Battle/ThinkMessage";
        public ThinkIconShowVfx(Vector3 position, IBattleResourceMgr resourceMgr) { }
        public ThinkIconShowVfx(Func<Vector3> getPosition, IBattleResourceMgr resourceMgr) { }
        private GameObject CreateMessageObject(IBattleResourceMgr resourceMgr) => default!;
}
}
