// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\VideoHostingHUD.cs
using System;
using UnityEngine;
using Wizard;
using Wizard.Dialog.Setting;
public partial class VideoHostingHUD
{
        public enum HUDMode
        {
        Null,
        Recording,
        Publishing
        }
        public enum HUDStatus
        {
        Idle,
        Playing,
        Pause
        }
        private static readonly string SETTING_BUTTON_SPRITENAME_PUB_OFF;
        private static readonly string SETTING_BUTTON_SPRITENAME_PUB_ON;
        private static readonly string SETTING_BUTTON_SPRITENAME_REC_OFF;
        private static readonly string SETTING_BUTTON_SPRITENAME_REC_ON;
        private const float DELAY_PLAY_SEC = 0.3f;
        private const float STATUSPOPUP_ALPHA_MIN = 0f;
        private const float STATUSPOPUP_ALPHA_MAX = 1f;
        private const float STATUSPOPUP_ALPHA_SPEED = 1f;
        private static readonly Vector3 STATUSPOPUP_LABEL_POS_PUBLISHING;
        private static readonly Vector3 STATUSPOPUP_LABEL_POS_RECORDING;
        public static int CONTROLBUTTON_LAYER_DEFAULT;
        public static int CONTROLBUTTON_LAYER_BATTLE;
        private UIPanel _statusPopupPanel;
        private UILabel _statusPopupLabel;
        private UISprite _statusPopupRecSprite;
        private float _statusPopupAlpha;
        private bool _statusPopupAlphaDown;
        private GameObject _controlButtonRoot;
        private UIButton _playButton;
        private UILabel _playButtonLabel;
        private UIButton _settingButton;
        private UISprite _settingButtonSprite;
        private HUDMode _mode;
        private HUDStatus _status;
        private Coroutine _coroutine;
        private DialogBase _menuDialog;
        private VideoHostingHUDFaceCamera _faceCamera;
        private bool _isInitialized;
        private bool _isReqInitFromSystem;
        private void Awake() { }
        private void Start() { }
        private void OnDestroy() { }
        private void Update() { }
        public bool GetInitialized() => default!;
        public void SetReqInitFromSystem(bool isReq) { }
        private void _InitStatusFromSystem() { }
        public void Init(HUDMode mode) { }
        private void _SetStatus(HUDStatus status) { }
        public bool IsSettingMenuDialogOpen() => default!;
        public void CloseSettingMenuDialog() { }
        private void ChangeControlPopupStatus(HUDMode mode, HUDStatus status) { }
        private void ChangeControlButtonStatus(HUDMode mode, HUDStatus status) { }
        public void SetControlButtonLayer(int layer) { }
        public void SetPushEnablePlay(bool isEnable) { }
        public void SetPushEnableSetting(bool isEnable) { }
        private void UpdatePopup() { }
        private static bool UpdatePingPongByDeltaTime(ref float val, float min, float max, float speed, bool isdown) => default!;
        public void InitFaceCameraAdjust() { }
        public void EndFaceCameraAdjust() { }
        public void SetFaceCameraAdjustSwitchEnable(bool isEnable) { }
        public bool GetFaceCameraAdjustSwitchEnable() => default!;
        public Transform GetFaceCameraWindowLocator() => default!;
        private void OnClickButtonPlay() { }
        private void _DelayPlay() { }
        private void OnClickButtonSetting() { }
        private void OnCloseRecordingMenu() { }
        private void OnStartAdjustFaceCameraWindow() { }
        private void OnEndAdjustFaceCameraWindow() { }
        public void OnStartRecording() { }
        public void OnFinishRecording() { }
        public void OnPauseRecording() { }
        public void OnResumeRecording() { }
        public void OnStartPublishing() { }
        public void OnFinishPublishing() { }
        public void OnPausePublishing() { }
}
