// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\ForecastIconVfxBase.cs
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class ForecastIconVfxBase
{
        protected readonly IBattleCardView _view;
        public const float OFFSET_Z = -0.1f;
        protected string FORECAST_ICON_NAME { get; set; }
        protected string ResourcePath { get; set; }
        protected ForecastIconVfxBase(IBattleCardView view, IBattleResourceMgr resourceMgr) { }
        protected virtual void Setup(GameObject iconObject) { }
}
}
