// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\DeckSelfSummonVfx.cs
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class DeckSelfSummonVfx
{
        private const float DECK_BRIGHT_TIME = 0.3f;
        private static readonly string DECK_SUMMON_EFFECT_PATH;
        private static readonly string DECK_BRIGHT_EFFECT_PATH;
        private static readonly string DECK_SUMMON_SE_PATH;
        private static readonly string DECK_BRIGHT_SE_PATH;
        public DeckSelfSummonVfx(BattleCardBase card, IBattleResourceMgr resourceMgr) { }
}
}
