// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\ForecastRandomSkillUseCardVfx.cs
using UnityEngine;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class ForecastRandomSkillUseCardVfx
{
        public const string ICON = "forecast_random";
        private const float FIELD_OFFSET = 35f;
        protected string ResourcePath { get; set; }
        protected string FORECAST_ICON_NAME { get; set; }
        public ForecastRandomSkillUseCardVfx(IBattleCardView view, IBattleResourceMgr resourceMgr) { }
        public static ForecastRandomSkillUseCardVfx Create(IBattleCardView view, IBattleResourceMgr resourceMgr) => default!;
        protected void Setup(GameObject iconObject) { }
}
}
