// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SpellCardVfxCreator.cs
using System;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class SpellCardVfxCreator
{
        private Func<bool> isActionCard;
        public SpellCardVfxCreator(bool isPlayer, BattleCardBase card, IBattleCardView battleCardView, IBattleResourceMgr resourceMgr, Func<bool> isActionCard) : base(isPlayer, card, battleCardView, resourceMgr) { }
        public VfxBase CreatePick() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase CreateDestroy(BattleCardBase.DeathTypeInformation deathTypes, BattlePlayerBase battlePlayerBase) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
        public VfxBase CreateDestroyHand(BattleCardBase.DeathTypeInformation deathTypes, BattlePlayerBase battlePlayerBase) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
}
}
