// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartEvolutionTargetFocusVfx.cs
using UnityEngine;
namespace Wizard.Battle.View.Vfx
{
public partial class StartEvolutionTargetFocusVfx
{
        private GameObject _gameObject;
        public StartEvolutionTargetFocusVfx(GameObject gameObject) { }
        public void Play() { }
}
}
