Files
API/TOOHUCardAPI/Controllers/PlayerDataController.cs
2021-10-26 01:18:48 -04:00

45 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TOOHUCardAPI.Data;
using TOOHUCardAPI.Models;
namespace TOOHUCardAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class PlayerDataController : MethodBasedController
{
/**
* The game uses a single endpoint for player data.
* The object they send has a method field that's used to decide what's being done
* So let's use a single entry point and redirect based on that
*/
[HttpPost]
public async Task<object> EntryPoint([FromBody] object bodyObj)
{
string body = JsonConvert.SerializeObject(bodyObj);
JObject request = JObject.Parse(body);
string method = request["method"].ToString();
return await InvokeEndpointHandlerForMethod<PlayerDataController>(this, method, body);
}
[EndpointHandler("get")]
private async Task<object> Test(string body)
{
PlayerDataGetRequestObject requestObject = JsonConvert.DeserializeObject<PlayerDataGetRequestObject>(body);
PlayerDataGetResponseObject response = new PlayerDataGetResponseObject(requestObject.Ids.Keys.Count);
return response;
}
}
}