Switch upload-> update, switch damage to be a float, we can make better adjustments tomorrow and get rank wrapped up
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@@ -21,8 +21,8 @@ namespace TOOHUCardAPI.DTO.RankData
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[JsonProperty("wave")]
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public int Wave { get; set; }
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[JsonProperty("damage")]
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public long Damage { get; set; }
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[JsonProperty("updatetime")]
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public float Damage { get; set; }
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[JsonProperty("update_time")]
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public DateTime UpdateTime { get; set; }
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[JsonIgnore]
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public Dictionary<string, string> Cards { get; set; }
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