Files
2HUCardTDGame/game/scripts/vscripts/modifiers/effects/modifier_rainbow_tail.lua
2021-11-10 08:48:00 -05:00

31 lines
851 B
Lua
Executable File

if modifier_rainbow_tail == nil then
modifier_rainbow_tail = class({})
end
local public = modifier_rainbow_tail
function public:IsHidden()
return true
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:IsPurgeException()
return false
end
function public:AllowIllusionDuplicate()
return false
end
function public:RemoveOnDeath()
return false
end
function public:OnCreated(params)
if IsServer() then
local iParticleID = ParticleManager:CreateParticle("particles/particles/imagine_assets/courier_fx/rainbow_tail.vpcf", PATTACH_CUSTOMORIGIN, self:GetParent())
ParticleManager:SetParticleControlEnt(iParticleID, 0, self:GetParent(), PATTACH_POINT_FOLLOW, "attach_hitloc", self:GetParent():GetAbsOrigin(), true)
self:AddParticle(iParticleID, false, false, -1, false, false)
end
end