Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/encounters/encounter_jungle_hijinx.lua
2021-10-24 15:36:18 -04:00

110 lines
3.2 KiB
Lua
Executable File

require( "map_encounter" )
require( "aghanim_utility_functions" )
require( "spawner" )
require( "portalspawner" )
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if CMapEncounter_JungleHijinx == nil then
CMapEncounter_JungleHijinx = class( {}, {}, CMapEncounter )
end
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function CMapEncounter_JungleHijinx:Precache( context )
CMapEncounter.Precache( self, context )
PrecacheResource( "particle_folder", "particles/units/heroes/hero_huskar", context )
PrecacheResource( "particle_folder", "particles/units/heroes/hero_dazzle", context )
PrecacheResource( "soundfile", "soundevents/game_sounds_heroes/game_sounds_dazzle.vsndevts", context )
PrecacheResource( "soundfile", "soundevents/game_sounds_heroes/game_sounds_huskar.vsndevts", context )
end
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function CMapEncounter_JungleHijinx:constructor( hRoom, szEncounterName )
CMapEncounter.constructor( self, hRoom, szEncounterName )
self:SetCalculateRewardsFromUnitCount( true )
self:AddSpawner( CDotaSpawner( "spawner_peon", "spawner_peon",
{
{
EntityName = "npc_dota_creature_wildwing_laborer",
Team = DOTA_TEAM_BADGUYS,
Count = 2,
PositionNoise = 150.0,
},
} ) )
self:AddSpawner( CDotaSpawner( "spawner_dazzle", "spawner_dazzle",
{
{
EntityName = "npc_dota_creature_dazzle",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
} ) )
self:AddSpawner( CDotaSpawner( "spawner_huskar", "spawner_huskar",
{
{
EntityName = "npc_dota_creature_huskar",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
} ) )
self:SetSpawnerSchedule( "spawner_peon", nil ) -- means spawn once when triggered
self:SetSpawnerSchedule( "spawner_dazzle", nil ) -- means spawn once when triggered
self:SetSpawnerSchedule( "spawner_huskar", nil ) -- means spawn once when triggered
end
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function CMapEncounter_JungleHijinx:InitializeObjectives()
CMapEncounter.InitializeObjectives( self )
end
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function CMapEncounter_JungleHijinx:GetPreviewUnit()
return "npc_dota_creature_huskar"
end
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function CMapEncounter_JungleHijinx:Start()
CMapEncounter.Start( self )
self:StartAllSpawnerSchedules( 0 )
end
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function CMapEncounter_JungleHijinx:OnSpawnerFinished( hSpawner, hSpawnedUnits )
CMapEncounter.OnSpawnerFinished( self, hSpawner, hSpawnedUnits )
if hSpawner:GetSpawnerName() == "spawner_huskar" then
for _,hUnit in pairs ( hSpawnedUnits ) do
if hUnit then
local hBurningSpears = hUnit:FindAbilityByName( "huskar_burning_spear" )
if hBurningSpears then
hBurningSpears:ToggleAutoCast()
end
end
end
end
end
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return CMapEncounter_JungleHijinx