Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/aghanim_ability_upgrade_interface.lua
2021-10-24 15:36:18 -04:00

41 lines
1.6 KiB
Lua
Executable File

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function CAghanim:OnAbilityUpgradeButtonClicked( eventSourceIndex, data )
-- Grants the
local nPlayerID = data["PlayerID"]
local szAbilityName = data["AbilityName"]
local bIsLevelReward = data["LevelReward"]
--print ("OnAbilityUpgradeButtonClicked", nPlayerID, szAbilityName, bIsLevelReward, self.bTestingAbilityUpgrades)
if bIsLevelReward == true or self.bTestingAbilityUpgrades == true then
if nPlayerID ~= nil and szAbilityName ~= nil then
local hPlayerHero = PlayerResource:GetSelectedHeroEntity( nPlayerID )
if hPlayerHero ~= nil then
CustomGameEventManager:Send_ServerToAllClients( "special_ability_upgrades_button_clicked", data )
if ( hPlayerHero:FindAbilityByName(szAbilityName) ~= nil ) then
-- Only grant an ability once (can be changed if necessary)
hPlayerHero:RemoveAbility(szAbilityName)
--print ("Removing ability:", szAbilityName)
else
local hNewAbility = hPlayerHero:AddAbility( szAbilityName )
if ( hNewAbility ) then
-- Grants and upgrades the ability
hNewAbility:UpgradeAbility( false )
--print ("Adding new ability", szAbilityName)
end
end
end
end
end
end
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function CAghanim:TestAbilityUpgradesUICC ( cmdName, bVisible )
-- Enables the button to open the dev upgrade UI
print ("TestAbilityUpgradesUI Enabled ")
self.bTestingAbilityUpgrades = true
CustomGameEventManager:Send_ServerToAllClients( "special_ability_upgrades_enabled", {} )
end