Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/modifiers/modifier_ascension_attack_speed.lua
2021-10-24 15:36:18 -04:00

49 lines
1.2 KiB
Lua
Executable File

modifier_ascension_attack_speed = class({})
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function modifier_ascension_attack_speed:IsPurgable()
return false
end
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function modifier_ascension_attack_speed:OnCreated( kv )
self:OnRefresh( kv )
EmitSoundOn( "DOTA_Item.MaskOfMadness.Activate", self:GetParent() )
end
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function modifier_ascension_attack_speed:OnRefresh( kv )
if self:GetAbility() == nil then
return
end
self.bonus_attack_speed = self:GetAbility():GetSpecialValueFor( "bonus_attack_speed" )
end
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function modifier_ascension_attack_speed:DeclareFunctions()
local funcs =
{
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT,
}
return funcs
end
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function modifier_ascension_attack_speed:GetEffectName()
return "particles/items2_fx/mask_of_madness.vpcf"
end
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function modifier_ascension_attack_speed:GetModifierAttackSpeedBonus_Constant( params )
return self.bonus_attack_speed
end