83 lines
2.6 KiB
Lua
Executable File
83 lines
2.6 KiB
Lua
Executable File
thtd_lily_01 = class({})
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LinkLuaModifier("modifier_lily_01_effect_think", "abilities/ability_lua/modifier_lily_01_effect_think", LUA_MODIFIER_MOTION_NONE)
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function thtd_lily_01:GetIntrinsicModifierName()
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return "modifier_lily_01_effect_think"
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end
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function thtd_lily_01:GetAOERadius()
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return self:GetSpecialValueFor("radius")
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end
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function thtd_lily_01:OnSpellStart()
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if SpawnSystem.IsUnLimited then return end
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if GameRules:GetCustomGameDifficulty() >= FUNNY_MODE then return end
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local caster = self:GetCaster()
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local ability = self
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local targetPoint = self:GetCursorPosition()
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local targets =
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FindUnitsInRadius(
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caster:GetTeamNumber(),
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targetPoint,
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nil,
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ability:GetSpecialValueFor("radius"),
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ability:GetAbilityTargetTeam(),
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ability:GetAbilityTargetType(),
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ability:GetAbilityTargetFlags(),
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FIND_CLOSEST,
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false
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)
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local exp = 1000 + caster:THTD_GetPower() * ability:GetSpecialValueFor("power_factor")
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for k,v in pairs(targets) do
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if v ~= nil and v:IsNull() == false and v:THTD_IsTower() and v ~= caster and v:GetOwner() == caster:GetOwner() and v:THTD_GetLevel() < THTD_MAX_LEVEL then
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v:THTD_AddExp(exp)
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end
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end
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/lily/ability_lily_01_a.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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thtd_lily_02 = class({})
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LinkLuaModifier("modifier_lily_02_buff", "abilities/ability_lua/modifier_lily_02_buff", LUA_MODIFIER_MOTION_NONE)
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function thtd_lily_02:OnSpellStart()
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local caster = self:GetCaster()
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caster:EmitSound("Sound_THTD.thtd_lily_02")
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self.radius = self:GetSpecialValueFor("radius")
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self.duration = self:GetSpecialValueFor("duration")
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self.damage_up = self:GetSpecialValueFor("damage_up")
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local targets =
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FindUnitsInRadius(
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caster:GetTeamNumber(),
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caster:GetOrigin(),
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nil,
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self.radius,
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self:GetAbilityTargetTeam(),
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self:GetAbilityTargetType(),
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self:GetAbilityTargetFlags(),
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FIND_CLOSEST,
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false
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)
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for k,v in pairs(targets) do
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if not v:HasModifier("modifier_lily_02_buff") then
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v:AddNewModifier(caster, self, "modifier_lily_02_buff", {Duration = self.duration})
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end
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end
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/lily/ability_lily_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin())
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ParticleManager:SetParticleControl(effectIndex, 1, Vector(self.radius,self.radius,self.radius))
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ParticleManager:DestroyParticleSystemTime(effectIndex,self.duration)
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end |