97 lines
2.3 KiB
Lua
Executable File
97 lines
2.3 KiB
Lua
Executable File
|
|
function Spawn( entityKeyValues )
|
|
if thisEntity == nil then
|
|
return
|
|
end
|
|
|
|
QuillAttack = thisEntity:FindAbilityByName( "ranged_quill_attack" )
|
|
thisEntity:SetContextThink( "DireHoundBossThink", DireHoundBossThink, 1 )
|
|
end
|
|
|
|
function DireHoundBossThink()
|
|
if GameRules:IsGamePaused() == true then
|
|
return 1
|
|
end
|
|
local enemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 1250, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BUILDING, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES + DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE, FIND_CLOSEST, false )
|
|
if #enemies == 0 then
|
|
return 1
|
|
end
|
|
|
|
local hAttackTarget = nil
|
|
local hApproachTarget = nil
|
|
for _,enemy in pairs( enemies ) do
|
|
if enemy ~= nil and enemy:IsAlive() then
|
|
local flDist = ( enemy:GetOrigin() - thisEntity:GetOrigin() ):Length2D()
|
|
if flDist < 200 then
|
|
return Retreat( enemy )
|
|
end
|
|
if flDist <= 1000 then
|
|
hAttackTarget = enemy
|
|
end
|
|
if flDist > 1000 then
|
|
hApproachTarget = enemy
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
if hAttackTarget == nil and hApproachTarget ~= nil then
|
|
return Approach( hApproachTarget )
|
|
end
|
|
|
|
if QuillAttack:IsCooldownReady() then
|
|
return Attack( hAttackTarget )
|
|
end
|
|
|
|
thisEntity:FaceTowards( hAttackTarget:GetOrigin() )
|
|
return 0.5
|
|
end
|
|
|
|
function Attack(unit)
|
|
thisEntity.bMoving = false
|
|
|
|
thisEntity:AddNewModifier( thisEntity, nil, "modifier_provide_vision", { duration = 1.1 } )
|
|
|
|
ExecuteOrderFromTable({
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
|
|
AbilityIndex = QuillAttack:entindex(),
|
|
Position = unit:GetOrigin(),
|
|
Queue = false,
|
|
})
|
|
return 1
|
|
end
|
|
|
|
|
|
function Approach(unit)
|
|
thisEntity.bMoving = true
|
|
|
|
local vToEnemy = unit:GetOrigin() - thisEntity:GetOrigin()
|
|
vToEnemy = vToEnemy:Normalized()
|
|
|
|
ExecuteOrderFromTable({
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_MOVE_TO_POSITION,
|
|
Position = thisEntity:GetOrigin() + vToEnemy * thisEntity:GetIdealSpeed()
|
|
})
|
|
return 1
|
|
end
|
|
|
|
|
|
|
|
function Retreat(unit)
|
|
thisEntity.bMoving = true
|
|
|
|
local vAwayFromEnemy = thisEntity:GetOrigin() - unit:GetOrigin()
|
|
vAwayFromEnemy = vAwayFromEnemy:Normalized()
|
|
|
|
ExecuteOrderFromTable({
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_MOVE_TO_POSITION,
|
|
Position = thisEntity:GetOrigin() + vAwayFromEnemy * thisEntity:GetIdealSpeed()
|
|
})
|
|
return 1.25
|
|
end
|
|
|