158 lines
4.2 KiB
Lua
Executable File
158 lines
4.2 KiB
Lua
Executable File
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require( "map_encounter" )
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require( "aghanim_utility_functions" )
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require( "spawner" )
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require( "portalspawnerv2" )
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--------------------------------------------------------------------------------
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if CMapEncounter_QuillBeasts == nil then
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CMapEncounter_QuillBeasts = class( {}, {}, CMapEncounter )
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:constructor( hRoom, szEncounterName )
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CMapEncounter.constructor( self, hRoom, szEncounterName )
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self:SetCalculateRewardsFromUnitCount( true )
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self:AddSpawner( CDotaSpawner( "spawner_peon", "spawner_peon",
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{
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{
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EntityName = "npc_dota_creature_dire_hound",
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Team = DOTA_TEAM_BADGUYS,
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Count = 1,
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PositionNoise = 225.0,
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}
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} ) )
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self:AddSpawner( CDotaSpawner( "spawner_captain_trigger", "spawner_captain_trigger",
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{
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{
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EntityName = "npc_dota_creature_dire_hound_boss",
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Team = DOTA_TEAM_BADGUYS,
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Count = 1,
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PositionNoise = 225.0,
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}
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} ) )
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self:SetPortalTriggerSpawner( "spawner_captain_trigger", 0.8 )
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self:SetSpawnerSchedule( "spawner_peon", { { Time = 0, Count = 8 } } ) -- spawn 8 units when triggered
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self:SetSpawnerSchedule( "spawner_captain_trigger", nil ) -- means spawn once when triggered
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------------------------
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-- Dynamic Portals
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------------------------
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local nNumPortals_1 = 2
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local nNumPortals_2 = 3
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local nNumPortals_3 = 3
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local nNumPortals_4 = 3
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self.nTotalPortals = nNumPortals_1 + nNumPortals_2 + nNumPortals_3 + nNumPortals_4
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self.vWaveSchedule =
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{
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{
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Time = 0,
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Count = nNumPortals_1,
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},
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{
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Time = 20,
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Count = nNumPortals_2,
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},
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{
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Time = 40,
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Count = nNumPortals_3,
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},
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{
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Time = 60,
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Count = nNumPortals_4,
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},
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}
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local PortalUnits =
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{
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{
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EntityName = "npc_dota_creature_dire_hound",
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Team = DOTA_TEAM_BADGUYS,
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Count = 6,
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PositionNoise = 0.0,
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},
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{
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EntityName = "npc_dota_creature_dire_hound_boss",
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Team = DOTA_TEAM_BADGUYS,
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Count = 1,
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PositionNoise = 0.0,
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},
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}
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local bInvulnerable = true
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local nHealth = 1
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local fSummonTime = 5
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local fModelScale = 1.0
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local szLocatorName = "dynamic_portal"
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local szName = szLocatorName
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self:AddPortalSpawnerV2( CPortalSpawnerV2( szName, szLocatorName, nHealth, fSummonTime, fModelScale,
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PortalUnits, bInvulnerable
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) )
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self:SetSpawnerSchedule( szLocatorName, self.vWaveSchedule )
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:GetPreviewUnit()
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return "npc_dota_creature_dire_hound_boss"
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:InitializeObjectives()
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CMapEncounter.InitializeObjectives( self )
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self:AddEncounterObjective( "defeat_all_enemies", 0, self:GetMaxSpawnedUnitCount() )
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:OnRequiredEnemyKilled( hAttacker, hVictim )
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CMapEncounter.OnRequiredEnemyKilled( self, hAttacker, hVictim )
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local nCurrentValue = self:GetEncounterObjectiveProgress( "defeat_all_enemies" )
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self:UpdateEncounterObjective( "defeat_all_enemies", nCurrentValue + 1, nil )
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:Start()
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CMapEncounter.Start( self )
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self:StartAllSpawnerSchedules( 0 )
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end
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--------------------------------------------------------------------------------
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function CMapEncounter_QuillBeasts:OnSpawnerFinished( hSpawner, hSpawnedUnits )
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CMapEncounter.OnSpawnerFinished( self, hSpawner, hSpawnedUnits )
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--print( "CMapEncounter_QuillBeasts:OnSpawnerFinished" )
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local heroes = FindRealLivingEnemyHeroesInRadius( DOTA_TEAM_BADGUYS, self.hRoom:GetOrigin(), FIND_UNITS_EVERYWHERE )
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if #heroes > 0 then
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for _,hSpawnedUnit in pairs( hSpawnedUnits ) do
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local hero = heroes[RandomInt(1, #heroes)]
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if hero ~= nil then
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--printf( "Set initial goal entity for unit \"%s\" to \"%s\"", hSpawnedUnit:GetUnitName(), hero:GetUnitName() )
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hSpawnedUnit:SetInitialGoalEntity( hero )
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end
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end
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end
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end
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--------------------------------------------------------------------------------
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return CMapEncounter_QuillBeasts
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