265 lines
8.9 KiB
Lua
Executable File
265 lines
8.9 KiB
Lua
Executable File
function OnCirno02SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local damagedGroup = {}
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Cirno02PassToNextUnit(keys,target,damagedGroup)
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end
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function Cirno02PassToNextUnit(keys,target,damagedGroup)
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if keys.ability == nil or keys.ability:IsNull() then
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damagedGroup = {}
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return
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end
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.radius)
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local powerCount = 0
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local powerDamage = 1
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local pv = caster:GetAbilityPowerValue("thtd_cirno_02")
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if pv ~= nil then
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powerDamage = pv[1]
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powerCount = pv[2]
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end
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caster.thtd_cirno02_power_crit = powerDamage
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if targets[1]==nil or #damagedGroup >= keys.unit_max_count then
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damagedGroup = {}
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return
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end
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if #damagedGroup == 0 then
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table.insert(damagedGroup,target)
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local count = keys.ice_count + powerCount
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caster:SetContextThink(DoUniqueString("thtd_cirno02_projectile"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local info =
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{
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Target = target,
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Source = caster,
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Ability = keys.ability,
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EffectName = "particles/heroes/thtd_cirno/ability_cirno_02.vpcf",
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iMoveSpeed = 1400,
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vSourceLoc= caster:GetAbsOrigin(), -- Optional (HOW)
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bDrawsOnMinimap = false, -- Optional
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bDodgeable = true, -- Optional
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bIsAttack = false, -- Optional
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bVisibleToEnemies = true, -- Optional
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bReplaceExisting = false, -- Optional
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flExpireTime = GameRules:GetGameTime() + 10, -- Optional but recommended
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bProvidesVision = true, -- Optional
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iVisionRadius = 400, -- Optional
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iVisionTeamNumber = caster:GetTeamNumber() -- Optional
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}
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local projectile = ProjectileManager:CreateTrackingProjectile(info)
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ParticleManager:DestroyLinearProjectileSystem(projectile,false)
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if count > 0 then
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count = count - 1
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return 0.05
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end
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return nil
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end,
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0.05)
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caster:SetContextThink(DoUniqueString("thtd_cirno02_projectile"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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Cirno02PassToNextUnit(keys,target,damagedGroup)
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return nil
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end,
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0.5)
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else
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for k,v in pairs(targets) do
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if v~=nil and v:IsNull()==false and THTD_IsUnitInGroup(v,damagedGroup) == false then
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table.insert(damagedGroup,v)
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local count = keys.ice_count + powerCount
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caster:SetContextThink(DoUniqueString("thtd_cirno02_projectile"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local info =
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{
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Target = v,
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Source = target,
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Ability = keys.ability,
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EffectName = "particles/heroes/thtd_cirno/ability_cirno_02.vpcf",
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iMoveSpeed = 1400,
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vSourceLoc= caster:GetAbsOrigin(), -- Optional (HOW)
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bDrawsOnMinimap = false, -- Optional
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bDodgeable = true, -- Optional
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bIsAttack = false, -- Optional
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bVisibleToEnemies = true, -- Optional
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bReplaceExisting = false, -- Optional
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flExpireTime = GameRules:GetGameTime() + 10, -- Optional but recommended
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bProvidesVision = true, -- Optional
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iVisionRadius = 400, -- Optional
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iVisionTeamNumber = caster:GetTeamNumber() -- Optional
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}
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projectile = ProjectileManager:CreateTrackingProjectile(info)
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ParticleManager:DestroyLinearProjectileSystem(projectile,false)
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if count > 0 then
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count = count - 1
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return 0.05
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end
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return nil
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end,
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0.05)
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caster:SetContextThink(DoUniqueString("thtd_cirno02_projectile"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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Cirno02PassToNextUnit(keys,v,damagedGroup)
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return nil
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end,
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0.1)
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end
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end
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end
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end
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function OnCirno02SpellHit(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * caster.thtd_cirno02_power_crit
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if caster:IsPower999() then
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damage = damage * 9
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end
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local DamageTable = {
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ability = keys.ability,
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victim = target,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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if RollPercentage(keys.chance) then
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local stuntime = keys.StunTime
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if caster:THTD_IsTowerEx() == true then
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stuntime = stuntime * (1 + keys.stun_up/100)
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end
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keys.ability:ApplyDataDrivenModifier(caster,target,"modifier_cirno_frozen_unit", {Duration = stuntime})
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end
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if target.thtd_ability_cirno_02_damaged ~= true then
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target.thtd_ability_cirno_02_damaged = true
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target:SetContextThink(DoUniqueString("thtd_ability_cirno_02_damaged"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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target.thtd_ability_cirno_02_damaged = false
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return nil
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end,
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3.0)
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/cirno/ability_cirno_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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caster:EmitSound("Sound_THTD.thtd_cirno_02")
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end
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end
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function OnCirno03Attack(keys)
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if keys.ability:GetLevel() < 1 then return end
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/cirno/ability_cirno_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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if caster:IsPower666() then
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damage = damage + 69 * caster:THTD_GetStarDamage()
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end
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if caster:IsPower999() then
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damage = damage * 9
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end
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local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range)
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for k,v in pairs(targets) do
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-- caster:PerformAttack(v,true,false,true,false,false,false,true) 造成攻击但不显示弹道
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if caster:IsPower666() then
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local effectIndex = ParticleManager:CreateParticle("particles/units/heroes/hero_crystalmaiden/maiden_freezing_field_explosion.vpcf", PATTACH_CUSTOMORIGIN, v)
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ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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function OnCirno04Attack(keys)
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if keys.ability:GetLevel() < 1 then return end
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local targetPoint = target:GetOrigin()
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if caster.thtd_cirno_04_attack_count == nil then
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caster.thtd_cirno_04_attack_count = 0
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end
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caster.thtd_cirno_04_attack_count = caster.thtd_cirno_04_attack_count + 1
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if caster.thtd_cirno_04_attack_count >= keys.max_count then
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caster.thtd_cirno_04_attack_count = 0
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local count = 1
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_cirno/ability_cirno_04_circle.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local powerDamage = 1
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local pv = caster:GetAbilityPowerValue("thtd_cirno_04")
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if pv ~= nil then
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powerDamage = pv[1]
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end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * powerDamage
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if caster:IsPower999() then
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damage = damage * 9
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end
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caster:SetContextThink(DoUniqueString("thtd_cirno_04_spell_start"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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if count%5 == 0 then
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage * 5 * 0.05,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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if count > 40 then
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return nil
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end
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caster:EmitSound("Sound_THTD.thtd_cirno_04")
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count = count + 1
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return 0.05
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end,
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0.05)
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end
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end
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function OnCreatedCirnoExBuff(keys)
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keys.target:AddDamageOutgoingMagical(keys.damage_up, "thtd_cirno_ex_damage_up")
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end
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function OnDestroyCirnoExBuff(keys)
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keys.target:AddDamageOutgoingMagical("thtd_cirno_ex_damage_up")
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end |