202 lines
6.1 KiB
Lua
Executable File
202 lines
6.1 KiB
Lua
Executable File
--[[ Kunkka AI ]]
|
|
|
|
require( "ai/ai_core" )
|
|
|
|
function Spawn( entityKeyValues )
|
|
thisEntity:SetContextThink( "AIThink", AIThink, 0.25 )
|
|
behaviorSystem = AICore:CreateBehaviorSystem( thisEntity, { BehaviorNone, BehaviorTorrent, BehaviorGhostShip } )
|
|
end
|
|
|
|
function AIThink() -- For some reason AddThinkToEnt doesn't accept member functions
|
|
return behaviorSystem:Think( )
|
|
end
|
|
|
|
--------------------------------------------------------------------------------------------------------
|
|
|
|
BehaviorNone = {}
|
|
|
|
function BehaviorNone:Evaluate()
|
|
return 1 -- must return a value > 0, so we have a default
|
|
end
|
|
|
|
function BehaviorNone:Begin()
|
|
|
|
local orders = nil
|
|
local hTarget = AICore:ClosestEnemyHeroInRange( thisEntity, thisEntity:GetDayTimeVisionRange() )
|
|
if hTarget ~= nil then
|
|
thisEntity.lastTargetPosition = hTarget:GetAbsOrigin()
|
|
hTarget:MakeVisibleDueToAttack( DOTA_TEAM_BADGUYS, 100 )
|
|
orders =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_ATTACK_TARGET,
|
|
TargetIndex = hTarget:entindex()
|
|
}
|
|
elseif thisEntity.lastTargetPosition ~= nil then
|
|
orders =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_ATTACK_MOVE,
|
|
Position = thisEntity.lastTargetPosition
|
|
}
|
|
else
|
|
orders =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_STOP
|
|
}
|
|
end
|
|
|
|
return orders
|
|
end
|
|
|
|
BehaviorNone.Continue = BehaviorNone.Begin
|
|
|
|
--------------------------------------------------------------------------------------------------------
|
|
|
|
BehaviorTorrent = {}
|
|
|
|
function BehaviorTorrent:Evaluate()
|
|
--print( "BehaviorTorrent:Evaluate()" )
|
|
local desire = 0
|
|
|
|
-- let's not choose this twice in a row
|
|
if behaviorSystem.currentBehavior == self then
|
|
return desire
|
|
end
|
|
|
|
self.torrentAbility = thisEntity:FindAbilityByName( "kunkka_torrent_dm" )
|
|
if self.torrentAbility and self.torrentAbility:IsFullyCastable() then
|
|
local enemies = FindUnitsInRadius( DOTA_TEAM_BADGUYS, thisEntity:GetOrigin(), nil, 600, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NO_INVIS, 0, false )
|
|
if ( #enemies >= 0 ) then
|
|
desire = #enemies + 1
|
|
end
|
|
end
|
|
|
|
return desire
|
|
end
|
|
|
|
function BehaviorTorrent:Begin()
|
|
--print( "BehaviorTorrent:Begin()" )
|
|
if self.torrentAbility and self.torrentAbility:IsFullyCastable() then
|
|
local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 700, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, FIND_CLOSEST, false )
|
|
if #hEnemies == 0 then
|
|
return nil
|
|
end
|
|
local hTarget = hEnemies[#hEnemies]
|
|
local vTarget = hTarget:GetAbsOrigin()
|
|
local order =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
|
|
AbilityIndex = self.torrentAbility:entindex(),
|
|
Position = vTarget
|
|
}
|
|
return order
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
BehaviorTorrent.Continue = BehaviorTorrent.Begin
|
|
|
|
--------------------------------------------------------------------------------------------------------
|
|
--[[
|
|
BehaviorTidebringer = {}
|
|
|
|
function BehaviorTidebringer:Evaluate()
|
|
--print( "BehaviorTorrent:Evaluate()" )
|
|
local desire = 0
|
|
|
|
-- let's not choose this twice in a row
|
|
if behaviorSystem.currentBehavior == self then
|
|
return desire
|
|
end
|
|
|
|
self.tidebringerAbility = thisEntity:FindAbilityByName( "kunkka_tidebringer" )
|
|
if self.tidebringerAbility and self.tidebringerAbility:IsFullyCastable() then
|
|
local enemies = FindUnitsInRadius( DOTA_TEAM_BADGUYS, thisEntity:GetOrigin(), nil, 150, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NO_INVIS, 0, false )
|
|
if ( #enemies > 2 ) then
|
|
desire = #enemies + 2
|
|
end
|
|
end
|
|
|
|
return desire
|
|
end
|
|
|
|
function BehaviorTidebringer:Begin()
|
|
--print( "BehaviorTorrent:Begin()" )
|
|
if self.tidebringerAbility and self.tidebringerAbility:IsFullyCastable() then
|
|
local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 150, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, FIND_CLOSEST, false )
|
|
if #hEnemies == 0 then
|
|
return nil
|
|
end
|
|
local hTarget = hEnemies[#hEnemies]
|
|
local vTarget = hTarget:GetAbsOrigin()
|
|
local order =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_CAST_TARGET,
|
|
TargetIndex = hTarget:entindex(),
|
|
AbilityIndex = self.tidebringerAbility:entindex(),
|
|
Queue = false,
|
|
}
|
|
return order
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
BehaviorTidebringer.Continue = BehaviorTidebringer.Begin
|
|
]]
|
|
--------------------------------------------------------------------------------------------------------
|
|
|
|
BehaviorGhostShip = {}
|
|
|
|
function BehaviorGhostShip:Evaluate()
|
|
--print( "BehaviorGhostShip:Evaluate()" )
|
|
local desire = 0
|
|
|
|
self.ghostShipAbility = thisEntity:FindAbilityByName( "kunkka_ghostship" )
|
|
if self.ghostShipAbility and self.ghostShipAbility:IsFullyCastable() then
|
|
local enemies = FindUnitsInRadius( DOTA_TEAM_BADGUYS, thisEntity:GetOrigin(), nil, 1000, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NO_INVIS, 0, false )
|
|
if ( #enemies >= 1 ) then
|
|
desire = #enemies + 5
|
|
end
|
|
end
|
|
|
|
return desire
|
|
end
|
|
|
|
function BehaviorGhostShip:Begin()
|
|
--print( "BehaviorGhostShip:Begin()" )
|
|
|
|
if self.ghostShipAbility and self.ghostShipAbility:IsFullyCastable() then
|
|
local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 1000, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, FIND_CLOSEST, false )
|
|
if #hEnemies == 0 then
|
|
return nil
|
|
end
|
|
local hTarget = hEnemies[#hEnemies]
|
|
local targetPoint = hTarget:GetOrigin() + RandomVector( 100 )
|
|
if self.ghostShipAbility and self.ghostShipAbility:IsFullyCastable() then
|
|
--print( "Casting Ghost Ship" )
|
|
local order =
|
|
{
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
|
|
AbilityIndex = self.ghostShipAbility:entindex(),
|
|
Position = targetPoint
|
|
}
|
|
return order
|
|
end
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
BehaviorGhostShip.Continue = BehaviorGhostShip.Begin
|
|
|
|
--------------------------------------------------------------------------------------------------------
|
|
|
|
AICore.possibleBehaviors = { BehaviorNone, BehaviorTorrent, BehaviorGhostShip }
|