Files
2HUCardTDGame/game/scripts/vscripts/modifiers/modifier_touhoutd_release_hidden.lua
2021-11-10 08:48:00 -05:00

28 lines
572 B
Lua
Executable File

modifier_touhoutd_release_hidden = class({})
local public = modifier_touhoutd_release_hidden
local m_modifier_states = {
[MODIFIER_STATE_STUNNED] = true,
[MODIFIER_STATE_NOT_ON_MINIMAP] = true,
[MODIFIER_STATE_NO_UNIT_COLLISION] = true,
[MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES] = true,
[MODIFIER_STATE_INVULNERABLE] = true,
[MODIFIER_STATE_OUT_OF_GAME] = true,
}
function public:IsHidden()
return true
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:CheckState()
return m_modifier_states
end