61 lines
1.7 KiB
Lua
Executable File
61 lines
1.7 KiB
Lua
Executable File
modifier_hourainingyou_01 = class({})
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local public = modifier_hourainingyou_01
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--------------------------------------------------------------------------------
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function public:IsDebuff()
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return false
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end
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--------------------------------------------------------------------------------
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function public:IsHidden()
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return true
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end
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--------------------------------------------------------------------------------
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function public:IsPurgable()
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return false
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end
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function public:GetTexture()
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return "touhoutd/thtd_hourainingyou_01"
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end
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--------------------------------------------------------------------------------
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function public:DeclareFunctions()
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local funcs = {
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MODIFIER_EVENT_ON_ATTACK_LANDED,
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}
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return funcs
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end
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function public:OnAttackLanded( params )
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if IsServer() then
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if params.attacker ~= self:GetParent() or self:GetParent():IsIllusion() then return end
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if self:GetParent():PassivesDisabled() then return end
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local caster = params.attacker
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local target = params.target
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local ability = self:GetAbility()
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if RollPercentage(ability:GetSpecialValueFor("chance")) then
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if not target:HasModifier("modifier_hourainingyou_01_stun_lock") then
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target:AddNewModifier(caster, ability, "modifier_hourainingyou_01_stun_lock", {Duration = ability:GetSpecialValueFor("lock_time")})
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UnitStunTarget(caster,target,ability:GetSpecialValueFor("stun_time"))
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end
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local DamageTable = {
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ability = ability,
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victim = target,
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attacker = caster,
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damage = caster:THTD_GetAbilityPowerDamage(ability),
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damage_type = ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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end |