59 lines
1.5 KiB
Lua
Executable File
59 lines
1.5 KiB
Lua
Executable File
modifier_bonus_room_start = class({})
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--------------------------------------------------------------------------------
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function modifier_bonus_room_start:IsHidden()
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return false
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end
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-----------------------------------------------------------------------------------------
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function modifier_bonus_room_start:IsPurgable()
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return false
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end
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--------------------------------------------------------------------------------
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function modifier_bonus_room_start:GetTexture()
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return "buyback"
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end
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-- -----------------------------------------------------------------------------------------
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-- function modifier_bonus_room_start:ShouldUseOverheadOffset()
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-- return true
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-- end
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-- -----------------------------------------------------------------------------------------
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-- function modifier_bonus_room_start:GetEffectAttachType()
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-- return PATTACH_OVERHEAD_FOLLOW
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-- end
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-- -----------------------------------------------------------------------------------------
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-- function modifier_bonus_room_start:GetEffectName()
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-- return "particles/generic_gameplay/generic_silenced.vpcf"
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-- end
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--------------------------------------------------------------------------------
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function modifier_bonus_room_start:GetPriority()
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return MODIFIER_PRIORITY_ULTRA + 10001
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end
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--------------------------------------------------------------------------------
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function modifier_bonus_room_start:CheckState()
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local state = {}
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if IsServer() then
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state[MODIFIER_STATE_SILENCED] = true
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state[MODIFIER_STATE_MUTED] = true
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end
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return state
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end
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