Files
2HUCardTDGame/game/scripts/vscripts/abilities/abilityhatate.lua
2021-11-10 08:48:00 -05:00

112 lines
4.1 KiB
Lua
Executable File

function OnHatate01SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local targetPoint = keys.target_points[1]
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_hatate/ability_hatate_01_news.vpcf",PATTACH_CUSTOMORIGIN,caster)
ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin()+caster:GetForwardVector()*60)
ParticleManager:DestroyParticleSystem(effectIndex,false)
local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range)
for _,v in pairs(targets) do
if v:HasModifier("modifier_hatate01_news_buff") == false and v:HasModifier("modifier_aya01_news_buff") == false then
end
end
local deal_damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
for k,v in pairs(targets) do
local modifier = v:FindModifierByName("modifier_hatate01_news_buff")
if modifier == nil then
modifier = v:FindModifierByName("modifier_aya01_news_buff")
end
if modifier == nil then
modifier = keys.ability:ApplyDataDrivenModifier(caster,v,"modifier_hatate01_news_buff", nil)
elseif modifier:GetStackCount() < 999 then
modifier:IncrementStackCount()
end
local crit = 1.0
if modifier ~= nil then
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_hatate/ability_hatate_01.vpcf",PATTACH_CUSTOMORIGIN,caster)
ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
crit = crit + modifier:GetStackCount() * caster:GetAbilityValue("thtd_hatate_01", "damage_up", true)
end
local damage_table = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = deal_damage * crit,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = 0
}
UnitDamageTarget(damage_table)
end
end
function OnHatate01AttackLanded(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
if caster.__thtd_hatate_01_lock == true then return end
caster.__thtd_hatate_01_lock = true
local entities = THTD_FindUnitsAll(caster)
for k,v in pairs(entities) do
if v:HasModifier("modifier_hatate01_news_buff") or v:HasModifier("modifier_aya01_news_buff") then
local modifier = v:FindModifierByName("modifier_hatate01_news_buff")
if modifier == nil then
modifier = v:FindModifierByName("modifier_aya01_news_buff")
end
if modifier == nil then
modifier = keys.ability:ApplyDataDrivenModifier(caster,v,"modifier_hatate01_news_buff", nil)
elseif modifier:GetStackCount() < 999 then
modifier:IncrementStackCount()
end
end
end
caster.__thtd_hatate_01_lock = false
end
function OnHatate02SpellStart(keys)
if GameRules:IsGamePaused() then return end
local caster = EntIndexToHScript(keys.caster_entindex)
local inners = THTD_FindUnitsInner(caster)
local outers = THTD_FindUnitsOuter(caster)
for k,v in pairs(outers) do
table.insert(inners,v)
end
local deal_damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * keys.tick_time
for k,v in pairs(inners) do
local modifier = v:FindModifierByName("modifier_hatate01_news_buff")
if modifier == nil then
modifier = v:FindModifierByName("modifier_aya01_news_buff")
end
if modifier == nil then
modifier = keys.ability:ApplyDataDrivenModifier(caster,v,"modifier_hatate01_news_buff", nil)
elseif modifier:GetStackCount() < 999 then
modifier:IncrementStackCount()
end
if RandomInt(1,5) == 1 then
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_hatate/ability_hatate_01.vpcf",PATTACH_CUSTOMORIGIN,caster)
ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
end
local crit = 1.0
if modifier ~= nil then
crit = crit + modifier:GetStackCount() * caster:GetAbilityValue("thtd_hatate_01", "damage_up", true)
end
local damage_table = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = deal_damage * crit,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = 0
}
UnitDamageTarget(damage_table)
end
end