Files
2HUCardTDGame/scripts/vscripts/abilities/ability_lua/modifier_lily_02_buff.lua
2021-10-24 15:36:18 -04:00

51 lines
1.3 KiB
Lua
Executable File

modifier_lily_02_buff = class({})
local public = modifier_lily_02_buff
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function public:IsDebuff()
return false
end
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function public:IsHidden()
return false
end
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function public:IsPurgable()
return false
end
function public:GetTexture()
return "touhoutd/thtd_lily_02"
end
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function public:OnCreated(kv)
if IsServer() then
local target = self:GetParent()
local ability_damage_up = self:GetAbility():GetSpecialValueFor("damage_up")
local playerid = self:GetCaster():GetPlayerOwnerID()
local crit = 1.0
if GameRules.player_bb_buff[playerid]["item_3029"] > 0 then
crit = 1 + GameRules.player_bb_buff[playerid]["item_3029"]/100
end
local bonus = math.floor(ability_damage_up * crit)
target:AddDamageOutgoingAll(bonus, "thtd_lily_02_damage_up")
end
end
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function public:OnDestroy(kv)
if IsServer() then
self:GetParent():AddDamageOutgoingAll("thtd_lily_02_damage_up")
end
end