Files
2HUCardTDGame/game/scripts/vscripts/abilities/ability_lua/modifier_hanadayousei_01.lua
2021-11-10 08:48:00 -05:00

61 lines
1.5 KiB
Lua
Executable File

modifier_hanadayousei_01 = class({})
local public = modifier_hanadayousei_01
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function public:IsDebuff()
return false
end
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function public:IsHidden()
return true
end
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function public:IsPurgable()
return false
end
function public:GetTexture()
return "touhoutd/thtd_hanadayousei_01"
end
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function public:DeclareFunctions()
local funcs = {
MODIFIER_EVENT_ON_ATTACK,
}
return funcs
end
function public:OnAttack( params )
if IsServer() then
if params.attacker ~= self:GetParent() or self:GetParent():IsIllusion() then return end
if self:GetParent():PassivesDisabled() then return end
local caster = params.attacker
local target = params.target
if caster.__hanadayousei_lock ~= true then
caster.__hanadayousei_lock = true
local targets = THTD_FindUnitsInRadius(caster,caster:GetOrigin(),800)
local count = 1
for i=1,#targets do
local unit = targets[i]
if unit~=nil and unit:IsNull()==false and unit~=target and unit:IsAlive() then
caster:PerformAttack(unit,true,false,true,false,true,false,true)
count = count + 1
end
if count > 3 then
break
end
end
caster.__hanadayousei_lock = false
end
end
end