Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/modifiers/modifier_item_preserved_skull.lua
2021-10-24 15:36:18 -04:00

69 lines
1.6 KiB
Lua
Executable File

modifier_item_preserved_skull = class({})
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function modifier_item_preserved_skull:IsHidden()
return true
end
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function modifier_item_preserved_skull:IsPurgable()
return false
end
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function modifier_item_preserved_skull:IsAura()
return true
end
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function modifier_item_preserved_skull:GetModifierAura()
return "modifier_item_preserved_skull_effect"
end
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function modifier_item_preserved_skull:GetAuraSearchTeam()
return DOTA_UNIT_TARGET_TEAM_FRIENDLY
end
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function modifier_item_preserved_skull:GetAuraSearchType()
return DOTA_UNIT_TARGET_ALL
end
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function modifier_item_preserved_skull:GetAuraRadius()
return self.radius
end
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function modifier_item_preserved_skull:OnCreated( kv )
self.radius = self:GetAbility():GetSpecialValueFor( "radius" )
self.bonus_intelligence = self:GetAbility():GetSpecialValueFor( "bonus_intelligence" )
end
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function modifier_item_preserved_skull:DeclareFunctions()
local funcs =
{
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS,
}
return funcs
end
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function modifier_item_preserved_skull:GetModifierBonusStats_Intellect( params )
return self.bonus_intelligence
end