Files
2HUCardTDGame/game/scripts/vscripts/abilities/abilitytoramaru.lua
2021-11-10 08:48:00 -05:00

105 lines
4.2 KiB
Lua
Executable File

function OnToramaru01SpellStart(keys)
if SpawnSystem.IsUnLimited then return end
if GameRules:GetCustomGameDifficulty() >= FUNNY_MODE then return end
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
local gold = keys.BonusGold
THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), gold , true, DOTA_ModifyGold_CreepKill)
SendOverheadEventMessage(caster:GetPlayerOwner(), OVERHEAD_ALERT_GOLD, target, gold, caster:GetPlayerOwner() )
caster:EmitSound("Sound_THTD.thtd_nazrin_01")
local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
ParticleManager:SetParticleControl(effectIndex, 1, target:GetAbsOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
local damage_table = {
ability = keys.ability,
victim = target,
attacker = caster,
damage = caster:THTD_GetAbilityPowerDamage(keys.ability),
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = 0
}
UnitDamageTarget(damage_table)
end
function OnToramaru02SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
if caster:HasModifier("modifier_byakuren_03_buff") then
THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), 500 * caster.thtd_byakuren_buff_toramaru/100 , true, DOTA_ModifyGold_CreepKill)
caster.toramaru_cost_gold = (caster.toramaru_cost_gold or 0) + 500
end
local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
ParticleManager:SetParticleControl(effectIndex, 1, target:GetAbsOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
local damage_table = {
ability = keys.ability,
victim = target,
attacker = caster,
damage = caster:THTD_GetAbilityPowerDamage(keys.ability),
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = 0
}
UnitDamageTarget(damage_table)
end
function OnToramaru03SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
if caster:HasModifier("modifier_byakuren_03_buff") then
THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), 5000 * caster.thtd_byakuren_buff_toramaru/100, true, DOTA_ModifyGold_CreepKill)
caster.toramaru_cost_gold = (caster.toramaru_cost_gold or 0) + 5000
end
local inners = THTD_FindUnitsInner(caster)
local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
for k,v in pairs(inners) do
local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
ParticleManager:SetParticleControl(effectIndex, 1, v:GetAbsOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
local damage_table = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = damage,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = 0
}
UnitDamageTarget(damage_table)
end
end
function OnSpellStartToramaru04(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local damage = caster:THTD_GetStarDamage() * 2
damage = damage + (caster.toramaru_cost_gold or 0)*caster:THTD_GetStar()*0.02
local targets = THTD_FindUnitsInRadius(caster,caster:GetAbsOrigin(),keys.ability:GetCastRange())
for k,v in pairs(targets) do
local effectIndex = ParticleManager:CreateParticle("particles/heroes/sunny/ability_sunny_01_laser.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControlEnt(effectIndex , 0, v, 5, "attach_hitloc", Vector(0,0,0), true)
ParticleManager:SetParticleControlEnt(effectIndex , 1, caster, 5, "attach_hitloc", Vector(0,0,0), true)
ParticleManager:SetParticleControlEnt(effectIndex , 9, v, 5, "attach_hitloc", Vector(0,0,0), true)
ParticleManager:DestroyParticleSystem(effectIndex,false)
local DamageTable = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = damage,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = DOTA_DAMAGE_FLAG_NONE
}
UnitDamageTarget(DamageTable)
end
end