Files
2021-10-24 15:36:18 -04:00

30 lines
971 B
Lua
Executable File

-- This file is a redirection to events.lua
--print( "loaded triggers.lua" )
function OnStartTouch( trigger )
local triggerName = thisEntity:GetName()
--printf( "OnStartTouch - trigger \"%s\"", triggerName )
local event = {}
event["trigger_name"] = triggerName
event["activator_entindex"] = trigger.activator:GetEntityIndex()
event["caller_entindex"] = trigger.caller:GetEntityIndex()
FireGameEvent( "trigger_start_touch", event )
end
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function OnEndTouch( trigger )
local triggerName = thisEntity:GetName()
--printf( "OnEndTouch - trigger \"%s\"", triggerName )
local event = {}
event["trigger_name"] = triggerName
event["activator_entindex"] = trigger.activator:GetEntityIndex()
event["caller_entindex"] = trigger.caller:GetEntityIndex()
FireGameEvent( "trigger_end_touch", event )
end
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