Files
2021-10-24 15:36:18 -04:00

123 lines
3.5 KiB
Lua
Executable File

require( "map_encounter" )
require( "aghanim_utility_functions" )
require( "spawner" )
require( "portalspawner" )
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if CMapEncounter_DarkSeer == nil then
CMapEncounter_DarkSeer = class( {}, {}, CMapEncounter )
end
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function CMapEncounter_DarkSeer:Precache( context )
CMapEncounter.Precache( self, context )
PrecacheResource( "particle_folder", "particles/units/heroes/hero_dark_seer", context )
PrecacheResource( "soundfile", "soundevents/game_sounds_heroes/game_sounds_dark_seer.vsndevts", context )
PrecacheResource( "particle_folder", "particles/units/heroes/hero_lich", context )
PrecacheResource( "soundfile", "soundevents/game_sounds_heroes/game_sounds_lich.vsndevts", context )
end
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function CMapEncounter_DarkSeer:constructor( hRoom, szEncounterName )
CMapEncounter.constructor( self, hRoom, szEncounterName )
self:SetCalculateRewardsFromUnitCount( true )
self:AddSpawner( CDotaSpawner( "spawner_dark_seer", "spawner_dark_seer",
{
{
EntityName = "npc_dota_creature_dark_seer",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
} ) )
self:AddSpawner( CDotaSpawner( "spawner_lich", "spawner_lich",
{
{
EntityName = "npc_dota_creature_lich",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
} ) )
self:AddSpawner( CDotaSpawner( "spawner_peon", "spawner_peon",
{
{
EntityName = "npc_dota_creature_frost_kobold",
Team = DOTA_TEAM_BADGUYS,
Count = 3,
PositionNoise = 0.0,
},
} ) )
end
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function CMapEncounter_DarkSeer:InitializeObjectives()
CMapEncounter.InitializeObjectives( self )
end
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function CMapEncounter_DarkSeer:GetPreviewUnit()
return "npc_dota_creature_dark_seer"
end
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function CMapEncounter_DarkSeer:Start()
CMapEncounter.Start( self )
self:CreateEnemies()
end
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function CMapEncounter_DarkSeer:OnThink()
CMapEncounter.OnThink( self )
end
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function CMapEncounter_DarkSeer:CreateEnemies()
for _,Spawner in pairs ( self:GetSpawners() ) do
Spawner:SpawnUnits()
end
end
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function CMapEncounter_DarkSeer:OnSpawnerFinished( hSpawner, hSpawnedUnits )
CMapEncounter.OnSpawnerFinished( self, hSpawner, hSpawnedUnits )
if hSpawner:GetSpawnerType() == "CDotaSpawner" then -- standing enemies in the map should not aggro to players
return
end
--print( "CMapEncounter_Wildwings:OnSpawnerFinished" )
local heroes = FindRealLivingEnemyHeroesInRadius( DOTA_TEAM_BADGUYS, self.hRoom:GetOrigin(), FIND_UNITS_EVERYWHERE )
if #heroes > 0 then
for _,hSpawnedUnit in pairs( hSpawnedUnits ) do
local hero = heroes[RandomInt(1, #heroes)]
if hero ~= nil then
--printf( "Set initial goal entity for unit \"%s\" to \"%s\"", hSpawnedUnit:GetUnitName(), hero:GetUnitName() )
hSpawnedUnit:SetInitialGoalEntity( hero )
end
end
end
end
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return CMapEncounter_DarkSeer