-- 速度增加或降低固定值,每层加1,超过800层则降低1 modifier_move_speed = class({}) local public = modifier_move_speed local m_modifier_funcs= { MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT, } function public:IsHidden() return true end function public:IsDebuff() return false end function public:IsPurgable() return false end function public:DeclareFunctions() return m_modifier_funcs end function public:GetModifierMoveSpeedBonus_Constant() if self:GetStackCount() <= 800 then return self:GetStackCount() else --减速 return -(self:GetStackCount() - 800) end end