// No spaces in event names, max length 32 // All strings are case sensitive // // valid data key types are: // string : a zero terminated string // bool : unsigned int, 1 bit // byte : unsigned int, 8 bit // short : signed int, 16 bit // long : signed int, 32 bit // float : float, 32 bit // uint64 : unsigned int 64 bit // local : any data, but not networked to clients // // following key names are reserved: // local : if set to 1, event is not networked to clients // unreliable : networked, but unreliable // suppress : never fire this event // time : firing server time // eventid : holds the event ID "CustomEvents" { "trigger_start_touch" { "trigger_name" "string" "activator_entindex" "short" "caller_entindex" "short" } "trigger_end_touch" { "trigger_name" "string" "activator_entindex" "short" "caller_entindex" "short" } "aghsfort_ascension_level_selected" { "level" "short" } "aghsfort_path_selected" { "selected_room" "string" } "bullet" { "player_id" "short" "text" "string" "target" "string" "item" "string" "item_level" "short" "ban" "string" } }