modifier_bosses_random_resist_effect = class({}) -- 实际对自定义的控制不起作用 local public = modifier_bosses_random_resist_effect local m_modifier_funcs= { MODIFIER_PROPERTY_STATUS_RESISTANCE, } function public:IsHidden() return false end function public:IsDebuff() return false end function public:IsPurgable() return false end function public:DeclareFunctions() return m_modifier_funcs end function public:GetModifierStatusResistance() return 25 end function public:GetTexture() return "touhoutd/thtd_hatate_01" end