ascension_heal_suppression = class({}) LinkLuaModifier( "modifier_ascension_heal_suppression", "modifiers/modifier_ascension_heal_suppression", LUA_MODIFIER_MOTION_NONE ) LinkLuaModifier( "modifier_ascension_heal_suppression_aura", "modifiers/modifier_ascension_heal_suppression_aura", LUA_MODIFIER_MOTION_NONE ) ----------------------------------------------------------------------------------------- function ascension_heal_suppression:Precache( context ) PrecacheResource( "particle", "particles/items4_fx/spirit_vessel_damage.vpcf", context ) PrecacheResource( "particle", "particles/status_fx/status_effect_necrolyte_spirit.vpcf", context ) PrecacheResource( "particle", "particles/units/heroes/hero_necrolyte/necrolyte_spirit.vpcf", context ) end -------------------------------------------------------------------------------- function ascension_heal_suppression:GetIntrinsicModifierName() return "modifier_ascension_heal_suppression_aura" end