require( "map_encounter" ) require( "aghanim_utility_functions" ) require( "spawner" ) -------------------------------------------------------------------------------- if CMapEncounter_Transition == nil then CMapEncounter_Transition = class( {}, {}, CMapEncounter ) end -------------------------------------------------------------------------------- function CMapEncounter_Transition:GetPreviewUnit() return "npc_dota_creature_temple_guardian" end -------------------------------------------------------------------------------- function CMapEncounter_Transition:CheckForCompletion() return true end -------------------------------------------------------------------------------- return CMapEncounter_Transition