modifier_ability_power_remilia = class({}) local public = modifier_ability_power_remilia local m_modifier_funcs= { MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL, MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE, MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT, } local power_bonus = { ["thtd_remilia_01"] = { [1] = { ["power_bonus"] = 1, ["duration_time"] = 1, }, [2] = { ["power_bonus"] = 1, ["duration_time"] = 1, }, [3] = { ["power_bonus"] = 1, ["duration_time"] = 1, }, [4] = { ["power_bonus"] = 6, ["duration_time"] = 6, }, [5] = { ["power_bonus"] = 6, ["duration_time"] = 6, }, }, ["thtd_remilia_03"] = { [1] = { ["cd"] = 1, }, [2] = { ["cd"] = 3, }, [3] = { ["cd"] = 5, }, [4] = { ["cd"] = 5, }, [5] = { ["cd"] = 5, }, }, ["thtd_remilia_04"] = { [1] = { ["power_damage"] = 10, }, [2] = { ["power_damage"] = 20, }, [3] = { ["power_damage"] = 30, }, }, } local power999_bonus = 400 function public:IsHidden() return true end function public:IsPermanent() return true end function public:RemoveOnDeath() return false end function public:IsDebuff() return false end function public:IsPurgable() return false end function public:OnDestroy(kv) if not IsServer() then return end local caster = self:GetParent() caster:AddDamageOutgoingAll("thtd_remilia_power_999") end function public:OnStackCountChanged( iStackCount ) -- 双端触发,iStackCount为改变前的层数 if not IsServer() then return end local caster = self:GetParent() if self:GetStackCount() == 5 then caster:AddDamageOutgoingAll(power999_bonus, "thtd_remilia_power_999") end end function public:DeclareFunctions() return m_modifier_funcs end function public:GetModifierOverrideAbilitySpecial( params ) if self:GetParent() == nil or params.ability == nil then return 0 end local abilityName = params.ability:GetAbilityName() local level = self:GetStackCount() local valueName = params.ability_special_value if power_bonus[abilityName] == nil then return 0 end if power_bonus[abilityName][level] == nil then level = 3 end if power_bonus[abilityName][level] == nil then return 0 end if power_bonus[abilityName][level][valueName] == nil then return 0 end return 1 end function public:GetModifierOverrideAbilitySpecialValue( params ) local abilityName = params.ability:GetAbilityName() local level = self:GetStackCount() local valueName = params.ability_special_value local specialLevel = params.ability_special_level if power_bonus[abilityName][level] == nil then level = 3 end if abilityName == "thtd_remilia_01" then return params.ability:GetLevelSpecialValueNoOverride(valueName, specialLevel) * power_bonus[abilityName][level][valueName] elseif abilityName == "thtd_remilia_04" then return params.ability:GetLevelSpecialValueNoOverride(valueName, specialLevel) + power_bonus[abilityName][level][valueName] end end function public:GetModifierCooldownReduction_Constant( params ) if self:GetParent() == nil or params.ability == nil then return 0 end if params.ability:GetAbilityName() == "thtd_remilia_03" then return power_bonus["thtd_remilia_03"][self:GetStackCount()]["cd"] or 0 else return 0 end end