modifier_item_2005_attack_aura = class({}) local public = modifier_item_2005_attack_aura -------------------------------------------------------------------------------- function public:IsDebuff() return false end -------------------------------------------------------------------------------- function public:IsHidden() return false end -------------------------------------------------------------------------------- function public:IsPurgable() return false end -------------------------------------------------------------------------------- function public:GetTexture() return "item_2005" end -------------------------------------------------------------------------------- -- function public:IsAura() -- return true -- end -------------------------------------------------------------------------------- -- function public:GetModifierAura() -- return "modifier_item_2005_attack_aura_effect" -- end -------------------------------------------------------------------------------- -- function public:GetAuraSearchTeam() -- return DOTA_UNIT_TARGET_TEAM_FRIENDLY -- end -------------------------------------------------------------------------------- -- function public:GetAuraSearchType() -- return DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BASIC -- end -------------------------------------------------------------------------------- -- function public:GetAuraSearchFlags() -- return DOTA_UNIT_TARGET_FLAG_NONE -- end -------------------------------------------------------------------------------- -- function public:GetAuraRadius() -- return 1200 -- end -------------------------------------------------------------------------------- function public:OnCreated( kv ) if IsServer() then self:OnIntervalThink() self:StartIntervalThink( 0.2 ) end end ----------------------------------------------------------------------- function public:OnIntervalThink() if not IsServer() then return end local caster = self:GetCaster() local targets = THTD_FindFriendlyUnitsInRadius(caster,caster:GetAbsOrigin(),1200) for k,v in pairs(targets) do local modifier = v:FindModifierByName("modifier_item_2005_attack_aura_effect") -- 持续时间比think大一点 if modifier == nil then v:AddNewModifier(caster, nil, "modifier_item_2005_attack_aura_effect", {Duration = 0.3}) else modifier:SetDuration(0.3, false) end end end