modifier_attack_time = class({}) local public = modifier_attack_time local m_modifier_funcs= { MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT, } function public:IsHidden() return true end function public:IsDebuff() return false end function public:IsPurgable() return false end function public:DeclareFunctions() return m_modifier_funcs end function public:GetModifierBaseAttackTimeConstant() return self:GetStackCount()*0.1 end