modifier_item_2014_damage_aura_effect = class({}) local public = modifier_item_2014_damage_aura_effect -------------------------------------------------------------------------------- function public:IsDebuff() return false end -------------------------------------------------------------------------------- function public:IsHidden() return true end -------------------------------------------------------------------------------- function public:IsPurgable() return false end -------------------------------------------------------------------------------- function public:OnCreated(kv) if IsServer() then self:GetParent():AddDamageOutgoingAll(15, "thtd_item_2014_bonus") end end -------------------------------------------------------------------------------- function public:OnDestroy(kv) if IsServer() then self:GetParent():AddDamageOutgoingAll("thtd_item_2014_bonus") end end