function OnUtsuho01Attack(keys) local caster = EntIndexToHScript(keys.caster_entindex) local target = keys.target local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range) local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) end end function OnCreatedUtsuhoRinBuff(keys) keys.target:AddDamageOutgoingPhysical(keys.damage_up, "thtd_utsuho_rin_damage_up") end function OnDestroyUtsuhoRinBuff(keys) keys.target:AddDamageOutgoingPhysical("thtd_utsuho_rin_damage_up") end function OnUtsuho02Attack(keys) local caster = EntIndexToHScript(keys.caster_entindex) local target = keys.target if caster.thtd_utsuho_02_attack_count == nil then caster.thtd_utsuho_02_attack_count = 0 end caster.thtd_utsuho_02_attack_count = caster.thtd_utsuho_02_attack_count + 1 if caster.thtd_utsuho_02_attack_count >= keys.max_count then caster.thtd_utsuho_02_attack_count = 0 local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho03_effect.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin()) ParticleManager:DestroyParticleSystem(effectIndex,false) target:EmitSound("Hero_Invoker.ChaosMeteor.Impact") local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range) local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) end end end function OnUtsuho03SpellStart(keys) local caster = EntIndexToHScript(keys.caster_entindex) local targetPoint = keys.target_points[1] keys.ability.ability_utsuho04_point_x = targetPoint.x keys.ability.ability_utsuho04_point_y = targetPoint.y keys.ability.ability_utsuho04_point_z = targetPoint.z local dummy = CreateUnitByName("npc_dummy_unit", targetPoint, false, caster, caster, caster:GetTeamNumber() ) caster.ability_utsuho_04_dummy = dummy local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_effect.vpcf", PATTACH_CUSTOMORIGIN, dummy) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint) ParticleManager:SetParticleControl(effectIndex, 3, targetPoint) keys.ability.ability_utsuho04_effect_index = effectIndex end function OnUtsuho03SpellThink(keys) if GameRules:IsGamePaused() then return end local caster = EntIndexToHScript(keys.caster_entindex) local tx = keys.ability.ability_utsuho04_point_x local ty = keys.ability.ability_utsuho04_point_y local tz = keys.ability.ability_utsuho04_point_z local targetPoint = Vector(tx,ty,tz) local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.radius) for _,v in pairs(targets) do local dis = GetDistanceBetweenTwoVec2D(targetPoint,v:GetOrigin()) local rad = GetRadBetweenTwoVec2D(targetPoint,v:GetOrigin()) if(dis>=(keys.Gravity/10))then v:SetAbsOrigin(v:GetOrigin() - keys.Gravity/10 * Vector(math.cos(rad),math.sin(rad),0)) end end end function OnUtsuho03SpellRemove(keys) local caster = EntIndexToHScript(keys.caster_entindex) local targets = keys.target_entities local effectIndex = keys.ability.ability_utsuho04_effect_index local tx = keys.ability.ability_utsuho04_point_x local ty = keys.ability.ability_utsuho04_point_y local tz = keys.ability.ability_utsuho04_point_z local targetPoint = Vector(tx,ty,tz) ParticleManager:DestroyParticleSystem(effectIndex,true) if(caster.ability_utsuho_04_dummy~=nil)then effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_end.vpcf", PATTACH_CUSTOMORIGIN, caster.ability_utsuho_04_dummy) else effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_end.vpcf", PATTACH_CUSTOMORIGIN, caster) end ParticleManager:SetParticleControl(effectIndex, 0, targetPoint) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint) ParticleManager:SetParticleControl(effectIndex, 3, targetPoint) ParticleManager:DestroyParticleSystem(effectIndex,false) caster.ability_utsuho_04_dummy:SetContextThink(DoUniqueString("ability_utsuho04_effect_remove"), function () if GameRules:IsGamePaused() then return 0.03 end caster.ability_utsuho_04_dummy:RemoveSelf() end, 1.0) local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) for _,v in pairs(targets) do FindClearSpaceForUnit(v, v:GetOrigin(), false) local damage_table = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(damage_table) end end