-- 攻速增加或降低,800以上为降低 modifier_attack_speed = class({}) local public = modifier_attack_speed local m_modifier_funcs= { MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT, } function public:IsHidden() return true end function public:IsDebuff() return false end function public:IsPurgable() return false end function public:DeclareFunctions() return m_modifier_funcs end function public:GetModifierAttackSpeedBonus_Constant() if self:GetStackCount() <= 800 then return self:GetStackCount() else return -(self:GetStackCount() - 800) end end