function OnSoga01SpellStart(keys) local caster = EntIndexToHScript(keys.caster_entindex) local targetPoint = keys.target_points[1] if caster:HasModifier("modifier_miko_02_buff") and caster.thtd_miko_buff_soga01 ~= nil then caster:ReCooldown(keys.ability, caster.thtd_miko_buff_soga01) end if caster.thtd_soga_01_effect_list == nil then caster.thtd_soga_01_effect_list = {} end if caster.thtd_soga_01_rect_last ~= nil then for index,point in pairs(caster.thtd_soga_01_rect_last) do local forward = (point - caster:GetAbsOrigin()):Normalized() for i=1,math.floor(keys.length/100) do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin() + 100 * i * forward) ParticleManager:SetParticleControl(effectIndex, 1, caster:GetOrigin() + 100 * i * forward) ParticleManager:DestroyParticleSystem(effectIndex,false) end caster:SetContextThink(DoUniqueString("thtd_soga_01_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) local targets = FindUnitsInLine( caster:GetTeamNumber(), caster:GetOrigin(), caster:GetOrigin() + keys.length * forward, nil, 200, keys.ability:GetAbilityTargetTeam(), keys.ability:GetAbilityTargetType(), keys.ability:GetAbilityTargetFlags() ) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) UnitStunTarget(caster,v,keys.stun_time) end for k,v in pairs(caster.thtd_soga_01_effect_list) do ParticleManager:DestroyParticleSystem(v,true) end caster.thtd_soga_01_effect_list = {} caster.thtd_soga_01_rect_last = {} return nil end, 0.2) end else caster.thtd_soga_01_rect_last = {} end local forward = (targetPoint - caster:GetAbsOrigin()):Normalized() for i=1,math.floor(keys.length/100) do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin() + 100 * i * forward) ParticleManager:SetParticleControl(effectIndex, 1, caster:GetOrigin() + 100 * i * forward) ParticleManager:DestroyParticleSystem(effectIndex,false) end caster:SetContextThink(DoUniqueString("thtd_soga_01_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) local targets = FindUnitsInLine( caster:GetTeamNumber(), caster:GetOrigin(), caster:GetOrigin() + 800 * forward, nil, 200, keys.ability:GetAbilityTargetTeam(), keys.ability:GetAbilityTargetType(), keys.ability:GetAbilityTargetFlags() ) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) UnitStunTarget(caster,v,keys.stun_time) end table.insert(caster.thtd_soga_01_rect_last,targetPoint) for i=1,8 do local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex2, 0, caster:GetOrigin() + 100 * i * forward) table.insert(caster.thtd_soga_01_effect_list,effectIndex2) end return nil end, 0) end function OnSoga02SpellStart(keys) local caster = EntIndexToHScript(keys.caster_entindex) local targetPoint = keys.target_points[1] if caster.thtd_soga_02_effect_list == nil then caster.thtd_soga_02_effect_list = {} end if caster.thtd_soga_02_rect_last ~= nil then for index,point in pairs(caster.thtd_soga_02_rect_last) do caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_02.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, point) ParticleManager:SetParticleControl(effectIndex, 1, point) ParticleManager:DestroyParticleSystem(effectIndex,false) return nil end, 0.5) caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * keys.damage_down/100 local targets = THTD_FindUnitsInRadius(caster,point,keys.range) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) end for k,v in pairs(caster.thtd_soga_02_effect_list) do ParticleManager:DestroyParticleSystem(v,true) end caster.thtd_soga_02_effect_list = {} caster.thtd_soga_02_rect_last = {} return nil end, 0.7) end else caster.thtd_soga_02_rect_last = {} end caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_02.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint) ParticleManager:DestroyParticleSystem(effectIndex,false) return nil end, 0.5) caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) end for i=1,12 do local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(i*math.pi*2/12),math.sin(i*math.pi*2/12),0)*keys.range) table.insert(caster.thtd_soga_02_effect_list,effectIndex2) end table.insert(caster.thtd_soga_02_rect_last,targetPoint) return nil end, 0.7) end function OnSoga03SpellStart(keys) local caster = EntIndexToHScript(keys.caster_entindex) local targetPoint = keys.target_points[1] if caster:HasModifier("modifier_miko_02_buff") and caster.thtd_miko_buff_soga03 ~= nil then caster:ReCooldown(keys.ability, caster.thtd_miko_buff_soga03) end if caster.thtd_soga_03_effect_list == nil then caster.thtd_soga_03_effect_list = {} end if caster.thtd_soga_03_rect_last ~= nil then for index,point in pairs(caster.thtd_soga_03_rect_last) do caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local count = 0 caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_think"), function() if GameRules:IsGamePaused() then return 0.03 end if count < 9 then count = count + 1 local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:DestroyParticleSystem(effectIndex,false) local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex2, 0, point+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:SetParticleControl(effectIndex2, 1, point+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:DestroyParticleSystem(effectIndex2,false) return 0.1 else return nil end end, 0.1) return nil end, 0) caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_effect_delay"), function() if GameRules:IsGamePaused() then return 0.03 end for i=1,6 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400) ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400) ParticleManager:DestroyParticleSystem(effectIndex,false) end for i=1,3 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200) ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200) ParticleManager:DestroyParticleSystem(effectIndex,false) end for i=1,1 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100) ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100) ParticleManager:DestroyParticleSystem(effectIndex,false) end return nil end, 1.1) caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * keys.damage_down/100 local targets = THTD_FindUnitsInRadius(caster,point,keys.range) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) if keys.damage_up > 0 and v:HasModifier("modifier_soga_03_debuff") == false then keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_soga_03_debuff", {Duration = keys.duration_time}) end end for k,v in pairs(caster.thtd_soga_03_effect_list) do ParticleManager:DestroyParticleSystem(v,true) end caster.thtd_soga_03_effect_list = {} caster.thtd_soga_03_rect_last = {} return nil end, 1.3) end else caster.thtd_soga_03_rect_last = {} end caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local count = 0 caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_think"), function() if GameRules:IsGamePaused() then return 0.03 end if count < 9 then count = count + 1 local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:DestroyParticleSystem(effectIndex,false) local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:SetParticleControl(effectIndex2, 1, targetPoint+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500) ParticleManager:DestroyParticleSystem(effectIndex2,false) return 0.1 else return nil end end, 0.1) return nil end, 0) caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_effect_delay"), function() if GameRules:IsGamePaused() then return 0.03 end for i=1,6 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400) ParticleManager:DestroyParticleSystem(effectIndex,false) end for i=1,3 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200) ParticleManager:DestroyParticleSystem(effectIndex,false) end for i=1,1 do local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100) ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100) ParticleManager:DestroyParticleSystem(effectIndex,false) end return nil end, 1.1) caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"), function() if GameRules:IsGamePaused() then return 0.03 end local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = keys.ability:GetAbilityDamageType(), damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) if keys.damage_up > 0 and v:HasModifier("modifier_soga_03_debuff") == false then keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_soga_03_debuff", {Duration = keys.duration_time}) end end for i=1,18 do local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(i*math.pi*2/18),math.sin(i*math.pi*2/18),0)*keys.range) table.insert(caster.thtd_soga_03_effect_list,effectIndex2) end table.insert(caster.thtd_soga_03_rect_last,targetPoint) return nil end, 1.3) end function OnCreatedSogaComboBuff(keys) keys.target:AddDamageIncomingMagical(keys.damage_up, "thtd_soga_combo_damage_up") end function OnDestroySogaComboBuff(keys) keys.target:AddDamageIncomingMagical("thtd_soga_combo_damage_up") end