function OnNazrin01AttackLanded(keys) local caster = EntIndexToHScript(keys.caster_entindex) local target = keys.target if SpawnSystem.IsUnLimited then if caster:HasModifier("modifier_byakuren_03_buff") then local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),400) local damage = caster:GetGold() * keys.nazrin/100 damage = damage * (1 + caster:THTD_GetPower() * keys.damage_up/1000) for k,v in pairs(targets) do local DamageTable = { ability = keys.ability, victim = v, attacker = caster, damage = damage, damage_type = DAMAGE_TYPE_PHYSICAL, damage_flags = DOTA_DAMAGE_FLAG_NONE } UnitDamageTarget(DamageTable) end end return end if GameRules:GetCustomGameDifficulty() >= FUNNY_MODE then return end if RollPercentage(keys.BonusChance) then local gold = math.floor(keys.BonusGold + caster:THTD_GetPower() * keys.PowerPercent/100) THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), gold , true, DOTA_ModifyGold_CreepKill) SendOverheadEventMessage(caster:GetPlayerOwner(), OVERHEAD_ALERT_GOLD, target, gold, caster:GetPlayerOwner() ) caster:EmitSound("Sound_THTD.thtd_nazrin_01") end end