modifier_bosses_mokou_aura_effect = class({}) local public = modifier_bosses_mokou_aura_effect -------------------------------------------------------------------------------- function public:IsDebuff() return false end -------------------------------------------------------------------------------- function public:IsHidden() return true end -------------------------------------------------------------------------------- function public:IsPurgable() return false end -------------------------------------------------------------------------------- function public:OnCreated(kv) if IsServer() then self:GetParent():THTD_AddCritChance(-85, "modifier_bosses_mokou_aura_effect") end end -------------------------------------------------------------------------------- function public:OnDestroy(kv) if IsServer() then self:GetParent():THTD_AddCritChance("modifier_bosses_mokou_aura_effect") end end