mushroom_split = class({}) LinkLuaModifier( "modifier_rock_golem_split", "modifiers/creatures/modifier_rock_golem_split", LUA_MODIFIER_MOTION_NONE ) ----------------------------------------------------------------------------------------- function mushroom_split:Precache( context ) self.strSplitFx = "particles/creature_splitter/splitter_a.vpcf" self.strSummonedUnit = "npc_dota_creature_shroomling" PrecacheResource( "particle", self.strSplitFx, context ) PrecacheUnitByNameSync( self.strSummonedUnit, context, -1 ) end -------------------------------------------------------------------------------- function mushroom_split:GetIntrinsicModifierName() return "modifier_rock_golem_split" end --------------------------------------------------------------------------------