burrower_big_explosion = class({}) ---------------------------------------------------------------------------------------- function burrower_big_explosion:Precache( context ) PrecacheResource( "particle", "particles/dark_moon/darkmoon_creep_warning.vpcf", context ) PrecacheResource( "particle", "particles/nyx_swarm_explosion/nyx_swarm_explosion.vpcf", context ) end -------------------------------------------------------------------------------- function burrower_big_explosion:OnAbilityPhaseStart() if IsServer() then self.radius = self:GetSpecialValueFor( "radius" ) --self.duration = self:GetSpecialValueFor( "duration" ) self.damage = self:GetSpecialValueFor( "damage" ) self.nPreviewFX = ParticleManager:CreateParticle( "particles/dark_moon/darkmoon_creep_warning.vpcf", PATTACH_ABSORIGIN_FOLLOW, self:GetCaster() ) ParticleManager:SetParticleControlEnt( self.nPreviewFX, 0, self:GetCaster(), PATTACH_ABSORIGIN_FOLLOW, nil, self:GetCaster():GetOrigin(), true ) ParticleManager:SetParticleControl( self.nPreviewFX, 1, Vector( radius, radius, radius ) ) ParticleManager:SetParticleControl( self.nPreviewFX, 15, Vector( 255, 26, 26 ) ) EmitSoundOn( "Burrower.PreSuicide", self:GetCaster() ) end return true end -------------------------------------------------------------------------------- function burrower_big_explosion:OnAbilityPhaseInterrupted() if IsServer() then ParticleManager:DestroyParticle( self.nPreviewFX, false ) end end -------------------------------------------------------------------------------- function burrower_big_explosion:OnSpellStart() if IsServer() then ParticleManager:DestroyParticle( self.nPreviewFX, false ) local nFXIndex2 = ParticleManager:CreateParticle( "particles/nyx_swarm_explosion/nyx_swarm_explosion.vpcf", PATTACH_CUSTOMORIGIN, nil ) ParticleManager:SetParticleControlEnt( nFXIndex2, 0, self:GetCaster(), PATTACH_POINT_FOLLOW, "attach_hitloc", self:GetCaster():GetOrigin(), true ) ParticleManager:SetParticleControlEnt( nFXIndex2, 1, self:GetCaster(), PATTACH_ABSORIGIN_FOLLOW, nil, self:GetCaster():GetOrigin(), true ) ParticleManager:SetParticleControl( nFXIndex2, 2, Vector( self.radius, self.radius, self.radius ) ) ParticleManager:ReleaseParticleIndex( nFXIndex2 ) EmitSoundOn( "Burrower.Explosion", self:GetCaster() ) local enemies = FindUnitsInRadius( self:GetCaster():GetTeamNumber(), self:GetCaster():GetOrigin(), nil, self.radius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BUILDING, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES + DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE, FIND_CLOSEST, false ) for _,hEnemy in pairs( enemies ) do if hEnemy ~= nil and hEnemy:IsAlive() and hEnemy:IsInvulnerable() == false then local damageInfo = { victim = hEnemy, attacker = self:GetCaster(), damage = self.damage, --damage_type = DAMAGE_TYPE_MAGICAL, damage_type = self:GetAbilityDamageType(), ability = self, } ApplyDamage( damageInfo ) --hEnemy:AddNewModifier( self:GetCaster(), self, "modifier_polar_furbolg_ursa_warrior_thunder_clap", { duration = self.duration } ) end end self:GetCaster():ForceKill( false ) end end --------------------------------------------------------------------------------