modifier_bosses_keine = class({}) local public = modifier_bosses_keine -------------------------------------------------------------------------------- function public:IsDebuff() return false end -------------------------------------------------------------------------------- function public:IsHidden() return true end -------------------------------------------------------------------------------- function public:IsPurgable() return false end -------------------------------------------------------------------------------- function public:OnCreated(kv) if IsServer() then local caster = self:GetParent() local max_health = caster:GetMaxHealth() caster:SetContextThink(DoUniqueString("thtd_bosses_keine_buff"), function() if GameRules:IsGamePaused() then return 0.1 end if caster==nil or caster:IsNull() or caster:IsAlive()==false then return nil end if caster:GetHealth() < max_health * 0.7 then local count = 50 caster:SetContextThink(DoUniqueString("thtd_bosses_keine_back_buff"), function() if GameRules:IsGamePaused() then return 0.1 end if caster==nil or caster:IsNull() or caster:IsAlive()==false then return nil end count = count - 1 if count > 0 then return 0.1 end caster:SetHealth(max_health * 0.7) local effectIndex = ParticleManager:CreateParticle("particles/bosses/thtd_keine/ability_bosses_keine.vpcf", PATTACH_CUSTOMORIGIN, caster) ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin()) ParticleManager:SetParticleControl(effectIndex, 1, caster:GetOrigin()) ParticleManager:SetParticleControl(effectIndex, 2, caster:GetOrigin()) ParticleManager:DestroyParticleSystem(effectIndex,false) return nil end, 0.1) return nil end return 0.1 end, 0.1) end end -------------------------------------------------------------------------------- function public:OnDestroy(kv) if IsServer() then local caster = self:GetParent() end end