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This commit is contained in:
15
panorama/layout/custom_game/custom_loading_screen.xml
Normal file
15
panorama/layout/custom_game/custom_loading_screen.xml
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@@ -0,0 +1,15 @@
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<root>
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<styles>
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<include src="s2r://panorama/styles/dotastyles.vcss_c" />
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<include src="s2r://panorama/styles/custom_game/custom_loading_screen.vcss_c" />
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<include src="s2r://panorama/styles/custom_game/movie.vcss_c" />
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</styles>
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<scripts>
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<include src="s2r://panorama/scripts/custom_game/custom_loading_screen.vjs_c" />
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</scripts>
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<Panel>
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<Panel id="MoviePlayPanel" />
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<Panel id="loading_png" />
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<Label id="loading_text" text="Loading..." />
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</Panel>
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</root>
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46
panorama/layout/custom_game/custom_ui_manifest.xml
Normal file
46
panorama/layout/custom_game/custom_ui_manifest.xml
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@@ -0,0 +1,46 @@
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<root>
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<scripts>
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<include src="s2r://panorama/scripts/custom_game/util.vjs_c" />
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</scripts>
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<script>
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//GameUI.CustomUIConfig().Config =
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//{
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// game_name: "touhou"
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//};
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GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD, false );
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GameUI.SetDefaultUIEnabled( DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME, false );
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HidePickScreen();
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function HidePickScreen() {
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if (Game.GameStateIsBefore(DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION)) {
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FindDotaHudElement("PreGame").style.opacity = "0";
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$.Schedule(0.6, HidePickScreen);
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} else {
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FindDotaHudElement("PreGame").style.opacity = "1";
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}
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}
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GameEvents.Subscribe('debug_msg', (data) => {
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if (typeof data.msg == 'object') {
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$.Msg("-------- " + Math.floor(Game.GetGameTime() * 100 + 0.5) / 100 + " : " + data.msg);
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for (k in data.msg){
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$.Msg(k + " : " + data.msg[k]);
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}
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} else {
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$.Msg("-------- " + Math.floor(Game.GetGameTime() * 100 + 0.5) / 100 + " : " + data.msg);
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}
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});
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FindDotaHudElement( "PreGame" ).FindChild( "Header" ).style.visibility = "collapse";
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</script>
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<Panel>
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<CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/frames/message/message.xml" />
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<CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/dps_panel.xml" />
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<CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/info.xml" />
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<CustomUIElement type="Hud" layoutfile="file://{resources}/layout/custom_game/shop.xml" />
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<CustomUIElement type="EndScreen" layoutfile="file://{resources}/layout/custom_game/end_screen.xml" />
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</Panel>
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</root>
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34
panorama/layout/custom_game/dps_panel.xml
Normal file
34
panorama/layout/custom_game/dps_panel.xml
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@@ -0,0 +1,34 @@
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<root>
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<styles>
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<include src="s2r://panorama/styles/dotastyles.vcss_c" />
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<include src="s2r://panorama/styles/custom_game/dps_panel.vcss_c" />
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</styles>
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<scripts>
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<include src="s2r://panorama/scripts/custom_game/dps_panel.vjs_c" />
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</scripts>
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<snippets>
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<snippet name="Tower">
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<Panel class="Tower" >
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<DOTAItemImage id="Item" itemname="" hittest="false" />
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<Panel id="DPS_info" >
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<Panel id="DPS_bar" />
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<Label id="DPS" text="" />
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<Label id="DPS_pct" text="%" />
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</Panel>
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</Panel>
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</snippet>
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</snippets>
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<Panel hittest="false" class="DPSPanelRoot ShowTime">
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<Panel id="TowerListHeader" onactivate="$.GetContextPanel().ToggleClass('ShowTime')" >
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<Label text="#td_tower_dps_title" />
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</Panel>
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<Panel id="FoodCountPanel" onmouseover="DOTAShowTextTooltip(td_food_count_text)" onmouseout="DOTAHideTextTooltip()" >
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<Label id="FoodCount" text="#td_food_count" />
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</Panel>
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<Panel id="TowerList" >
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<Panel />
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</Panel>
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<Label id="KillCount" text="#td_creature_kill_count" />
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</Panel>
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</root>
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42
panorama/layout/custom_game/end_screen.xml
Normal file
42
panorama/layout/custom_game/end_screen.xml
Normal file
@@ -0,0 +1,42 @@
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<root>
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<styles>
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<include src="s2r://panorama/styles/dotastyles.vcss_c" />
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<include src="s2r://panorama/styles/custom_game/end_screen.vcss_c" />
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</styles>
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<scripts>
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<include src="s2r://panorama/scripts/custom_game/end_screen.vjs_c" />
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</scripts>
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<snippets>
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<snippet name="player">
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<Panel class="Player">
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<Panel id="PlayerColor"/>
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<DOTAAvatarImage id="AvatarImage" class="ScoreboardAvatar"/>
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<Panel id="PlayerAndHeroNameContainer" class="TopBottomFlow">
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<Label id="PlayerNameLabel" class="PlayerNameLabel" text=""/>
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<Label id="HeroNameLabel" class="HeroNameLabel" text=""/>
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</Panel>
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<Label id="KillCount" text="0" />
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</Panel>
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</snippet>
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<!-- PlayerStatus -->
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<snippet name="PlayerStatus">
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<Panel class="PlayerStatus">
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<Panel id="StatusICON" />
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<DOTAAvatarImage id="AvatarImage" class="ScoreboardAvatar"/>
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<Label id="StatusText" html="true" text="" />
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</Panel>
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</snippet>
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</snippets>
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<Panel hittest="true" class="EndScreenRoot" >
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<Label id="WinText" text="" />
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<Panel id="PlayersPanel" >
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<Panel id="PlayersPanelHeader" >
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<Label id="KillCountTitle" text="#td_creature_kill_count_text" />
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</Panel>
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</Panel>
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<Button id="ContinueButton" class="Hide" onactivate="Game.FinishGame();">
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<Label text="#DOTA_Continue" />
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</Button>
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</Panel>
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</root>
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@@ -0,0 +1,172 @@
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#CosmeticMenu {
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horizontal-align: center;
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vertical-align: bottom;
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flow-children: down;
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width: 100%;
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height: 30px;
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margin-right: 58px;
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margin-left: 58px;
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margin-bottom: 145px;
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transition-property: height;
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transition-duration: 0.2s;
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}
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.Open #CosmeticMenu {
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height: 400px;
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}
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#CosmeticMenuButton {
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horizontal-align: right;
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width: 60px;
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height: 30px;
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border-radius: 5px 5px 0px 0px;
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background-color: "#000E";
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background-image: url( "s2r://panorama/images/backgrounds/background_play_button_2x_png.vtex" );
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}
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#CosmeticMenuButtonText {
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color: #ffffff;
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horizontal-align: center;
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vertical-align: middle;
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font-size: 20px;
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}
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#CosmeticMenuMain {
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horizontal-align: center;
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vertical-align: bottom;
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width: 100%;
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height: 100%;
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background-color: #263238;
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background-image: url( "s2r://panorama/images/hud/reborn/ability_bg_psd.vtex" );
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background-size: 100%;
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padding: 30px 60px 60px;
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}
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#CosmeticContainer {
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flow-children: right;
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horizontal-align: center;
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vertical-align: center;
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height: 100%;
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}
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#AnimationPanel {
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width: 185px;
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height: 280px;
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}
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#AnimationContainer {
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width: 100%;
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height: 100%;
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background-color: rgba( 8, 8, 8, 0.9 );
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}
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#BorderAnimation {
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width: 100%;
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height: 100%;
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background-image: url( "s2r://panorama/images/hud/passive_ability_border_png.vtex" );
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background-size: 100% 100%;
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}
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|
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#CosmeticAbilitiesContainer {
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margin-left: 30px;
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flow-children: down;
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}
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.AbilitiesRow {
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margin-top: 10px;
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flow-children: right;
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}
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#ImagePreview {
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margin: 0px 3px;
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width: 60px;
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height: 60px;
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}
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|
||||
#BarOverAbilities {
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vertical-align: bottom;
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margin-left: 285px;
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margin-bottom: 145px;
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flow-children: right;
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}
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#BarOverAbilities.FiveAbilities {
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margin-left: 283px;
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||||
}
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||||
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.SlotOverAbility {
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vertical-align: bottom;
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width: 58px;
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height: 58px;
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margin-right: 7px;
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||||
}
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||||
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.FiveAbilities .SlotOverAbility {
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||||
vertical-align: bottom;
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width: 54px;
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height: 54px;
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margin-right: 4px;
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||||
}
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|
||||
#BarOverItems {
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horizontal-align: right;
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||||
vertical-align: bottom;
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||||
margin-right: 59px;
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||||
margin-bottom: 145px;
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||||
flow-children: right;
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||||
}
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||||
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||||
.SlotOverItems {
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vertical-align: bottom;
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||||
min-width: 60px;
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min-height: 60px;
|
||||
margin-left: 5px;
|
||||
}
|
||||
|
||||
#Image {
|
||||
horizontal-align: center;
|
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vertical-align: bottom;
|
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}
|
||||
|
||||
.SlotOverAbility #Image {
|
||||
width: 58px;
|
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height: 58px;
|
||||
}
|
||||
|
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.SlotOverItems #Image {
|
||||
width: 60px;
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||||
height: 60px;
|
||||
}
|
||||
|
||||
#Cooldown {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#CooldownEffect {
|
||||
width: 100%;
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height: 100%;
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background-color: rgba( 0, 0, 0, 0.85 );
|
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}
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||||
|
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#CooldownCountdown {
|
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vertical-align: bottom;
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padding: 0px 2px;
|
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text-shadow: 2px 2px 4px 2 black;
|
||||
font-size: 16px;
|
||||
color: #999;
|
||||
}
|
||||
|
||||
#DeleteButton {
|
||||
visibility: collapse;
|
||||
horizontal-align: right;
|
||||
background-color: rgb( 11, 11, 11 );
|
||||
background-image: url( "s2r://panorama/images/control_icons/x_close_png.vtex" );
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
background-size: 16px 16px;
|
||||
}
|
||||
|
||||
.Open #DeleteButton {
|
||||
visibility: visible;
|
||||
}
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||||
@@ -0,0 +1,268 @@
|
||||
var IMAGES = {}
|
||||
var cosmeticAbilities = {
|
||||
"high_five": true,
|
||||
"seasonal_ti9_banner": true,
|
||||
"seasonal_summon_cny_balloon": true,
|
||||
"seasonal_summon_dragon": true,
|
||||
"seasonal_summon_cny_tree": true,
|
||||
"seasonal_firecrackers": true,
|
||||
"seasonal_ti9_shovel": true,
|
||||
"seasonal_ti9_instruments": true,
|
||||
"seasonal_ti9_monkey": true,
|
||||
"seasonal_summon_ti9_balloon": true,
|
||||
"seasonal_throw_snowball": true,
|
||||
"seasonal_festive_firework": true,
|
||||
"seasonal_decorate_tree": true,
|
||||
"seasonal_summon_snowman": true
|
||||
}
|
||||
var permanentAbilitySlots = {
|
||||
"high_five": 4,
|
||||
"seasonal_ti9_banner": 5
|
||||
}
|
||||
var abilitiesToTake = [
|
||||
"seasonal_summon_cny_balloon",
|
||||
"seasonal_summon_dragon",
|
||||
"seasonal_summon_cny_tree",
|
||||
"seasonal_firecrackers",
|
||||
"seasonal_ti9_shovel",
|
||||
"seasonal_ti9_instruments",
|
||||
"seasonal_ti9_monkey",
|
||||
"seasonal_summon_ti9_balloon",
|
||||
"seasonal_throw_snowball",
|
||||
"seasonal_festive_firework",
|
||||
"seasonal_decorate_tree",
|
||||
"seasonal_summon_snowman"
|
||||
]
|
||||
var ABILITIES_CANT_BE_REMOVED = {
|
||||
"high_five": true,
|
||||
"seasonal_ti9_banner": true,
|
||||
}
|
||||
var abillity_name_to_webm = {
|
||||
"seasonal_summon_cny_balloon":"40XJ9",
|
||||
"seasonal_summon_dragon":"Ry9Mv",
|
||||
"seasonal_summon_cny_tree":"rVY9D",
|
||||
"seasonal_firecrackers":"Lxe64",
|
||||
"seasonal_ti9_shovel":"b1dNv",
|
||||
"seasonal_ti9_instruments":"5d1Rr",
|
||||
"seasonal_ti9_monkey":"XEjX7",
|
||||
"seasonal_summon_ti9_balloon":"BAEq9",
|
||||
"seasonal_throw_snowball":"8mBLL",
|
||||
"seasonal_festive_firework":"voBa5",
|
||||
"seasonal_decorate_tree":"Px17L",
|
||||
"seasonal_summon_snowman":"na38r"
|
||||
}
|
||||
var showcaseAbilitiesSlot = 6
|
||||
|
||||
var slots = []
|
||||
|
||||
var currentUnit = null
|
||||
var currentAbilitiesCount = 0
|
||||
var animation = {}
|
||||
|
||||
function ToggleCosmeticMenu() {
|
||||
$.GetContextPanel().ToggleClass( "Open" )
|
||||
}
|
||||
|
||||
function Ability( slot, abilityName ) {
|
||||
this.abilityName = abilityName
|
||||
|
||||
var image_path = IMAGES[abilityName] || "file://{images}/spellicons/consumables/" + abilityName + ".png"
|
||||
|
||||
this.image = $.CreatePanel( "Image", slot.panel, "Image" )
|
||||
this.image.SetImage( image_path )
|
||||
|
||||
this.image.SetPanelEvent( "onactivate", function() {
|
||||
if ( Entities.IsControllableByPlayer( currentUnit, Players.GetLocalPlayer() ) ) {
|
||||
var ability = Entities.GetAbilityByName( currentUnit, abilityName )
|
||||
|
||||
if ( Abilities.IsActivated( ability ) ) {
|
||||
Abilities.ExecuteAbility( ability, currentUnit, false )
|
||||
} else {
|
||||
GameEvents.SendCustomGameEventToServer( "cosmetic_abilities_try_activate", { unit: currentUnit, ability: abilityName } )
|
||||
}
|
||||
}
|
||||
} )
|
||||
|
||||
var panel = this.image
|
||||
|
||||
this.image.SetPanelEvent( "onmouseover", function() {
|
||||
$.DispatchEvent( "DOTAShowAbilityTooltip", panel, abilityName )
|
||||
} )
|
||||
this.image.SetPanelEvent( "onmouseout", function() {
|
||||
$.DispatchEvent( "DOTAHideAbilityTooltip", panel )
|
||||
} )
|
||||
|
||||
this.cooldown = $.CreatePanel( "Panel", this.image, "Cooldown" )
|
||||
this.cooldownEffect = $.CreatePanel( "Panel", this.cooldown, "CooldownEffect" )
|
||||
this.cooldownEffect.style["opacity-mask"] = "url( '" + image_path + "' )"
|
||||
this.cooldownCountdown = $.CreatePanel( "Label", this.cooldown, "CooldownCountdown" )
|
||||
|
||||
if ( !ABILITIES_CANT_BE_REMOVED[abilityName] ) {
|
||||
var deleteButton = $.CreatePanel( "Button", this.image, "DeleteButton" )
|
||||
|
||||
deleteButton.SetPanelEvent( "onactivate", function() {
|
||||
if ( Entities.IsControllableByPlayer( currentUnit, Players.GetLocalPlayer() ) ) {
|
||||
GameEvents.SendCustomGameEventToServer( "cosmetic_abilities_delete", { unit: currentUnit, ability: abilityName } )
|
||||
}
|
||||
} )
|
||||
}
|
||||
|
||||
this.Update = function() {
|
||||
var ability = Entities.GetAbilityByName( currentUnit, this.abilityName )
|
||||
|
||||
if ( !Abilities.IsCooldownReady( ability ) ) {
|
||||
var remaining = Abilities.GetCooldownTimeRemaining( ability )
|
||||
var progress = remaining / Abilities.GetCooldownLength( ability ) * -360
|
||||
|
||||
this.cooldown.style.visibility = "visible"
|
||||
this.cooldownEffect.style.clip = "radial( 50% 75%, 0deg, " + progress + "deg )"
|
||||
this.cooldownCountdown.text = Math.ceil( remaining )
|
||||
} else {
|
||||
this.cooldown.style.visibility = "collapse"
|
||||
}
|
||||
}
|
||||
|
||||
this.Delete = function() {
|
||||
this.image.DeleteAsync( 0 )
|
||||
}
|
||||
}
|
||||
|
||||
function Slot( parent, index, style ) {
|
||||
this.panel = $.CreatePanel( "Panel", parent, "Slot" + index )
|
||||
this.panel.AddClass( style )
|
||||
|
||||
this.Update = function() {
|
||||
if ( this.content && this.content.Update ) {
|
||||
this.content.Update()
|
||||
}
|
||||
}
|
||||
|
||||
this.Clear = function() {
|
||||
if ( this.content ) {
|
||||
this.content.Delete()
|
||||
this.content = null
|
||||
}
|
||||
}
|
||||
|
||||
this.AddContent = function( content ) {
|
||||
this.Clear()
|
||||
this.content = content
|
||||
}
|
||||
}
|
||||
|
||||
function Reload() {
|
||||
currentUnit = Players.GetLocalPlayerPortraitUnit()
|
||||
|
||||
for ( i in slots ) {
|
||||
var slot = slots[i]
|
||||
slot.Clear()
|
||||
}
|
||||
|
||||
var visible_abilities = 0
|
||||
|
||||
for ( var i = 0; i < Entities.GetAbilityCount( currentUnit ); i++ ) {
|
||||
var ability = Entities.GetAbility( currentUnit, i )
|
||||
var name = Abilities.GetAbilityName( ability )
|
||||
|
||||
if ( !Abilities.IsHidden( ability ) && i < 6 ) {
|
||||
visible_abilities++
|
||||
}
|
||||
|
||||
if ( cosmeticAbilities[name] ) {
|
||||
var permSlot = permanentAbilitySlots[name]
|
||||
|
||||
if ( permSlot ) {
|
||||
slots[permSlot].AddContent( new Ability( slots[permSlot], name ) )
|
||||
} else {
|
||||
for ( s in slots ) {
|
||||
var slot = slots[s]
|
||||
|
||||
if ( !slot.content ) {
|
||||
slot.AddContent( new Ability( slot, name ) )
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( Entities.IsRealHero( currentUnit ) ) {
|
||||
$( "#CosmeticMenu" ).style.visibility = "visible"
|
||||
} else {
|
||||
$( "#CosmeticMenu" ).style.visibility = "collapse"
|
||||
}
|
||||
|
||||
if ( visible_abilities > 4 ) {
|
||||
$( "#BarOverAbilities" ).AddClass( "FiveAbilities" )
|
||||
} else {
|
||||
$( "#BarOverAbilities" ).RemoveClass( "FiveAbilities" )
|
||||
}
|
||||
}
|
||||
|
||||
function Update() {
|
||||
if ( Players.GetLocalPlayerPortraitUnit() != currentUnit ) {
|
||||
Reload()
|
||||
} else {
|
||||
for ( i in slots ) {
|
||||
var slot = slots[i]
|
||||
slot.Update()
|
||||
}
|
||||
}
|
||||
|
||||
$.Schedule( 1 / 60, Update )
|
||||
}
|
||||
|
||||
for ( var i = 0; i < 7; i++ ) {
|
||||
if ( i > 3 ) {
|
||||
slots[i] = new Slot( $( "#BarOverItems" ), i, "SlotOverItems" )
|
||||
} else {
|
||||
slots[i] = new Slot( $( "#BarOverAbilities" ), i, "SlotOverAbility" )
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GameEvents.Subscribe( "cosmetic_abilities_reload_hud", Reload )
|
||||
|
||||
Update()
|
||||
|
||||
function CreateAbilityToTake( row, abilityName ) {
|
||||
var image = $.CreatePanel( "Image", row, "ImagePreview" )
|
||||
image.SetImage( IMAGES[abilityName] || "file://{images}/spellicons/consumables/" + abilityName + ".png")
|
||||
|
||||
animation[abilityName] = $.CreatePanel( "Panel", $( "#AnimationContainer" ), "" )
|
||||
animation[abilityName].BLoadLayoutFromString( '<root><Panel><MoviePanel src="http://s1.webmshare.com/'+abillity_name_to_webm[abilityName]+'.webm" repeat="true" autoplay="onload" /></Panel></root>', false, false )
|
||||
animation[abilityName].visible = false
|
||||
|
||||
image.SetPanelEvent( "onactivate", function() {
|
||||
if ( Entities.IsControllableByPlayer( currentUnit, Players.GetLocalPlayer() ) ) {
|
||||
GameEvents.SendCustomGameEventToServer( "cosmetic_abilities_take", { unit: currentUnit, ability: abilityName } )
|
||||
}
|
||||
} )
|
||||
|
||||
image.SetPanelEvent( "onmouseover", function() {
|
||||
$.DispatchEvent( "DOTAShowAbilityTooltip", image, abilityName )
|
||||
|
||||
animation[abilityName].visible = true
|
||||
} )
|
||||
|
||||
image.SetPanelEvent( "onmouseout", function() {
|
||||
$.DispatchEvent( "DOTAHideAbilityTooltip", image )
|
||||
|
||||
animation[abilityName].visible = false
|
||||
} )
|
||||
}
|
||||
|
||||
function CreateAbilitiesToTake() {
|
||||
var abilities_row = null
|
||||
|
||||
for ( var i = 0; i < abilitiesToTake.length; i++ ) {
|
||||
if ( i % 4 == 0 ) {
|
||||
abilities_row = $.CreatePanel( "Panel", $( "#CosmeticAbilitiesContainer" ), "" )
|
||||
abilities_row.AddClass( "AbilitiesRow" )
|
||||
}
|
||||
|
||||
CreateAbilityToTake( abilities_row, abilitiesToTake[i] )
|
||||
}
|
||||
}
|
||||
|
||||
CreateAbilitiesToTake()
|
||||
@@ -0,0 +1,30 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/layout/custom_game/frames/cosmetic_abilities/cosmetic_abilities.vcss_c" />
|
||||
</styles>
|
||||
|
||||
<scripts>
|
||||
<include src="s2r://panorama/layout/custom_game/frames/cosmetic_abilities/cosmetic_abilities.vjs_c" />
|
||||
</scripts>
|
||||
|
||||
<Panel style="width: 100%; height: 100%;" hittest="false">
|
||||
<Panel id="CosmeticMenu">
|
||||
<Button id="CosmeticMenuButton" onactivate="ToggleCosmeticMenu()">
|
||||
<Label id="CosmeticMenuButtonText" text="#td_cosmetic" />
|
||||
</Button>
|
||||
<Panel id="CosmeticMenuMain">
|
||||
<Panel id="CosmeticContainer">
|
||||
<Panel id="AnimationPanel">
|
||||
<Panel id="AnimationContainer"></Panel>
|
||||
<Panel id="BorderAnimation" />
|
||||
</Panel>
|
||||
<Panel id="CosmeticAbilitiesContainer"></Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
<Panel id="BarOverAbilities" hittest="false">
|
||||
</Panel>
|
||||
<Panel id="BarOverItems" hittest="false">
|
||||
</Panel>
|
||||
</Panel>
|
||||
</root>
|
||||
@@ -0,0 +1,57 @@
|
||||
var COSMETIC_ABILITIES = {
|
||||
"high_five": true,
|
||||
"seasonal_ti9_banner": true,
|
||||
"seasonal_summon_cny_balloon": true,
|
||||
"seasonal_summon_dragon": true,
|
||||
"seasonal_summon_cny_tree": true,
|
||||
"seasonal_firecrackers": true,
|
||||
"seasonal_ti9_shovel": true,
|
||||
"seasonal_ti9_instruments": true,
|
||||
"seasonal_ti9_monkey": true,
|
||||
"seasonal_summon_ti9_balloon": true,
|
||||
"seasonal_throw_snowball": true,
|
||||
"seasonal_festive_firework": true,
|
||||
"seasonal_decorate_tree": true,
|
||||
"seasonal_summon_snowman": true
|
||||
}
|
||||
|
||||
var hud = $.GetContextPanel().GetParent().GetParent().GetParent()
|
||||
var lower_hud = hud.FindChildTraverse( "HUDElements" ).FindChild( "lower_hud" )
|
||||
var center_with_stats = lower_hud.FindChild( "center_with_stats" )
|
||||
var center_block = center_with_stats.FindChild( "center_block" )
|
||||
var buff_container = lower_hud.FindChild( "BuffContainer" )
|
||||
|
||||
lower_hud.style.height = "100%"
|
||||
center_with_stats.style.height = "100%"
|
||||
center_block.style.height = "100%"
|
||||
|
||||
buff_container.FindChild( "buffs" ).style.transform = "translateY( -50px )"
|
||||
buff_container.FindChild( "debuffs" ).style.transform = "translateY( -50px )"
|
||||
|
||||
if ( !center_block.FindChild( "CosmeticAbilities" ) ) {
|
||||
var newPanel = $.CreatePanel( "Panel", center_block, "CosmeticAbilities" )
|
||||
newPanel.BLoadLayout( "file://{resources}/layout/custom_game/frames/cosmetic_abilities/cosmetic_abilities.xml", false, false )
|
||||
center_block.MoveChildBefore( newPanel, center_block.FindChild( "center_bg" ) )
|
||||
}
|
||||
|
||||
center_block.FindChildrenWithClassTraverse( "TertiaryAbilityContainer" )[0].style.visibility = "collapse"
|
||||
|
||||
var abilities_panel = center_block.FindChild( "AbilitiesAndStatBranch" ).FindChildTraverse( "abilities" )
|
||||
|
||||
function HideAbilities() {
|
||||
var abilities = abilities_panel.Children()
|
||||
|
||||
for ( i in abilities ) {
|
||||
var ability_name = abilities[i].FindChildTraverse( "AbilityImage" ).abilityname
|
||||
|
||||
if ( COSMETIC_ABILITIES[ability_name] ) {
|
||||
abilities[i].style.visibility = "collapse"
|
||||
} else {
|
||||
abilities[i].style.visibility = "visible"
|
||||
}
|
||||
}
|
||||
|
||||
$.Schedule( 0.001, HideAbilities )
|
||||
}
|
||||
|
||||
HideAbilities()
|
||||
21
panorama/layout/custom_game/frames/message/message.css
Normal file
21
panorama/layout/custom_game/frames/message/message.css
Normal file
@@ -0,0 +1,21 @@
|
||||
.MessageRoot{
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#Content {
|
||||
margin: 300px 100px;
|
||||
vertical-align: bottom;
|
||||
flow-children: down;
|
||||
}
|
||||
|
||||
.Message {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.Message Label {
|
||||
color: #fff;
|
||||
width: 500px;
|
||||
text-shadow: #000 0px 0px 2px 2.0;
|
||||
font-size: 20px;
|
||||
}
|
||||
31
panorama/layout/custom_game/frames/message/message.js
Normal file
31
panorama/layout/custom_game/frames/message/message.js
Normal file
@@ -0,0 +1,31 @@
|
||||
"use strict";
|
||||
|
||||
function ShowMessage(msg, duration, params, color) {
|
||||
color = color || "#fff";
|
||||
|
||||
var msgPanel = $.CreatePanel("Panel", $("#Content"), "");
|
||||
msgPanel.AddClass("Message");
|
||||
|
||||
var label = $.CreatePanel("Label", msgPanel, "");
|
||||
|
||||
if (params) {
|
||||
for(var i in params) {
|
||||
var v = params[i];
|
||||
if (typeof v === 'number') {
|
||||
label.SetDialogVariableInt(i, v);
|
||||
} else {
|
||||
label.SetDialogVariable(i, $.Localize(String(v)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
label.html = true;
|
||||
label.text = $.Localize(msg, label).replace(/%%/g,"%");
|
||||
label.style.color = color;
|
||||
|
||||
msgPanel.DeleteAsync(duration);
|
||||
}
|
||||
|
||||
GameEvents.Subscribe("show_message", function (data) {
|
||||
ShowMessage(data.msg, data.duration || 5, data.params, data.color);
|
||||
})
|
||||
12
panorama/layout/custom_game/frames/message/message.xml
Normal file
12
panorama/layout/custom_game/frames/message/message.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/styles/dotastyles.vcss_c" />
|
||||
<include src="s2r://panorama/layout/custom_game/frames/message/message.vcss_c" />
|
||||
</styles>
|
||||
<scripts>
|
||||
<include src="s2r://panorama/layout/custom_game/frames/message/message.vjs_c" />
|
||||
</scripts>
|
||||
<Panel hittest="false" hittestchildren="false" class="MessageRoot" >
|
||||
<Panel id="Content" />
|
||||
</Panel>
|
||||
</root>
|
||||
287
panorama/layout/custom_game/frames/payment/payment.css
Normal file
287
panorama/layout/custom_game/frames/payment/payment.css
Normal file
@@ -0,0 +1,287 @@
|
||||
.PaymentRoot{
|
||||
width: 800px;
|
||||
height: 500px;
|
||||
background-color: #151515;
|
||||
border-radius: 5px;
|
||||
border: 1px solid #555;
|
||||
}
|
||||
|
||||
|
||||
.line {
|
||||
flow-children: right;
|
||||
}
|
||||
.center {
|
||||
horizontal-align: center;
|
||||
}
|
||||
.margin-sm {
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
#PetInputPage,
|
||||
#InputPage,
|
||||
#HtmlPage {
|
||||
horizontal-align: center;
|
||||
vertical-align: middle;
|
||||
transition-property: opacity, transform;
|
||||
transition-duration: 0.3s;
|
||||
}
|
||||
|
||||
#PetInputPage,
|
||||
#InputPage {
|
||||
flow-children: down;
|
||||
}
|
||||
|
||||
#PetInputPage .t1,
|
||||
#InputPage .t1 {
|
||||
horizontal-align: center;
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
#PetInputPage .t2,
|
||||
#InputPage .t2 {
|
||||
horizontal-align: center;
|
||||
flow-children: right;
|
||||
}
|
||||
|
||||
#PetTextPanel,
|
||||
#AvalonCoinPanel {
|
||||
width: 120px;
|
||||
background-color: #000;
|
||||
vertical-align: middle;
|
||||
border: 1px solid #FFED83;
|
||||
}
|
||||
|
||||
#PetLevelText,
|
||||
#AvalonCoin{
|
||||
width: fit-children;
|
||||
background-color: none;
|
||||
text-align: right;
|
||||
text-overflow: clip;
|
||||
horizontal-align: center;
|
||||
border: 0;
|
||||
transform: translateX(6px);
|
||||
font-size: 25px;
|
||||
min-width: 20px;
|
||||
color: gradient( linear, 0% 100%, 0% 0%, from( #FFED83 ), to( #DE8B00 ) );
|
||||
}
|
||||
|
||||
#PetInputPage .title,
|
||||
#InputPage .title{
|
||||
font-size: 30px;
|
||||
color: gradient( linear, 0% 100%, 0% 0%, from( #FFED83 ), to( #DE8B00 ) );
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
#PetPrePayButton,
|
||||
#PrePayButton{
|
||||
horizontal-align: center;
|
||||
margin: 30px;
|
||||
flow-children: down;
|
||||
}
|
||||
|
||||
#PetPrePayButton .title,
|
||||
#PrePayButton .title{
|
||||
font-size: 20px;
|
||||
color: gradient( linear, 0% 100%, 0% 0%, from( #FFED83 ), to( #DE8B00 ) );
|
||||
text-shadow: #000 0px 0px 4px 1.0;
|
||||
margin-top: 15px;
|
||||
margin-bottom: 15px;
|
||||
horizontal-align: center;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn,
|
||||
#PrePayButton .pay-btn{
|
||||
padding: 10px 15px;
|
||||
flow-children: right;
|
||||
border-radius: 5px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn.alipay,
|
||||
#PrePayButton .pay-btn.alipay{
|
||||
background-color: #108EE9;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn.wechatpay,
|
||||
#PrePayButton .pay-btn.wechatpay{
|
||||
background-color: #3eb94e;
|
||||
margin-left: 10px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn Image,
|
||||
#PrePayButton .pay-btn Image{
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn Label,
|
||||
#PrePayButton .pay-btn Label{
|
||||
font-size: 20px;
|
||||
color: #fff;
|
||||
margin-left: 5px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn.alipay:hover,
|
||||
#PrePayButton .pay-btn.alipay:hover{
|
||||
box-shadow: #108EE9 0px 0px 4px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn.wechatpay:hover,
|
||||
#PrePayButton .pay-btn.wechatpay:hover{
|
||||
box-shadow: #3eb94e 0px 0px 4px;
|
||||
}
|
||||
|
||||
#PetPrePayButton .pay-btn:active,
|
||||
#PrePayButton .pay-btn:active{
|
||||
transform: scale3d(0.9,0.9,1);
|
||||
}
|
||||
|
||||
#AddPetLevel,
|
||||
#AddAvalonCoin{
|
||||
horizontal-align: center;
|
||||
margin-top: 15px;
|
||||
flow-children: right;
|
||||
}
|
||||
|
||||
#AddPetLevel .btn,
|
||||
#AddAvalonCoin .btn{
|
||||
background-color: #414141;
|
||||
padding: 2px 4px;
|
||||
border-radius: 5px;
|
||||
margin: 0px 3px;
|
||||
}
|
||||
|
||||
#AddPetLevel .btn Label,
|
||||
#AddAvalonCoin .btn Label{
|
||||
margin-top: 3px;
|
||||
color: gradient( linear, 0% 100%, 0% 0%, from( #FFED83 ), to( #DE8B00 ) );
|
||||
}
|
||||
|
||||
#AddPetLevel .btn:hover,
|
||||
#AddAvalonCoin .btn:hover{
|
||||
brightness: 2;
|
||||
}
|
||||
|
||||
#AddPetLevel .btn:active,
|
||||
#AddAvalonCoin .btn:active{
|
||||
transform: scale3d(0.9,0.9,1);
|
||||
}
|
||||
|
||||
/*=======================*/
|
||||
#HtmlPage {
|
||||
flow-children: down;
|
||||
}
|
||||
|
||||
#HtmlPage .btn{
|
||||
background-color: #414141;
|
||||
padding: 2px 4px;
|
||||
border-radius: 5px;
|
||||
margin: 0px 3px;
|
||||
horizontal-align: center;
|
||||
}
|
||||
|
||||
#HtmlPage .btn Label{
|
||||
margin-top: 3px;
|
||||
color: gradient( linear, 0% 100%, 0% 0%, from( #FFED83 ), to( #DE8B00 ) );
|
||||
}
|
||||
|
||||
#HtmlPage .btn:hover{
|
||||
brightness: 2;
|
||||
}
|
||||
|
||||
#HtmlPage .btn:active{
|
||||
transform: scale3d(0.9,0.9,1);
|
||||
}
|
||||
|
||||
|
||||
#Html {
|
||||
width: 700px;
|
||||
height: 360px;
|
||||
background-color: #000;
|
||||
}
|
||||
|
||||
#GoBackButton {
|
||||
padding: 5px 15px;
|
||||
horizontal-align: center;
|
||||
border-radius: 3px;
|
||||
margin-top: 10px;
|
||||
background-color: gradient(linear, 0% 100%, 0% 0%, from(#3F0600), to(#5B0900));
|
||||
}
|
||||
#GoBackButton:hover {
|
||||
box-shadow: #A41C00 0px 0px 5px;
|
||||
}
|
||||
#GoBackButton Label {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#CloseButton {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
background-image: url("s2r://panorama/images/control_icons/x_close_png.vtex");
|
||||
background-repeat: no-repeat;
|
||||
background-size: 100%;
|
||||
wash-color: #eee2dd;
|
||||
margin-top: 2px;
|
||||
margin-right: 5px;
|
||||
horizontal-align: right;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
#CloseButton:hover {
|
||||
wash-color: #fac900;
|
||||
}
|
||||
|
||||
#PageModeToggle {
|
||||
horizontal-align: center;
|
||||
vertical-align: top;
|
||||
margin-top: 30px;
|
||||
}
|
||||
|
||||
#PageModeToggle {
|
||||
flow-children: right;
|
||||
}
|
||||
|
||||
#PageModeToggle RadioButton {
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
#PageModeToggle RadioButton .TickBox {
|
||||
background-color: #0000;
|
||||
border: 2px solid #6c9fcb;
|
||||
box-shadow: #abffff 0px 0px 0px;
|
||||
}
|
||||
|
||||
#PageModeToggle RadioButton Label {
|
||||
color: #EEE;
|
||||
}
|
||||
#PageModeToggle RadioButton:selected Label {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#PageModeToggle RadioButton:selected .TickBox {
|
||||
background-color: #abffff;
|
||||
border: 2px solid #6c9fcb;
|
||||
box-shadow: #abffff 0px 0px 6px;
|
||||
}
|
||||
|
||||
|
||||
#PayQrPanel {
|
||||
width: 700px;
|
||||
height: 360px;
|
||||
background-color: #000;
|
||||
horizontal-align: center;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
#PayQrPanel Label {
|
||||
color: #EEE;
|
||||
font-size: 25px;
|
||||
horizontal-align: center;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
#PayQrImg {
|
||||
width: 312px;
|
||||
height: 312px;
|
||||
horizontal-align: center;
|
||||
vertical-align: middle;
|
||||
}
|
||||
279
panorama/layout/custom_game/frames/payment/payment.js
Normal file
279
panorama/layout/custom_game/frames/payment/payment.js
Normal file
@@ -0,0 +1,279 @@
|
||||
"use strict";
|
||||
|
||||
var PayAmount = 0;
|
||||
var Price = 0.0;
|
||||
|
||||
var PetPayAmount = 0;
|
||||
var PetPrice = 0;
|
||||
|
||||
var IsInQuery = false;
|
||||
var SelectedPage = 1;
|
||||
|
||||
var BackTimeOutCount = 60;
|
||||
var EndTimeOutCount = 300;
|
||||
|
||||
function ShowMessage(text, time, iserror, marginTop) {
|
||||
var label = $.CreatePanel("Label", $.GetContextPanel(), "");
|
||||
label.style["background-color"] = iserror ? "#A22C00" : "#000E";
|
||||
label.style["color"] = iserror ? "#fff" : "#F37702";
|
||||
label.style["padding"] = "20px";
|
||||
label.style["font-size"] = "30px";
|
||||
if (marginTop) label.style["margin-top"] = marginTop;
|
||||
label.style["horizontal-align"] = "center";
|
||||
label.style["vertical-align"] = "center";
|
||||
label.html = true;
|
||||
label.text = text;
|
||||
label.DeleteAsync(time > 0 ? time : 3);
|
||||
}
|
||||
|
||||
function PageModeSelect(type) {
|
||||
if (type === "fairy") {
|
||||
SelectedPage = 1;
|
||||
$("#InputPage").visible = true;
|
||||
$("#PetInputPage").visible = false;
|
||||
$("#HtmlPage").visible = false;
|
||||
$("#AvalonCoin").text = "";
|
||||
return;
|
||||
}
|
||||
if (type === "pet") {
|
||||
SelectedPage = 2;
|
||||
$("#InputPage").visible = false;
|
||||
$("#PetInputPage").visible = true;
|
||||
$("#HtmlPage").visible = false;
|
||||
$("#PetLevelText").text = "";
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function ShowModeSelectTip(index) {
|
||||
$.DispatchEvent("DOTAShowTextTooltip", $("#PageModeToggle").GetChild(index), $.Localize("#pay_tip_mode" + index));
|
||||
}
|
||||
|
||||
function HideModeSelectTip() {
|
||||
$.DispatchEvent("DOTAHideTextTooltip")
|
||||
}
|
||||
|
||||
function GoBack() {
|
||||
$("#InputPage").visible = SelectedPage === 1;
|
||||
$("#PetInputPage").visible = SelectedPage === 2;
|
||||
$("#HtmlPage").visible = false;
|
||||
$("#AvalonCoin").text = "";
|
||||
$("#PetLevelText").text = "";
|
||||
EndTimeOutCount = 0;
|
||||
BackTimeOutCount = 0;
|
||||
GameEvents.SendCustomGameEventToServer("custom_game_pay_auto_query", {});
|
||||
}
|
||||
|
||||
function Pay( method, type ) {
|
||||
if ((!Price || Price < 0) && (!PetPrice || PetPrice < 0)) return;
|
||||
|
||||
$("#PayQrImg").SetImage("");
|
||||
$("#InputPage").visible = false;
|
||||
$("#PetInputPage").visible = false;
|
||||
$("#HtmlPage").visible = true;
|
||||
$("#CompleteButton").visible = false;
|
||||
$("#GoBackButton").enabled = false;
|
||||
|
||||
BackTimeOutCount = 30;
|
||||
GoBackTimeCount();
|
||||
|
||||
EndTimeOutCount = 300;
|
||||
EndBackTimeCount()
|
||||
|
||||
var payType = 2;
|
||||
if (method === "alipay") {
|
||||
payType = 1;
|
||||
} else if (method === "wechatpay") {
|
||||
payType = 2;
|
||||
}
|
||||
|
||||
if (type === "fairy") {
|
||||
GameEvents.SendCustomGameEventToServer("custom_game_pay_select", {"method":payType, "amount":PayAmount, "price":Price * 100, "type": type});
|
||||
} else if (type === "pet") {
|
||||
GameEvents.SendCustomGameEventToServer("custom_game_pay_select", {"method":payType, "amount":PetPayAmount, "price":PetPrice * 100, "type": type});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function GoBackTimeCount() {
|
||||
if (BackTimeOutCount <= 0) {
|
||||
$("#GoBackButton").enabled = true;
|
||||
$("#GoBackButton").SetDialogVariableInt("timeout", 0)
|
||||
$("#CompleteButton").visible = true;
|
||||
return;
|
||||
}
|
||||
BackTimeOutCount--;
|
||||
$("#GoBackButton").SetDialogVariableInt("timeout", BackTimeOutCount)
|
||||
$.Schedule(1, GoBackTimeCount);
|
||||
}
|
||||
|
||||
|
||||
function EndBackTimeCount() {
|
||||
if (EndTimeOutCount <= 0) {
|
||||
return;
|
||||
}
|
||||
EndTimeOutCount--;
|
||||
var m = Math.floor(EndTimeOutCount/60);
|
||||
var s = EndTimeOutCount%60;
|
||||
var note = m > 0 ? (m + "分") : "";
|
||||
note += s > 0 ? (s + "秒") : "";
|
||||
if (note === "") note = "0秒(已过期,请返回)";
|
||||
$("#HtmlPage").SetDialogVariable("LeftTime", note);
|
||||
$.Schedule(1, EndBackTimeCount);
|
||||
}
|
||||
|
||||
function PayComplete() {
|
||||
if (IsInQuery) return;
|
||||
IsInQuery = true;
|
||||
GameEvents.SendCustomGameEventToServer("custom_game_pay_query", {});
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// 文本改变
|
||||
var AvalonCoinLock = false;
|
||||
function OnAvalonCoinChange() {
|
||||
if (AvalonCoinLock) return;
|
||||
AvalonCoinLock=true;
|
||||
|
||||
var AvalonCoin = $("#AvalonCoin");
|
||||
var text = AvalonCoin.text;
|
||||
var m = text.replace(/\D+/g,"");
|
||||
var amount = parseInt(m);
|
||||
if (amount >= 10) {
|
||||
AvalonCoin.text = parseInt(m);
|
||||
}
|
||||
else {
|
||||
amount = 0;
|
||||
AvalonCoin.text = "";
|
||||
}
|
||||
|
||||
if (amount > 0) {
|
||||
// $("#PrePayButton").SetDialogVariable("Amount",((100 * amount / 2 - RandomInt(0, 100))/100).toFixed(2).toString());
|
||||
if (PayAmount != amount) {
|
||||
PayAmount = amount;
|
||||
Price = (100 * amount * 0.5 - RandomInt(0, 100))/100;
|
||||
$("#PrePayButton").SetDialogVariable("Amount",Price.toString());
|
||||
$("#HtmlPage").SetDialogVariable("Amount",Price.toString());
|
||||
}
|
||||
} else {
|
||||
PayAmount = 0;
|
||||
Price = 0.0;
|
||||
$("#PrePayButton").SetDialogVariable("Amount", "0");
|
||||
$("#HtmlPage").SetDialogVariable("Amount", "0");
|
||||
}
|
||||
AvalonCoinLock = false;
|
||||
}
|
||||
|
||||
// 文本改变
|
||||
var PetlevelLock = false;
|
||||
function OnPetLevelChange() {
|
||||
if (PetlevelLock) return;
|
||||
PetlevelLock=true;
|
||||
|
||||
var PetLevelText = $("#PetLevelText");
|
||||
var text = PetLevelText.text;
|
||||
var m = text.replace(/\D+/g,"");
|
||||
var amount = parseInt(m);
|
||||
if (amount > 0) {
|
||||
PetLevelText.text = parseInt(m);
|
||||
}
|
||||
else {
|
||||
amount = 0;
|
||||
PetLevelText.text = "";
|
||||
}
|
||||
|
||||
if (amount > 0) {
|
||||
if (PetPayAmount != amount) {
|
||||
PetPayAmount = amount;
|
||||
PetPrice = (100 * amount * 30 - RandomInt(0, 100))/100;
|
||||
$("#PetPrePayButton").SetDialogVariable("Amount",PetPrice.toString());
|
||||
$("#HtmlPage").SetDialogVariable("Amount",PetPrice.toString());
|
||||
}
|
||||
} else {
|
||||
PetPayAmount = 0;
|
||||
PetPrice = 0.0;
|
||||
$("#PetPrePayButton").SetDialogVariable("Amount", "0");
|
||||
$("#HtmlPage").SetDialogVariable("Amount", "0");
|
||||
}
|
||||
PetlevelLock = false;
|
||||
}
|
||||
|
||||
function RandomInt(min, max) {
|
||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
}
|
||||
|
||||
function AddAvalonCoin(num) {
|
||||
var AvalonCoin = $("#AvalonCoin");
|
||||
var text = AvalonCoin.text;
|
||||
var amount = parseInt(text);
|
||||
if (!amount || amount < 0) amount = 0;
|
||||
if (num > 0)
|
||||
AvalonCoin.text = (amount + num);
|
||||
else
|
||||
AvalonCoin.text = "";
|
||||
}
|
||||
|
||||
function AddPetLevel(num) {
|
||||
var PetLevelText = $("#PetLevelText");
|
||||
var text = PetLevelText.text;
|
||||
var amount = parseInt(text);
|
||||
if (!amount || amount < 0) amount = 0;
|
||||
if (num > 0)
|
||||
PetLevelText.text = (amount + num);
|
||||
else
|
||||
PetLevelText.text = "";
|
||||
}
|
||||
|
||||
var closeHandle = null;
|
||||
function Close() {
|
||||
if (closeHandle) {
|
||||
closeHandle();
|
||||
}
|
||||
}
|
||||
|
||||
function AvalonCoinInputFocus(){
|
||||
// $("#PetTextPanel").SetFocus();
|
||||
}
|
||||
|
||||
function PetInputFocus() {
|
||||
$("#PetLevelText").SetFocus();
|
||||
}
|
||||
|
||||
|
||||
;(function(){
|
||||
$("#PrePayButton").SetDialogVariable("Amount", "0");
|
||||
$("#HtmlPage").SetDialogVariable("Amount", "0");
|
||||
$("#HtmlPage").visible = false;
|
||||
$("#AvalonCoin").enabled = false;
|
||||
$("#InputPage").visible = SelectedPage === 1;
|
||||
$("#PetInputPage").visible = SelectedPage === 2;
|
||||
|
||||
$.GetContextPanel().OnClose = function (f) { closeHandle = f };
|
||||
|
||||
GameEvents.Subscribe("thtd_pay_post", function (data){
|
||||
if (data.code === 1) {
|
||||
// $("#Html").SetURL(data.url);占用性能
|
||||
// $("#PayQrImg").SetImage(data.url);
|
||||
$("#PayQrImg").SetImage(data.method === 1 ? "s2r://panorama/images/custom_game/qr_alipay_png.vtex" : "s2r://panorama/images/custom_game/qr_wechat_png.vtex");
|
||||
} else {
|
||||
// $("#Html").SetURL("https://qrcode/error.jpg");
|
||||
$("#PayQrImg").SetImage("");
|
||||
ShowMessage("获取支付码失败," + data.msg, 10, true);
|
||||
}
|
||||
});
|
||||
|
||||
GameEvents.Subscribe("thtd_pay_result", function (data){
|
||||
IsInQuery = false;
|
||||
if (data.code === "0000") {
|
||||
ShowMessage(data.msg, 5);
|
||||
Game.EmitSound("Quest.Completed");
|
||||
BackTimeOutCount = 0;
|
||||
} else {
|
||||
ShowMessage(data.msg, 5, true);
|
||||
}
|
||||
});
|
||||
|
||||
})();
|
||||
111
panorama/layout/custom_game/frames/payment/payment.xml
Normal file
111
panorama/layout/custom_game/frames/payment/payment.xml
Normal file
@@ -0,0 +1,111 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/styles/dotastyles.vcss_c" />
|
||||
<include src="s2r://panorama/layout/custom_game/frames/payment/payment.vcss_c" />
|
||||
</styles>
|
||||
<scripts>
|
||||
<include src="s2r://panorama/layout/custom_game/frames/payment/payment.vjs_c" />
|
||||
</scripts>
|
||||
<Panel class="PaymentRoot" onactivate="" >
|
||||
<Button id="CloseButton" onactivate="Close()" />
|
||||
|
||||
<Panel id="PageModeToggle" >
|
||||
<Label style="color:#fff;vertical-align: middle;" text="#td_type" />
|
||||
<RadioButton id="fairy" selected="true" text="符卡精华" group="mode_group" onactivate="PageModeSelect('fairy')" onmouseover="ShowModeSelectTip(1)" onmouseout="HideModeSelectTip()" />
|
||||
<RadioButton id="pet" selected="false" text="宠物等级和奖励时间" group="mode_group" onactivate="PageModeSelect('pet')" onmouseover="ShowModeSelectTip(2)" onmouseout="HideModeSelectTip()" />
|
||||
</Panel>
|
||||
|
||||
<Panel id="InputPage">
|
||||
<!-- <Label class="t1" text="需要的符卡精华数量" /> -->
|
||||
<Panel class="t2" hittest="false">
|
||||
<Panel id="AvalonCoinPanel" onactivate="AvalonCoinInputFocus()">
|
||||
<TextEntry id="AvalonCoin" maxchars="7" ontextentrychange="OnAvalonCoinChange()" />
|
||||
</Panel>
|
||||
<Label class="title" text=" 符卡精华" />
|
||||
</Panel>
|
||||
<!-- 自动增加 -->
|
||||
<Panel id="AddAvalonCoin" >
|
||||
<Button class="btn" onactivate="AddAvalonCoin(100)">
|
||||
<Label text="+100" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddAvalonCoin(500)">
|
||||
<Label text="+500" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddAvalonCoin(20)">
|
||||
<Label text="+20" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddAvalonCoin(0)">
|
||||
<Label text="重置" />
|
||||
</Button>
|
||||
</Panel>
|
||||
<!-- 支付按钮 -->
|
||||
<Panel id="PrePayButton" >
|
||||
<Label class="title" html="true" text="请赞助 {s:Amount} 元" />
|
||||
<Panel class="line center">
|
||||
<Button class="pay-btn alipay" onactivate="Pay('alipay','fairy')">
|
||||
<Image src="s2r://panorama/images/custom_game/alipay_png.vtex" />
|
||||
<Label text="支付宝" />
|
||||
</Button>
|
||||
<Button class="pay-btn wechatpay" onactivate="Pay('wechatpay','fairy')">
|
||||
<Image src="s2r://panorama/images/custom_game/wechatpay_png.vtex" />
|
||||
<Label text="微信" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<Panel id="PetInputPage">
|
||||
<Label class="t1" text="每级获得2个月的特别奖励时间" />
|
||||
<Panel class="t2" hittest="false">
|
||||
<Panel id="PetTextPanel" onactivate="PetInputFocus()">
|
||||
<TextEntry id="PetLevelText" maxchars="5" ontextentrychange="OnPetLevelChange()" />
|
||||
</Panel>
|
||||
<Label class="title" text=" 宠物等级" />
|
||||
</Panel>
|
||||
<!-- 自动增加 -->
|
||||
<Panel id="AddPetLevel" >
|
||||
<Button class="btn" onactivate="AddPetLevel(1)">
|
||||
<Label text="+1" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddPetLevel(5)">
|
||||
<Label text="+5" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddPetLevel(10)">
|
||||
<Label text="+10" />
|
||||
</Button>
|
||||
<Button class="btn" onactivate="AddPetLevel(0)">
|
||||
<Label text="重置" />
|
||||
</Button>
|
||||
</Panel>
|
||||
<!-- 支付按钮 -->
|
||||
<Panel id="PetPrePayButton" >
|
||||
<Label class="title" html="true" text="请赞助 {s:Amount} 元" />
|
||||
<Panel class="line center">
|
||||
<Button class="pay-btn alipay" onactivate="Pay('alipay','pet')">
|
||||
<Image src="s2r://panorama/images/custom_game/alipay_png.vtex" />
|
||||
<Label text="支付宝" />
|
||||
</Button>
|
||||
<Button class="pay-btn wechatpay" onactivate="Pay('wechatpay','pet')">
|
||||
<Image src="s2r://panorama/images/custom_game/wechatpay_png.vtex" />
|
||||
<Label text="微信" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<Panel id="HtmlPage" onactivate="">
|
||||
<!-- <DOTAHTMLPanel id="Html" url="" ></DOTAHTMLPanel> -->
|
||||
<Panel id="PayQrPanel">
|
||||
<Label html="true" text="获取二维码中,请稍等" />
|
||||
<Image id="PayQrImg" src="" scaling="none" />
|
||||
</Panel>
|
||||
<Label class="center margin-sm" html="true" text="#sponsor_note" />
|
||||
<Button id="CompleteButton" class="btn" onactivate="PayComplete()">
|
||||
<Label text="#pay_complete" />
|
||||
</Button>
|
||||
<Button id="GoBackButton" onactivate="GoBack()">
|
||||
<Label text="#pay_back_button" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</root>
|
||||
516
panorama/layout/custom_game/info.xml
Normal file
516
panorama/layout/custom_game/info.xml
Normal file
@@ -0,0 +1,516 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/styles/dotastyles.vcss_c" />
|
||||
<include src="s2r://panorama/styles/custom_game/info.vcss_c" />
|
||||
</styles>
|
||||
<scripts>
|
||||
<include src="s2r://panorama/scripts/custom_game/power.vjs_c" />
|
||||
<include src="s2r://panorama/scripts/custom_game/info.vjs_c" />
|
||||
<include src="s2r://panorama/scripts/custom_game/display_error.vjs_c" />
|
||||
<!-- <include src="s2r://panorama/layout/custom_game/frames/cosmetic_abilities/creator.vjs_c" /> -->
|
||||
</scripts>
|
||||
<snippets>
|
||||
<!-- 卡片 -->
|
||||
<snippet name="CardPoolCard">
|
||||
<Panel class="Card" >
|
||||
<Image id="CardImage" src="" />
|
||||
<Panel class="CardBar"/>
|
||||
<Panel class="CardType"/>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 卡组详情 -->
|
||||
<snippet name="RankDetailCard">
|
||||
<Panel class="RankDetailItem" >
|
||||
<Panel id="CardRankContent"/>
|
||||
<Panel id="StarContent">
|
||||
<Image src="s2r://panorama/images/custom_game/star_png.vtex" />
|
||||
<Image src="s2r://panorama/images/custom_game/star_png.vtex" />
|
||||
<Image src="s2r://panorama/images/custom_game/star_png.vtex" />
|
||||
<Image src="s2r://panorama/images/custom_game/star_png.vtex" />
|
||||
<Image src="s2r://panorama/images/custom_game/star_png.vtex" />
|
||||
</Panel>
|
||||
<Panel id="EquipContent">
|
||||
<DOTAItemImage itemname="" />
|
||||
<DOTAItemImage itemname="" />
|
||||
<DOTAItemImage itemname="" />
|
||||
<DOTAItemImage itemname="" />
|
||||
<DOTAItemImage itemname="" />
|
||||
<DOTAItemImage itemname="" />
|
||||
</Panel>
|
||||
<Panel id="TextContent">
|
||||
<Label html="true" text="" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 攻略列表项目 -->
|
||||
<snippet name="StrategyListItem">
|
||||
<Panel class="URLItem">
|
||||
<Label class="LeftTitle" text="" />
|
||||
<Panel class="TopBottomFlow MiddleAlign">
|
||||
<Label class="URLItemTitle" text="" />
|
||||
<Label class="URLItemSubTitle" text="" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 排行榜列表项目 -->
|
||||
<snippet name="RankListItem">
|
||||
<Panel class="RankItem" onactivate="RankDetail()">
|
||||
<Label class="RankLeftTitle" html="true" text="" />
|
||||
<Panel id="PlayerList">
|
||||
</Panel>
|
||||
<Panel class="TopBottomFlow MiddleAlign">
|
||||
<Label class="URLItemTitle" html="true" text="" />
|
||||
<Label class="URLItemSubTitle" html="true" text="" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 卡池卡片 -->
|
||||
<snippet name="Tower">
|
||||
<Panel class="Tower" >
|
||||
<DOTAItemImage id="Item" itemname="" hittest="false" />
|
||||
<Label id="xxx" text="x" />
|
||||
<Label id="Count" text="" />
|
||||
</Panel>
|
||||
</snippet>
|
||||
</snippets>
|
||||
<Panel hittest="false" class="InfoRoot" >
|
||||
<!--顶部菜单-->
|
||||
<Panel id="iconlist" class="">
|
||||
<Panel id="UpdatePoint" onmouseover="DOTAShowTextTooltip(td_refresh_desc)" onmouseout="DOTAHideTextTooltip()" onactivate="UpdateGamePoint()" >
|
||||
<Image src="s2r://panorama/images/custom_game/refresh2_png.vtex" />
|
||||
</Panel>
|
||||
<Button onmouseover="DOTAShowTextTooltip(td_patron_desc)" onmouseout="DOTAHideTextTooltip()" onactivate="$('#PatronStore').RemoveClass('Hide')" >
|
||||
<Label text="赞助" />
|
||||
</Button>
|
||||
<Label id="AccountID" text="" />
|
||||
</Panel>
|
||||
|
||||
<!-- 商城 -->
|
||||
<Panel id="PatronStore" class="Hide" />
|
||||
|
||||
<!-- 进攻进度 -->
|
||||
<Panel id="AttackingPanel" >
|
||||
<Panel id="CreepCountProcessBar" >
|
||||
<Panel id="CreepCountProcessBarPCT" >
|
||||
</Panel>
|
||||
<Label id="CreepCount" text="#td_pawn_count" />
|
||||
</Panel>
|
||||
<Panel id="DifficultyWavePanel" >
|
||||
<Label id="Difficulty" text="" />
|
||||
<Label id="WaveText" html="true" text="#td_attacking_wave" />
|
||||
</Panel>
|
||||
<Panel id="AttackingProcessTimePanel" >
|
||||
<Label id="AttackingProcessTime" text="5" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 卡池 -->
|
||||
<Panel id="CardPoolPanel" hittest="false">
|
||||
<Panel id="CardPoolHeader" onactivate="$('#CardPoolPanel').ToggleClass('ShowTime')" >
|
||||
<Label text="#td_card_pool" />
|
||||
</Panel>
|
||||
<Panel id="CardPoolContent" />
|
||||
</Panel>
|
||||
|
||||
<!-- 商店 todo-->
|
||||
<Panel id="Shop" />
|
||||
|
||||
<!-- 选择卡片 -->
|
||||
<Panel id="SelectCardPanel" hittest="false" class="Hide">
|
||||
<Panel id="SelectCardHeader" >
|
||||
<Label id="SelectCardHeaderText" text="#td_select_card" />
|
||||
</Panel>
|
||||
<Button id="SelectCardCloseButton" onactivate="SelectCardClose()" >
|
||||
</Button>
|
||||
<Panel id="SelectCardPoolContent" />
|
||||
</Panel>
|
||||
|
||||
<!-- 选择初始卡 -->
|
||||
<Panel id="SelectStartCard" >
|
||||
<Panel class="Card" onactivate="SelectStartCard('item_0001')">
|
||||
<Panel class="ItemImage">
|
||||
<DOTAItemImage hittest="false" itemname="item_0001" />
|
||||
</Panel>
|
||||
<Label class="ItemName" html="true" text="{s:item1}" />
|
||||
<Panel class="ItemContent">
|
||||
<Panel id="Item1Description" class="Description" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<Panel class="Card" onactivate="SelectStartCard('item_0002')">
|
||||
<Panel class="ItemImage">
|
||||
<DOTAItemImage hittest="false" itemname="item_0002" />
|
||||
</Panel>
|
||||
<Label class="ItemName" html="true" text="{s:item2}" />
|
||||
<Panel class="ItemContent">
|
||||
<Panel id="Item2Description" class="Description" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<Panel class="Card" onactivate="SelectStartCard('item_0003')">
|
||||
<Panel class="ItemImage">
|
||||
<DOTAItemImage hittest="false" itemname="item_0003" />
|
||||
</Panel>
|
||||
<Label class="ItemName" html="true" text="{s:item3}" />
|
||||
<Panel class="ItemContent">
|
||||
<Panel id="Item3Description" class="Description" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 打开攻略 -->
|
||||
<Button id="VideosButton" onactivate="VideosPanelOpen()" >
|
||||
<Label text="#td_tutorial_video" />
|
||||
</Button>
|
||||
|
||||
<!-- 踢人按钮 -->
|
||||
<Button id="KickButton" onactivate="KickVoteOpen()" >
|
||||
<Label text="#td_kick_vote" />
|
||||
</Button>
|
||||
|
||||
<!-- 永久暂停按钮 -->
|
||||
<Button id="PauseButton" onactivate="PauseGame()" >
|
||||
<Label text="#pause_game_btn" />
|
||||
</Button>
|
||||
|
||||
<!-- 排行榜按钮 -->
|
||||
<Button id="RankButton" onactivate="RankPanelOpen()" >
|
||||
<Label text="#td_rank_list_100" onmouseover="ShowRankButtonTip(1)" onmouseout="HideRankButtonTip()"/>
|
||||
</Button>
|
||||
|
||||
<!-- 组队排行榜按钮 -->
|
||||
<Button id="TeamRankButton" onactivate="TeamRankPanelOpen()" >
|
||||
<Label text="#td_team_rank_list_100" onmouseover="ShowRankButtonTip(2)" onmouseout="HideRankButtonTip()"/>
|
||||
</Button>
|
||||
|
||||
<!-- 攻略 -->
|
||||
<Panel id="VideosPanel" hittest="false" class="Hide">
|
||||
<Panel id="VideoListWindow" class="Hide" >
|
||||
<Button class="CloseButton" onactivate="VideosPanelClose()" />
|
||||
<Panel id="VideoDescription" >
|
||||
<Label html="true" text="#td_video_tip" />
|
||||
</Panel>
|
||||
<Panel id="URLList" />
|
||||
</Panel>
|
||||
|
||||
<Panel id="StrategyWindow" class="Hide" >
|
||||
<Button class="CloseButton" onactivate="CloseStrategyWindow()" />
|
||||
|
||||
<Label class="StrategyTitle" html="true" text="{s:StrategyTitle1}" />
|
||||
<Label class="StrategyText" html="true" text="{s:StrategyText1}" />
|
||||
|
||||
<Label class="StrategyTitle" html="true" text="{s:StrategyTitle2}" />
|
||||
<Label class="StrategyText" html="true" text="{s:StrategyText2}" />
|
||||
|
||||
<Label class="StrategyTitle" html="true" text="{s:StrategyTitle3}" />
|
||||
<Label class="StrategyText" html="true" text="{s:StrategyText3}" />
|
||||
|
||||
<Label class="StrategyTitle" html="true" text="{s:StrategyTitle4}" />
|
||||
<Label class="StrategyText" html="true" text="{s:StrategyText4}" />
|
||||
|
||||
<Image id="StrategyImage" src="" scaling="stretch-to-fit-preserve-aspect"/>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
|
||||
<!-- 投票踢人 -->
|
||||
<Panel id="KickVotePanel" hittest="false" class="Hide">
|
||||
<Panel id="KickVoteMain" hittest="false">
|
||||
<Button class="KickVoteButton" onactivate="KickVote(1)" >
|
||||
<Label html="true" class="Title" text="#kick_player_1" />
|
||||
<Label html="true" class="Title" text="{s:PlayerName1}" />
|
||||
</Button>
|
||||
<Button class="KickVoteButton" onactivate="KickVote(2)" >
|
||||
<Label html="true" class="Title" text="#kick_player_2" />
|
||||
<Label html="true" class="Title" text="{s:PlayerName2}" />
|
||||
</Button>
|
||||
<Button class="KickVoteButton" onactivate="KickVote(3)" >
|
||||
<Label html="true" class="Title" text="#kick_player_3" />
|
||||
<Label html="true" class="Title" text="{s:PlayerName3}" />
|
||||
</Button>
|
||||
<Button class="KickVoteButton" onactivate="KickVote(4)" >
|
||||
<Label html="true" class="Title" text="#kick_player_4" />
|
||||
<Label html="true" class="Title" text="{s:PlayerName4}" />
|
||||
</Button>
|
||||
<Button id="KickVoteCancelButton" onactivate="KickVoteClose()" >
|
||||
<Label html="true" text="#DOTA_UI_Cancel" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
<!-- 投票踢人确认 -->
|
||||
<Panel id="KickAcceptPanel" class="Hide">
|
||||
<Panel id="KickAcceptText">
|
||||
<Label html="true" text="{s:msg}" />
|
||||
<Label html="true" text="#kick_player_ask" />
|
||||
<Label html="true" text="{d:remaing_time}" />
|
||||
</Panel>
|
||||
<Button id="KickYesButton" class="Ok">
|
||||
<Label text="#yes" />
|
||||
</Button>
|
||||
<Button id="KickNoButton" class="Cancel">
|
||||
<Label text="#no" />
|
||||
</Button>
|
||||
</Panel>
|
||||
|
||||
|
||||
<!-- 排行榜 -->
|
||||
<Panel id="RankPanel" hittest="false" class="Hide">
|
||||
<Panel id="RankListWindow" class="Hide" >
|
||||
<Button class="CloseButton" onactivate="RankPanelClose()" />
|
||||
<Panel id="RankDescription" >
|
||||
<Label html="true" text="#td_rank_list_100_desc" />
|
||||
</Panel>
|
||||
<Panel id="RankList" />
|
||||
</Panel>
|
||||
|
||||
<Panel id="RankDetailWindow" class="Hide" >
|
||||
<Panel class="RightTopButtons">
|
||||
<Button id="ResetRankAll" class="Hide" onactivate="RankResetAll()">
|
||||
<Label text="全部重置" />
|
||||
</Button>
|
||||
<Button id="ResetRank" onactivate="">
|
||||
<Label text="重置" />
|
||||
</Button>
|
||||
<Button class="CloseButton" onactivate="RankDetailClose()" />
|
||||
</Panel>
|
||||
<Panel id="RankDetail" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 组队排行榜 -->
|
||||
<Panel id="TeamRankPanel" hittest="false" class="Hide">
|
||||
<Panel id="TeamRankListWindow" class="Hide" >
|
||||
<Button class="CloseButton" onactivate="TeamRankPanelClose()" />
|
||||
<Panel id="TeamRankDescription" >
|
||||
<Label html="true" text="#td_team_rank_list_100_desc" />
|
||||
</Panel>
|
||||
<Panel id="TeamRankList" />
|
||||
</Panel>
|
||||
|
||||
<Panel id="TeamRankDetailWindow" class="Hide" >
|
||||
<Panel class="RightTopButtons">
|
||||
<Button id="TeamResetRankAll" class="Hide" onactivate="TeamRankResetAll()">
|
||||
<Label text="全部重置" />
|
||||
</Button>
|
||||
<Button id="TeamResetRank" onactivate="">
|
||||
<Label text="重置" />
|
||||
</Button>
|
||||
<Button class="CloseButton" onactivate="TeamRankDetailClose()" />
|
||||
</Panel>
|
||||
<Panel id="TeamRankDetail" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 玩家头像 -->
|
||||
<Panel id="PlayerAvatarElements" class="Hide">
|
||||
<!-- <DOTAAvatarImage hittest="false" hittestchildren="false" /> -->
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
</Panel>
|
||||
|
||||
<!-- 玩家头像 -->
|
||||
<Panel id="TeamPlayerAvatarElements" class="Hide">
|
||||
<!-- <DOTAAvatarImage hittest="false" hittestchildren="false" /> -->
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
<DOTAAvatarImage />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</root>
|
||||
23
panorama/layout/custom_game/shop.xml
Normal file
23
panorama/layout/custom_game/shop.xml
Normal file
@@ -0,0 +1,23 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/styles/dotastyles.vcss_c" />
|
||||
<include src="s2r://panorama/styles/custom_game/shop.vcss_c" />
|
||||
</styles>
|
||||
<scripts>
|
||||
<include src="s2r://panorama/scripts/custom_game/shop.vjs_c" />
|
||||
</scripts>
|
||||
<Panel hittest="false" class="ShopRoot" >
|
||||
<Panel id="ShopContent" class="Hidden" onactivate="" >
|
||||
<Panel id="AbilityList" />
|
||||
<Button id="CloseShopButton" onactivate="ToggleStyle(ShopContent, Hidden)" >
|
||||
</Button>
|
||||
</Panel>
|
||||
<Panel id="BottomBar" >
|
||||
<Panel id="BottomBarBG" />
|
||||
<Button id="ShopButton" onactivate="ToggleStyle(ShopContent, Hidden)">
|
||||
<Label id="GoldText" text="" />
|
||||
<Panel id="GoldIcon" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</root>
|
||||
305
panorama/layout/custom_game/team_select.xml
Normal file
305
panorama/layout/custom_game/team_select.xml
Normal file
@@ -0,0 +1,305 @@
|
||||
<root>
|
||||
<styles>
|
||||
<include src="s2r://panorama/styles/dotastyles.vcss_c" />
|
||||
<include src="s2r://panorama/styles/custom_game/team_select.vcss_c" />
|
||||
</styles>
|
||||
<scripts>
|
||||
<include src="s2r://panorama/scripts/custom_game/team_select.vjs_c" />
|
||||
<include src="s2r://panorama/scripts/custom_game/team_select_card.vjs_c" />
|
||||
</scripts>
|
||||
<snippets>
|
||||
<!-- 已选卡片 -->
|
||||
<snippet name="SelectedCard">
|
||||
<Panel class="Card">
|
||||
<Panel id="Content" >
|
||||
<Panel id="ItemInfo" >
|
||||
<DOTAItemImage id="ItemImage" hittest="false" itemname="" />
|
||||
<Label id="ItemName" text="{s:itemname}" />
|
||||
</Panel>
|
||||
<Panel class="Count">
|
||||
<Label class="x" text="x" />
|
||||
<Label class="Text" text="{d:count}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<DOTAScenePanel id="Effect" hittest="false" map="td/selected_card" camera="default" />
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 卡片 -->
|
||||
<snippet name="CardPoolCard">
|
||||
<Panel class="Card" >
|
||||
<Image id="CardBackGround" src="s2r://panorama/images/custom_game/cards/item_n_png.vtex"/>
|
||||
<Image id="CardImage" src="s2r://panorama/images/custom_game/cards/remilia_png.vtex" />
|
||||
<Panel class="CardBar"/>
|
||||
<Panel class="CardType"/>
|
||||
<Panel class="CardRemainingCount">
|
||||
<Label text="x{s:remaining_count}" />
|
||||
</Panel>
|
||||
<Panel class="CardLevel">
|
||||
<Label text="Lv{s:level}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 卡片技能 -->
|
||||
<snippet name="CardAbility">
|
||||
<Panel class="Ability">
|
||||
<Panel class="AbilityHeader">
|
||||
<DOTAAbilityImage id="AbilityImage" abilityname="" />
|
||||
<Label id="AbilityName" html="true" text="" />
|
||||
</Panel>
|
||||
<Panel class="AbilityBody" >
|
||||
<Label id="AbilityDescription" html="true" text="" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 难度槽 -->
|
||||
<snippet name="DifficultyContainer">
|
||||
<Panel class="DifficultyContainer">
|
||||
<Panel class="OptionButtonBackground">
|
||||
<Panel class="Left" />
|
||||
<Panel class="Middle" />
|
||||
<Panel class="Right" />
|
||||
</Panel>
|
||||
<Panel class="MiddleAlign LeftRightFlow">
|
||||
<Panel class="TopBottomFlow">
|
||||
<Label class="T1" text="{d:difficulty}" />
|
||||
<Label class="T2" text="{s:difficultyText}" />
|
||||
</Panel>
|
||||
<Panel id="PlayerList" >
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</snippet>
|
||||
|
||||
<!-- 卡组 -->
|
||||
<snippet name="CardGroupItem">
|
||||
<Panel class="CardGroupItem">
|
||||
<Button>
|
||||
<Label id="GroupName" html="true" text="" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</snippet>
|
||||
</snippets>
|
||||
<Panel hittest="false" class="TeamSelectRoot">
|
||||
<!-- 界面标题 -->
|
||||
<Panel id="SetupTitlePanel" >
|
||||
<Panel id="SetupTitleBG">
|
||||
<Panel class="Left" />
|
||||
<Panel class="Right" />
|
||||
</Panel>
|
||||
<Label id="SetupTitle" text="#addon_game_name" />
|
||||
</Panel>
|
||||
|
||||
<!-- 副标题 -->
|
||||
<Panel id="SetupTitleHR" />
|
||||
<Label id="SetupDescription" html="true" text="#addon_game_name" />
|
||||
|
||||
<!-- 显示时间 -->
|
||||
<Panel id="ReadyTimePanel" >
|
||||
<Label id="ReadyTime" text="" />
|
||||
</Panel>
|
||||
|
||||
<!-- 操作提示 -->
|
||||
<Panel id="CardsPanelTips" >
|
||||
<Panel class="CardPoolNote" >
|
||||
<Panel class="Tip" onmouseover="DOTAShowTextTooltip(td_card_pool_note_desc)" onmouseout="DOTAHideTextTooltip()" >
|
||||
<Image src="s2r://panorama/images/custom_game/note_png.vtex" />
|
||||
<Label text="#td_card_pool_note" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 卡片 -->
|
||||
<Panel id="CardsPanel" hittest="false" >
|
||||
<!-- 左边 - 已选卡组 -->
|
||||
<Panel id="SelectedCard" >
|
||||
<Label id="CardGroupText" html="true" class="Hide" text="" />
|
||||
|
||||
<!-- 显示每种卡片类型数量 -->
|
||||
<Panel id="CardTypeCount">
|
||||
<Panel class="Center LeftRightFlow">
|
||||
<!-- 显示SSR数量 -->
|
||||
<Panel class="CardType SSR" >
|
||||
<Panel class="Block">
|
||||
<Label class="Count" text="{d:ssr_count}" />
|
||||
<Label class="MaxCount" text="/{d:ssr_maxcount}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<!-- 显示SR数量 -->
|
||||
<Panel class="CardType SR" >
|
||||
<Panel class="Block">
|
||||
<Label class="Count" text="{d:sr_count}" />
|
||||
<Label class="MaxCount" text="/{d:sr_maxcount}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<!-- 显示R数量 -->
|
||||
<Panel class="CardType R" >
|
||||
<Panel class="Block">
|
||||
<Label class="Count" text="{d:r_count}" />
|
||||
<Label class="MaxCount" text="/{d:r_maxcount}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
<!-- 显示N数量 -->
|
||||
<Panel class="CardType N" >
|
||||
<Panel class="Block">
|
||||
<Label class="Count" text="{d:n_count}" />
|
||||
<Label class="MaxCount" text="/{d:n_maxcount}+" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 显示已选卡片 -->
|
||||
<Panel id="SelectedCardList" >
|
||||
</Panel>
|
||||
|
||||
<!-- 卡组清单 -->
|
||||
<Panel id="CardGroupOptions" class="Hide" />
|
||||
|
||||
<!-- 按钮 -->
|
||||
<Panel id="CardGroupOptionsButton" class="LeftRightFlow Hide">
|
||||
<Button id="BackToGroupOptions" onactivate="ShowCardGroupList(true)" >
|
||||
<Label text="#page_back" />
|
||||
</Button>
|
||||
<Button id="SaveGroupOptions" onactivate="SaveCardGroup()" >
|
||||
<Label text="#DOTA_Filter_SaveRule" />
|
||||
</Button>
|
||||
</Panel>
|
||||
<Panel id="CardGroupOptionsButton2" class="LeftRightFlow Hide">
|
||||
<Button id="RenameGroupOptions" onactivate="RenameCardGroupDialog()" >
|
||||
<Label text="#td_rename_group" />
|
||||
</Button>
|
||||
<Button id="ClearGroupOptions" onactivate="ClearCardGroupDialog()" >
|
||||
<Label text="#td_clear_all" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 中间 - 卡池 -->
|
||||
<Panel id="CardPool" >
|
||||
<Panel id="CardPoolBackground" />
|
||||
<Panel class="TopBottomFlow FullWidth FullHeight">
|
||||
<Panel id="CardPoolHeader" >
|
||||
<Panel id="CardPoolFilter">
|
||||
<Label style="color:#fff;vertical-align: middle;" text="#td_type" />
|
||||
<ToggleButton id="SSR" selected="true" text="SSR" onactivate="ShowCardFromFilter()" />
|
||||
<ToggleButton id="SR" selected="true" text="SR" onactivate="ShowCardFromFilter()" />
|
||||
<ToggleButton id="R" selected="true" text="R" onactivate="ShowCardFromFilter()" />
|
||||
<ToggleButton id="N" selected="true" text="N" onactivate="ShowCardFromFilter()" />
|
||||
</Panel>
|
||||
<Panel class="RightAlign LeftRightFlow">
|
||||
<Panel id="UpdatePoint" onmouseover="DOTAShowTextTooltip(td_refresh_desc)" onmouseout="DOTAHideTextTooltip()" onactivate="UpdateGamePoint()" >
|
||||
<Image src="s2r://panorama/images/custom_game/refresh_png.vtex" />
|
||||
</Panel>
|
||||
<Panel id="GamePoint" onmouseover="DOTAShowTextTooltip(td_gamepoint_desc)" onmouseout="DOTAHideTextTooltip()" >
|
||||
<Image src="s2r://panorama/images/custom_game/fairy_png.vtex" />
|
||||
<Label text="{d:game_point}" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
<Panel id="CardPoolContent" >
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 右边 - 卡片信息 -->
|
||||
<Panel id="CardInfo" >
|
||||
<Panel id="CardInfoContent" >
|
||||
<Panel class="Card" >
|
||||
<DOTAScenePanel id="CardEffect" map="td/card" camera="default" />
|
||||
<Image id="CardBackGround" src="s2r://panorama/images/custom_game/cards/item_n_png.vtex"/>
|
||||
<Image id="CardImage" src="s2r://panorama/images/custom_game/cards/remilia_png.vtex" />
|
||||
<Image id="CardName" src="s2r://panorama/images/custom_game/cards/remilia_name_png.vtex"/>
|
||||
<Panel class="CardBar"/>
|
||||
<Panel class="CardType"/>
|
||||
</Panel>
|
||||
<Button id="DecomposeCardButton" onmouseover="DOTAShowTextTooltip(td_train_card_question)" onmouseout="DOTAHideTextTooltip()" onactivate="TrainCard(1)" oncontextmenu="TrainCard(50)">
|
||||
<Panel class="Center LeftRightFlow MiddleAlign">
|
||||
<Label html="true" text="#td_train_card_title" />
|
||||
<Image src="s2r://panorama/images/custom_game/fairy_png.vtex" />
|
||||
<Label html="true" text="#td_train_card_cost" />
|
||||
</Panel>
|
||||
</Button>
|
||||
<Label id="CardInfoName" html="true" text="" />
|
||||
<Panel id="CardAbilities" >
|
||||
</Panel>
|
||||
<DOTAItemImage id="CardInfoItem" itemname="item_0001" />
|
||||
</Panel>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 难度选择 -->
|
||||
<Panel id="DifficultyPanel" >
|
||||
</Panel>
|
||||
|
||||
<!-- 底部 -->
|
||||
<Panel id="BottomContent" >
|
||||
<Panel class="LeftRightFlow">
|
||||
<Button id="BackButton" onactivate="OnBack()">
|
||||
<Label text="#page_back" />
|
||||
</Button>
|
||||
<Button id="ContinueButton" onactivate="OnContinue()">
|
||||
<Label text="{s:continue_text}" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 玩家头像,必须事先在Xml中创建,snippets和js创建无效 -->
|
||||
<Panel id="PlayerAvatarElements" class="Hide">
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
<DOTAAvatarImage hittest="false" hittestchildren="false" />
|
||||
</Panel>
|
||||
|
||||
<!-- 准备就绪 -->
|
||||
<Panel id="WaitOtherPlayersPanel" >
|
||||
<Panel id="PlayerList" >
|
||||
</Panel>
|
||||
</Panel>
|
||||
|
||||
<!-- 右上角按钮 -->
|
||||
<Panel id="RightTopButtons">
|
||||
<Button onactivate="$('#DonatePanel').RemoveClass('Hide')" >
|
||||
<Label text="#donate" />
|
||||
</Button>
|
||||
</Panel>
|
||||
|
||||
<!-- 赞助 -->
|
||||
<Panel id="DonatePanel" class="Hide" />
|
||||
|
||||
<DOTAScenePanel id="ClickedEffect" hittest="false" map="td/clicked_test" camera="default" />
|
||||
|
||||
<Panel id="LockFrame">
|
||||
<Panel class="loading_ico"/>
|
||||
<Label class="loading" text="Loading..." />
|
||||
<Label id="loading_tips" html="true" text="#td_load_tips" />
|
||||
</Panel>
|
||||
|
||||
<!-- 对话框-->
|
||||
<Panel id="MessageDialog">
|
||||
<Label html="true" text="{s:msg}" />
|
||||
<TextEntry id="MessageInput" maxchars="20" placeholder="" oninputsubmit="" />
|
||||
<Button class="Ok" onactivate="OnMessageDialogOK()">
|
||||
<Label text="#DOTA_UI_Ok" />
|
||||
</Button>
|
||||
<Button class="Cancel" onactivate="CloseMessageDialog()">
|
||||
<Label text="#DOTA_UI_Cancel" />
|
||||
</Button>
|
||||
</Panel>
|
||||
</Panel>
|
||||
</root>
|
||||
Reference in New Issue
Block a user